Player Matchup

Vamana
Vamana
OdinDiego
Vamana
Level 115
God Stats
8W - 11L
1,444 SR
Queue Stats
419W - 428L
1,573 Elo+
Party 3
Fenrir
Fenrir
RagnarokGaming02
Fenrir
Level 127
God Stats
7W - 9L
1,485 SR
Queue Stats
462W - 459L
1,569 Elo+
Solo
Sylvanus
Sylvanus
XavierWarfield22
Sylvanus
Level 145
God Stats
2W - 2L
1,815 SR
Queue Stats
115W - 110L
1,542 Elo+
Party 1
Ah Puch
Ah Puch
ZEN_BANE
Ah Puch
Level 158
God Stats
21W - 15L
1,451 SR
Queue Stats
329W - 339L
1,571 Elo+
Party 3
Skadi
Skadi
pufthemagcdrgn
Skadi
Level 128
God Stats
6W - 8L
1,606 SR
Queue Stats
28W - 36L
1,457 Elo+
Party 1
Team Averages
Level 135
1,560 SR
1,542 Elo+

VS

Team Averages
Level 119
1,433 SR
1,567 Elo+
Nu Wa
Nu Wa
GollyWhoKnows
Nu Wa
Level 158
God Stats
11W - 18L
1,231 SR
Queue Stats
261W - 266L
1,561 Elo+
Solo
Atlas
Atlas
Odinson124
Atlas
Level 160
God Stats
12W - 11L
1,421 SR
Queue Stats
470W - 427L
1,599 Elo+
Solo
Da Ji
Da Ji
SportyChief285
Da Ji
Level 47
God Stats
11W - 5L
1,697 SR
Queue Stats
46W - 28L
1,591 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sukuuna
Tsukuyomi
Level 126
God Stats
5W - 4L
1,503 SR
Queue Stats
229W - 210L
1,565 Elo+
Party 2
Cernunnos
Cernunnos
jnuy
Cernunnos
Level 104
God Stats
1W - 1L
1,311 SR
Queue Stats
19W - 21L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
OdinDiego
Vamana
19
0 / 5 / 9
12,654
469
10,948
33,267
27,470
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
10 / 8 / 2
12,821
475
16,779
25,054
10,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 7 / 6
11,766
436
15,514
30,216
36,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
ZEN_BANE
Ah Puch
20
3 / 7 / 5
13,856
513
19,371
20,023
7,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
2 / 5 / 3
14,193
526
10,563
16,165
3,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 10
16,246
602
18,131
11,736
4,802
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Atlas
17
4 / 6 / 14
13,334
494
12,928
33,162
43,533
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 11 / 9
13,569
503
12,025
24,018
9,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Sukuuna
Tsukuyomi
20
7 / 2 / 16
15,219
564
33,370
30,453
24,650
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
jnuy
Cernunnos
20
8 / 2 / 7
16,265
602
19,953
18,026
7,180
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
88
20
Kills
32
32
Deaths
21
25
Assists
56
Player
Kills
Deaths
Assists
KDA
W
8
0
10
13
L
Vamana
OdinDiego
Vamana
0
5
9
0.9
W
Atlas
4
6
14
1.83
L
10
8
2
1.38
W
5
11
9
0.86
W
Tsukuyomi
Sukuuna
Tsukuyomi
7
2
16
7.5
L
5
7
6
1.14
L
Ah Puch
ZEN_BANE
Ah Puch
3
7
5
0.79
W
Cernunnos
jnuy
Cernunnos
8
2
7
5.75
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,175
Damage
96,407
124,725
Taken
117,395
85,878
Mitigated
89,306
31,188
Healing
39,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,131
1,885
0
2,156
11,736
4,802
3,614
5,466
6,054
149,523
0
L
Vamana
OdinDiego
Vamana
10,948
4,863
0
10,894
33,267
27,470
464
5,512
27,755
0
89,069
W
Atlas
12,928
5,161
0
3,771
33,162
43,533
126
14,010
18,791
37,881
0
L
16,779
4,744
0
7,296
25,054
10,375
0
7,709
17,345
0
85,808
W
12,025
3,061
0
7,263
24,018
9,141
772
7,088
16,741
0
64,295
W
Tsukuyomi
Sukuuna
Tsukuyomi
33,370
8,777
0
16,843
30,453
24,650
902
8,678
21,641
0
107,013
L
15,514
2,504
1,158
6,052
30,216
36,869
112
7,692
21,418
36,002
4,172
L
Ah Puch
ZEN_BANE
Ah Puch
19,371
297
0
3,419
20,023
7,422
0
6,613
13,410
124,589
0
W
Cernunnos
jnuy
Cernunnos
19,953
9,360
0
9,255
18,026
7,180
6,935
5,600
12,374
0
153,307
L
10,563
3,688
0
2,369
16,165
3,742
615
4,560
11,605
0
114,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,290
Gold Earned
74,633
745
Minions Killed
704
0
Camps Cleared
0
2,491,667
Distance Traveled
2,570,094
33
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
16,246
602
244
9
0
550,821
3
L
Vamana
12,654
469
155
6
0
501,683
1
W
Atlas
13,334
494
40
1
0
454,710
8
L
Fenrir
12,821
475
109
4
0
541,438
7
W
Da Ji
13,569
503
76
3
0
517,884
3
W
Tsukuyomi
15,219
564
132
5
0
567,831
12
L
Sylvanus
11,766
436
54
2
0
463,573
10
L
Ah Puch
13,856
513
228
8
0
477,195
5
W
Cernunnos
16,265
602
212
8
0
478,848
8
L
Skadi
14,193
526
199
7
0
507,778
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role