Player Matchup

Neith
Neith
Hashiridasu
Neith
Level 127
God Stats
11W - 2L
1,260 SR
Queue Stats
73W - 81L
1,447 Elo+
Solo
Medusa
Medusa
JesusWasAStoner
Medusa
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 116L
1,490 Elo+
Party 1
Geb
Geb
Mrhappytouch
Geb
Level 87
God Stats
1W - 0L
1,779 SR
Queue Stats
5W - 4L
1,538 Elo+
Party 1
Pele
Pele
TouchMyNene
Pele
Level 111
God Stats
4W - 1L
1,651 SR
Queue Stats
41W - 35L
1,499 Elo+
Party 1
Tyr
Tyr
iDontEvenExist
Tyr
Level 87
God Stats
10W - 11L
1,570 SR
Queue Stats
353W - 415L
1,404 Elo+
Solo
Team Averages
Level 107
1,552 SR
1,476 Elo+

VS

Team Averages
Level 140
1,485 SR
1,459 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
GhostlyZz
Baba Yaga
Level 103
God Stats
1W - 1L
1,705 SR
Queue Stats
275W - 355L
1,466 Elo+
Party 2
Hun Batz
Hun Batz
SirCo-ke
Hun Batz
Level 154
God Stats
1W - 7L
1,500 SR
Queue Stats
199W - 267L
1,466 Elo+
Party 2
Hades
Hades
Zombiesnake0097
Hades
Level 151
God Stats
0W - 3L
1,184 SR
Queue Stats
157W - 196L
1,429 Elo+
Party 3
Pele
Pele
rStarlight
Pele
Level 135
God Stats
5W - 4L
1,534 SR
Queue Stats
188W - 199L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 7
10,522
619
8,390
7,952
3,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

17
7 / 1 / 9
11,052
650
12,347
11,701
4,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 2 / 17
10,274
604
6,448
13,873
15,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
11 / 1 / 6
10,605
624
12,449
13,431
5,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 1 / 5
9,415
554
3,872
11,380
8,486
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
0 / 2 / 2
10,317
607
1,959
10,564
4,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
GhostlyZz
Baba Yaga
13
0 / 3 / 1
8,174
481
5,373
10,461
6,314
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
SirCo-ke
Hun Batz
12
3 / 8 / 0
7,784
458
4,117
13,656
4,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 9 / 3
7,502
441
4,429
15,252
14,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
2 / 5 / 2
8,393
494
8,772
12,945
7,679
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
14
27
Kills
6
6
Deaths
27
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
2
0.5
L
Baba Yaga
GhostlyZz
Baba Yaga
0
3
1
0.17
W
3
1
7
6.5
W
7
1
9
11.5
W
3
2
17
5.75
L
Hun Batz
SirCo-ke
Hun Batz
3
8
0
0.38
W
11
1
6
14
L
1
9
3
0.28
W
3
1
5
5.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,506
Damage
24,650
58,337
Taken
62,878
36,214
Mitigated
37,709
20,342
Healing
16,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,959
442
0
5,589
10,564
4,956
0
830
9,734
0
79,179
L
Baba Yaga
GhostlyZz
Baba Yaga
5,373
1,042
0
3,947
10,461
6,314
0
580
9,881
53,385
0
W
8,390
2,950
0
2,622
7,952
3,212
3,756
1,261
6,691
0
78,755
W
12,347
7,155
0
6,921
11,701
4,190
1,563
1,915
9,786
0
84,875
W
6,448
413
2,551
2,808
13,873
15,166
160
2,885
10,988
18,858
0
L
Hun Batz
SirCo-ke
Hun Batz
4,117
1,315
0
1,110
13,656
4,045
0
1,489
12,167
0
39,098
W
12,449
3,142
0
3,654
13,431
5,160
2,022
2,634
10,797
0
74,637
L
4,429
110
231
2,675
15,252
14,715
174
2,065
13,187
22,500
2,670
W
3,872
676
0
1,786
11,380
8,486
1,241
4,117
7,263
0
45,421
L
8,772
1,960
0
2,855
12,945
7,679
730
1,484
11,461
0
53,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,868
Gold Earned
42,170
449
Minions Killed
497
0
Camps Cleared
0
1,758,042
Distance Traveled
1,506,213
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,317
607
186
11
0
311,483
5
L
Baba Yaga
8,174
481
111
7
0
252,756
4
W
Neith
10,522
619
132
8
0
320,499
3
W
Medusa
11,052
650
123
7
0
325,080
4
W
Geb
10,274
604
26
2
0
367,623
5
L
Hun Batz
7,784
458
75
4
0
328,846
1
W
Pele
10,605
624
90
5
0
367,552
7
L
Hades
7,502
441
28
2
0
296,257
5
W
Tyr
9,415
554
78
5
0
377,288
4
L
Pele
8,393
494
97
6
0
316,871
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role