Player Matchup

Atlas
Atlas
Arco46
Atlas
Level 53
God Stats
16W - 19L
1,655 SR
Queue Stats
169W - 143L
1,586 Elo+
Party 3
Kukulkan
Kukulkan
Crayons4
Kukulkan
Level 23
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 3L
1,257 Elo+
Party 1
Sol
Sol
DamitDragon
Sol
Level 65
God Stats
9W - 10L
1,596 SR
Queue Stats
200W - 203L
1,562 Elo+
Party 3
Apollo
Apollo
killab90
Apollo
Level 55
God Stats
0W - 3L
1,472 SR
Queue Stats
0W - 4L
1,142 Elo+
Party 1
Medusa
Medusa
punchx11
Medusa
Level 49
God Stats
8W - 11L
1,600 SR
Queue Stats
96W - 107L
1,520 Elo+
Party 3
Team Averages
Level 49
1,519 SR
1,413 Elo+

VS

Team Averages
Level 45
1,504 SR
1,567 Elo+
Shiva
Shiva
Modglitcher
Shiva
Level 75
God Stats
5W - 2L
1,745 SR
Queue Stats
279W - 268L
1,588 Elo+
Party 2
Merlin
Merlin
Profbiggielil
Merlin
Level 45
God Stats
1W - 1L
1,725 SR
Queue Stats
153W - 115L
1,590 Elo+
Party 2
Thor
Thor
RandytheCasual
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 27L
1,686 Elo+
Party 2
Chernobog
Chernobog
XForSakenX445
Chernobog
Level 41
God Stats
3W - 2L
1,227 SR
Queue Stats
31W - 29L
1,501 Elo+
Solo
Nemesis
Nemesis
xxxXMuffinsXxxx
Nemesis
Level 47
God Stats
6W - 22L
1,321 SR
Queue Stats
161W - 182L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Arco46
Atlas
7
1 / 1 / 1
5,250
525
2,571
5,422
2,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Crayons4
Kukulkan
6
0 / 5 / 0
4,131
413
1,588
5,028
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 0 / 0
5,450
545
1,219
4,974
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
killab90
Apollo
6
0 / 2 / 0
4,131
413
729
4,484
959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
punchx11
Medusa
8
1 / 1 / 1
5,099
510
3,613
4,077
877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,345
635
2,567
4,832
3,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 0 / 1
6,865
687
2,519
3,267
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 1 / 2
5,185
519
1,661
5,283
2,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
XForSakenX445
Chernobog
10
2 / 1 / 2
5,831
583
4,595
5,873
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
5 / 0 / 1
5,951
595
3,366
4,606
1,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
9
9
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Atlas
Arco46
Atlas
1
1
1
1.5
L
Kukulkan
Crayons4
Kukulkan
0
5
0
0
L
0
0
0
0
W
1
0
1
1.5
W
1
0
1
1.5
W
0
1
2
1
W
Chernobog
XForSakenX445
Chernobog
2
1
2
3
L
Apollo
killab90
Apollo
0
2
0
0
L
Medusa
punchx11
Medusa
1
1
1
1.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,720
Damage
14,708
23,985
Taken
23,861
7,283
Mitigated
9,769
6,525
Healing
7,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Arco46
Atlas
2,571
913
207
2,118
5,422
2,963
0
0
5,422
12,980
0
L
Kukulkan
Crayons4
Kukulkan
1,588
191
0
250
5,028
1,133
0
225
4,803
13,309
0
L
1,219
65
0
2,187
4,974
1,351
0
2,294
2,680
32,532
0
W
2,567
359
0
1,594
4,832
3,379
2,520
1,029
3,803
0
34,979
W
2,519
0
0
856
3,267
995
0
339
2,928
42,461
0
W
1,661
440
0
1,091
5,283
2,337
0
1,211
4,072
0
8,277
W
Chernobog
XForSakenX445
Chernobog
4,595
2,720
0
2,569
5,873
1,351
0
1,925
3,948
0
31,038
L
Apollo
killab90
Apollo
729
521
0
63
4,484
959
0
0
4,484
0
14,606
L
Medusa
punchx11
Medusa
3,613
1,639
0
1,700
4,077
877
0
0
4,077
0
25,584
W
3,366
1,264
0
1,686
4,606
1,707
0
874
3,732
0
25,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,061
Gold Earned
30,177
212
Minions Killed
305
0
Camps Cleared
0
994,193
Distance Traveled
966,495
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,250
525
15
2
0
203,385
1
L
Kukulkan
4,131
413
27
3
0
182,671
1
L
Sol
5,450
545
81
8
0
218,059
4
W
Shiva
6,345
635
69
7
0
176,881
3
W
Merlin
6,865
687
103
10
0
191,801
2
W
Thor
5,185
519
11
1
0
195,559
4
W
Chernobog
5,831
583
74
7
0
188,865
2
L
Apollo
4,131
413
34
3
0
192,496
0
L
Medusa
5,099
510
55
6
0
197,582
1
W
Nemesis
5,951
595
48
5
0
213,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role