Player Matchup

Bacchus
Bacchus
BasedBeans
Bacchus
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,195 Elo+
Party 2
Awilix
Awilix
Chefboyidie
Awilix
Level 126
God Stats
1W - 5L
1,744 SR
Queue Stats
99W - 105L
1,469 Elo+
Party 2
Neith
Neith
KoboldCove
Neith
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 63L
1,479 Elo+
Party 2
Gilgamesh
Gilgamesh
SyKoTiiKxKiiNg
Gilgamesh
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 2
Raijin
Raijin
barneyclean
Raijin
Level 155
God Stats
3W - 1L
1,841 SR
Queue Stats
108W - 115L
1,537 Elo+
Solo
Team Averages
Level 76
1,617 SR
1,436 Elo+

VS

Team Averages
Level 73
1,517 SR
1,526 Elo+
Susano
Susano
 
Susano
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
DrizzleJeff
Chronos
Level 109
God Stats
3W - 2L
1,355 SR
Queue Stats
179W - 145L
1,553 Elo+
Party 1
Chaac
Chaac
Juanzilla
Chaac
Level 28
God Stats
74W - 45L
1,628 SR
Queue Stats
150W - 139L
1,517 Elo+
Party 1
Bellona
Bellona
Noodleagain
Bellona
Level 96
God Stats
4W - 2L
1,603 SR
Queue Stats
243W - 238L
1,545 Elo+
Party 1
Rama
Rama
youngjoker05
Rama
Level 50
God Stats
4W - 2L
1,500 SR
Queue Stats
463W - 452L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BasedBeans
Bacchus
10
1 / 3 / 3
5,786
482
2,077
8,855
4,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
10
0 / 5 / 1
5,883
490
2,029
7,871
2,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
11
4 / 4 / 2
6,587
549
7,130
7,472
2,085
Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
SyKoTiiKxKiiNg
Gilgamesh
10
0 / 3 / 0
5,648
471
3,019
8,622
5,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
11
2 / 3 / 0
6,374
531
5,286
5,990
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
5 / 2 / 1
7,162
597
4,394
6,479
1,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
DrizzleJeff
Chronos
12
6 / 1 / 4
7,557
630
8,581
7,121
2,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
Juanzilla
Chaac
13
2 / 0 / 1
7,486
624
3,423
6,084
2,716
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
Noodleagain
Bellona
12
3 / 3 / 2
6,984
582
4,768
7,426
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 1 / 2
6,769
564
4,902
7,424
1,822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
18
18
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
5
2
1
2.75
L
Bacchus
BasedBeans
Bacchus
1
3
3
0.83
L
Awilix
0
5
1
0.1
W
Chronos
DrizzleJeff
Chronos
6
1
4
8
W
Chaac
Juanzilla
Chaac
2
0
1
2.5
L
Neith
4
4
2
1.25
W
Bellona
Noodleagain
Bellona
3
3
2
1.33
L
Gilgamesh
SyKoTiiKxKiiNg
Gilgamesh
0
3
0
0
L
Raijin
2
3
0
0.67
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,541
Damage
26,068
38,810
Taken
34,534
16,830
Mitigated
13,399
9,883
Healing
13,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
4,394
1,852
128
2,114
6,479
1,920
0
3,095
3,384
0
31,328
L
Bacchus
BasedBeans
Bacchus
2,077
340
0
2,748
8,855
4,829
0
2,010
6,845
10,929
0
L
Awilix
2,029
1,198
0
1,871
7,871
2,530
0
2,394
5,477
0
33,387
W
Chronos
DrizzleJeff
Chronos
8,581
3,254
0
2,826
7,121
2,804
308
1,751
5,335
36,647
9,743
W
Chaac
Juanzilla
Chaac
3,423
757
0
1,583
6,084
2,716
196
0
5,795
0
43,494
L
Neith
7,130
3,558
0
1,542
7,472
2,085
216
918
6,554
0
29,741
W
Bellona
Noodleagain
Bellona
4,768
1,595
0
1,871
7,426
4,137
560
1,071
6,355
0
33,859
L
Gilgamesh
SyKoTiiKxKiiNg
Gilgamesh
3,019
781
0
3,046
8,622
5,628
168
982
7,640
0
26,162
L
Raijin
5,286
534
0
676
5,990
1,758
0
1,391
4,599
34,711
0
W
4,902
3,365
0
4,488
7,424
1,822
568
1,446
5,978
0
38,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,278
Gold Earned
35,958
278
Minions Killed
371
0
Camps Cleared
0
1,149,051
Distance Traveled
1,218,841
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,162
597
67
6
0
250,933
2
L
Bacchus
5,786
482
19
2
0
231,523
4
L
Awilix
5,883
490
79
7
0
272,378
0
W
Chronos
7,557
630
76
6
0
238,204
9
W
Chaac
7,486
624
102
9
0
248,782
0
L
Neith
6,587
549
47
4
0
205,053
0
W
Bellona
6,984
582
64
5
0
255,920
2
L
Gilgamesh
5,648
471
63
5
0
231,044
2
L
Raijin
6,374
531
70
6
0
209,053
2
W
Rama
6,769
564
62
5
0
225,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role