Player Matchup

Cliodhna
Cliodhna
DoometernalB
Cliodhna
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 5L
1,202 Elo+
Party 3
Hou Yi
Hou Yi
THE_PAINTED_WOLF
Hou Yi
Level 82
God Stats
64W - 115L
1,326 SR
Queue Stats
369W - 478L
1,219 Elo+
Party 1
Scylla
Scylla
WCW1930
Scylla
Level 12
God Stats
0W - 2L
1,257 SR
Queue Stats
0W - 18L
862 Elo+
Party 1
King Arthur
King Arthur
Xephyros77
King Arthur
Level 20
God Stats
17W - 19L
1,500 SR
Queue Stats
179W - 286L
1,225 Elo+
Party 1
Bellona
Bellona
ZodiakT
Bellona
Level 19
God Stats
0W - 2L
1,553 SR
Queue Stats
6W - 5L
1,412 Elo+
Party 3
Team Averages
Level 33
1,427 SR
1,184 Elo+

VS

Team Averages
Level 65
1,484 SR
1,411 Elo+
Pele
Pele
DatOneDood1
Pele
Level 59
God Stats
2W - 1L
1,728 SR
Queue Stats
20W - 30L
1,365 Elo+
Party 2
Anubis
Anubis
GothiccVixen
Anubis
Level 102
God Stats
3W - 4L
1,499 SR
Queue Stats
308W - 304L
1,543 Elo+
Solo
Heimdallr
Heimdallr
KingPlay
Heimdallr
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
206W - 225L
1,373 Elo+
Party 4
Fenrir
Fenrir
ciripe
Fenrir
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 69L
1,500 Elo+
Party 4
Aphrodite
Aphrodite
jennibunbinns
Aphrodite
Level 3
God Stats
1W - 2L
1,192 SR
Queue Stats
2W - 2L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DoometernalB
Cliodhna
20
20 / 10 / 18
19,093
1,469
36,994
28,879
8,081
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
9 / 4 / 23
16,386
1,260
22,918
16,405
4,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
WCW1930
Scylla
20
0 / 17 / 24
13,337
1,026
15,049
25,172
6,062
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Xephyros77
King Arthur
20
8 / 14 / 21
15,227
1,171
18,065
34,880
36,444
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
ZodiakT
Bellona
20
10 / 6 / 18
16,339
1,257
23,960
28,481
36,312
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 9 / 19
16,880
1,298
27,025
23,924
10,251
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
20
16 / 8 / 22
17,882
1,376
39,819
24,417
11,687
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
KingPlay
Heimdallr
20
10 / 12 / 26
15,688
1,207
29,715
28,895
12,394
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
ciripe
Fenrir
20
8 / 11 / 23
15,095
1,161
18,867
29,684
18,273
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
jennibunbinns
Aphrodite
20
2 / 7 / 25
13,908
1,070
12,293
18,914
8,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
166
47
Kills
51
51
Deaths
47
104
Assists
115
Player
Kills
Deaths
Assists
KDA
W
15
9
19
2.72
L
Cliodhna
DoometernalB
Cliodhna
20
10
18
2.9
W
Anubis
16
8
22
3.38
W
Heimdallr
KingPlay
Heimdallr
10
12
26
1.92
L
9
4
23
5.13
L
Scylla
WCW1930
Scylla
0
17
24
0.71
L
King Arthur
Xephyros77
King Arthur
8
14
21
1.32
L
Bellona
ZodiakT
Bellona
10
6
18
3.17
W
Fenrir
ciripe
Fenrir
8
11
23
1.77
W
Aphrodite
jennibunbinns
Aphrodite
2
7
25
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,986
Damage
127,719
133,817
Taken
125,834
91,753
Mitigated
61,253
8,691
Healing
24,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,025
9,665
0
2,385
23,924
10,251
0
3,724
20,200
0
49,089
L
Cliodhna
DoometernalB
Cliodhna
36,994
7,821
238
4,333
28,879
8,081
0
10,855
17,729
0
61,642
W
Anubis
39,819
1,858
316
4,509
24,417
11,687
0
4,513
19,904
68,899
0
W
Heimdallr
KingPlay
Heimdallr
29,715
16,537
0
3,837
28,895
12,394
0
3,303
25,592
0
57,499
L
22,918
11,623
0
1,393
16,405
4,854
0
6,584
9,701
0
45,357
L
Scylla
WCW1930
Scylla
15,049
1,743
106
1,145
25,172
6,062
0
4,569
20,505
28,778
0
L
King Arthur
Xephyros77
King Arthur
18,065
1,688
0
60
34,880
36,444
0
16,853
17,639
396
36,697
L
Bellona
ZodiakT
Bellona
23,960
7,291
540
876
28,481
36,312
0
12,329
15,858
2,813
38,668
W
Fenrir
ciripe
Fenrir
18,867
5,258
0
1,396
29,684
18,273
0
3,102
26,582
630
30,768
W
Aphrodite
jennibunbinns
Aphrodite
12,293
1,756
6,254
5,912
18,914
8,648
0
2,189
16,725
30,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,382
Gold Earned
79,453
202
Minions Killed
229
4
Camps Cleared
10
1,144,395
Distance Traveled
1,127,244
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
16,880
1,298
39
3
4
247,524
0
L
Cliodhna
19,093
1,469
62
5
3
246,695
0
W
Anubis
17,882
1,376
66
5
0
187,229
0
W
Heimdallr
15,688
1,207
52
4
1
237,694
0
L
Hou Yi
16,386
1,260
48
4
0
232,899
0
L
Scylla
13,337
1,026
28
2
0
172,603
0
L
King Arthur
15,227
1,171
37
3
0
256,512
0
L
Bellona
16,339
1,257
27
2
1
235,686
0
W
Fenrir
15,095
1,161
24
2
4
235,492
0
W
Aphrodite
13,908
1,070
48
4
1
219,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role