Player Matchup

Mercury
Mercury
BoS McSaggz
Mercury
Level 57
God Stats
2W - 0L
1,308 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
ClaretCracker75
Xing Tian
Level 81
God Stats
2W - 0L
1,960 SR
Queue Stats
55W - 51L
1,507 Elo+
Party 3
Neith
Neith
KigOBitties
Neith
Level 124
God Stats
4W - 4L
1,517 SR
Queue Stats
142W - 162L
1,453 Elo+
Solo
Janus
Janus
MickeyQueues
Janus
Level 28
God Stats
2W - 1L
1,508 SR
Queue Stats
16W - 9L
1,612 Elo+
Party 3
Chaac
Chaac
XxFiReZxX
Chaac
Level 18
God Stats
4W - 1L
1,299 SR
Queue Stats
5W - 4L
1,271 Elo+
Party 3
Team Averages
Level 62
1,518 SR
1,468 Elo+

VS

Team Averages
Level 93
1,498 SR
1,455 Elo+
Achilles
Achilles
 
Achilles
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Mal zaza
Ullr
Level 118
God Stats
0W - 1L
1,603 SR
Queue Stats
26W - 22L
1,472 Elo+
Party 1
Nu Wa
Nu Wa
Renothy
Nu Wa
Level 26
God Stats
11W - 12L
1,634 SR
Queue Stats
18W - 29L
1,396 Elo+
Solo
Cabrakan
Cabrakan
XxNatsumex
Cabrakan
Level 158
God Stats
0W - 3L
1,446 SR
Queue Stats
503W - 511L
1,538 Elo+
Party 2
Hachiman
Hachiman
she4theskreets
Hachiman
Level 27
God Stats
0W - 2L
1,307 SR
Queue Stats
8W - 10L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BoS McSaggz
Mercury
13
3 / 3 / 9
7,146
715
3,894
5,629
2,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
ClaretCracker75
Xing Tian
13
0 / 0 / 12
6,840
684
5,710
7,436
6,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
5 / 0 / 7
8,204
820
9,488
6,621
3,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

16
9 / 0 / 6
8,701
870
12,396
5,474
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
XxFiReZxX
Chaac
13
1 / 0 / 9
7,038
704
3,843
8,929
5,590
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
0 / 2 / 0
6,454
645
3,242
7,621
3,474
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
12
0 / 4 / 1
6,516
652
3,266
7,453
2,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Renothy
Nu Wa
12
1 / 3 / 0
6,547
655
5,413
6,836
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
XxNatsumex
Cabrakan
12
1 / 4 / 1
6,659
666
3,534
11,728
11,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
13
0 / 5 / 1
6,547
655
4,933
7,353
2,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
5
18
Kills
2
3
Deaths
18
43
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
0
0
W
Mercury
BoS McSaggz
Mercury
3
3
9
2.5
W
Xing Tian
ClaretCracker75
Xing Tian
0
0
12
6
W
5
0
7
8.5
L
Ullr
0
4
1
0.13
W
9
0
6
12
L
Nu Wa
Renothy
Nu Wa
1
3
0
0.33
W
Chaac
XxFiReZxX
Chaac
1
0
9
5.5
L
Cabrakan
XxNatsumex
Cabrakan
1
4
1
0.38
L
Hachiman
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,331
Damage
20,388
34,089
Taken
40,991
19,920
Mitigated
22,143
11,121
Healing
2,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,242
494
0
450
7,621
3,474
0
3,907
3,497
0
15,100
W
Mercury
BoS McSaggz
Mercury
3,894
883
0
209
5,629
2,185
370
1,009
4,514
0
8,721
W
Xing Tian
ClaretCracker75
Xing Tian
5,710
314
426
1,793
7,436
6,775
0
1,892
5,312
15,793
0
W
9,488
2,855
0
2,902
6,621
3,479
490
1,101
5,378
0
40,163
L
Ullr
3,266
1,041
0
556
7,453
2,708
0
2,847
4,412
0
16,115
W
12,396
353
0
622
5,474
1,891
0
1,443
3,845
35,891
0
L
Nu Wa
Renothy
Nu Wa
5,413
1,068
0
321
6,836
2,275
280
624
6,143
18,314
0
W
Chaac
XxFiReZxX
Chaac
3,843
346
540
4,629
8,929
5,590
102
2,494
6,093
0
11,869
L
Cabrakan
XxNatsumex
Cabrakan
3,534
390
0
1,093
11,728
11,603
0
4,717
6,640
7,673
0
L
Hachiman
4,933
1,438
0
560
7,353
2,083
0
4,814
2,193
0
19,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,929
Gold Earned
32,723
189
Minions Killed
132
0
Camps Cleared
0
1,057,765
Distance Traveled
863,663
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,454
645
34
3
0
184,976
0
W
Mercury
7,146
715
7
1
0
223,243
0
W
Xing Tian
6,840
684
16
2
0
224,072
1
W
Neith
8,204
820
79
8
0
175,361
1
L
Ullr
6,516
652
32
3
0
173,325
0
W
Janus
8,701
870
69
7
0
230,386
0
L
Nu Wa
6,547
655
20
2
0
167,977
0
W
Chaac
7,038
704
18
2
0
204,703
0
L
Cabrakan
6,659
666
10
1
0
164,949
0
L
Hachiman
6,547
655
36
4
0
172,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role