Player Matchup

Zeus
Zeus
 
Zeus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
CelulasHaploides
Rama
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,402 Elo+
Party 3
Cthulhu
Cthulhu
Dsamace
Cthulhu
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 247L
1,579 Elo+
Solo
Shiva
Shiva
O_Poderoso_Zeus_
Shiva
Level 134
God Stats
28W - 29L
1,417 SR
Queue Stats
472W - 515L
1,393 Elo+
Solo
Nike
Nike
jerodosantos
Nike
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 12L
1,430 Elo+
Party 3
Team Averages
Level 99
1,483 SR
1,461 Elo+

VS

Team Averages
Level 119
1,456 SR
1,466 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
BRiver
Vamana
Level 157
God Stats
4W - 6L
1,492 SR
Queue Stats
206W - 207L
1,576 Elo+
Solo
Chaac
Chaac
CMarinho88
Chaac
Level 70
God Stats
8W - 11L
1,475 SR
Queue Stats
163W - 227L
1,329 Elo+
Party 2
Discordia
Discordia
CelloWinchester
Discordia
Level 89
God Stats
6W - 6L
1,307 SR
Queue Stats
221W - 300L
1,371 Elo+
Party 2
Hou Yi
Hou Yi
MrMagicPants
Hou Yi
Level 140
God Stats
4W - 3L
1,508 SR
Queue Stats
84W - 87L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
4 / 2 / 0
7,571
582
5,031
7,078
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 4 / 0
6,548
504
3,587
9,187
1,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Dsamace
Cthulhu
13
1 / 1 / 0
7,342
565
8,672
10,991
10,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 4 / 2
5,669
436
3,423
10,084
8,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
1 / 3 / 0
5,535
426
3,816
9,412
5,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
4 / 1 / 1
7,818
601
7,362
10,347
3,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vamana
BRiver
Vamana
14
1 / 1 / 1
8,510
655
7,595
12,503
7,691
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
12
4 / 2 / 6
7,224
556
9,389
9,676
5,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
CelloWinchester
Discordia
11
1 / 3 / 2
6,765
520
2,956
4,703
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hou Yi
12
4 / 1 / 1
7,165
551
5,724
8,333
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
8
Kills
14
14
Deaths
8
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
2
0
2
W
Cliodhna
 
Cliodhna
4
1
1
4.5
W
Vamana
BRiver
Vamana
1
1
1
1.5
W
Chaac
4
2
6
3.5
W
Discordia
CelloWinchester
Discordia
1
3
2
0.67
L
2
4
0
0.5
L
Cthulhu
Dsamace
Cthulhu
1
1
0
1
W
Hou Yi
4
1
1
4.5
L
0
4
2
0.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,529
Damage
33,026
46,752
Taken
45,562
27,224
Mitigated
20,505
15,186
Healing
15,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,031
978
0
1,692
7,078
1,859
486
1,382
5,478
51,636
0
W
Cliodhna
 
Cliodhna
7,362
569
0
2,123
10,347
3,664
0
1,746
8,536
0
54,520
W
Vamana
BRiver
Vamana
7,595
2,482
0
4,123
12,503
7,691
0
8,100
4,403
6,529
52,041
W
Chaac
9,389
2,142
12
5,320
9,676
5,216
1,219
968
8,486
0
30,629
W
Discordia
CelloWinchester
Discordia
2,956
148
0
444
4,703
1,584
478
3,316
1,387
30,632
0
L
3,587
2,895
0
3,014
9,187
1,902
0
0
9,187
0
31,784
L
Cthulhu
Dsamace
Cthulhu
8,672
1,518
0
3,907
10,991
10,243
0
1,772
9,193
49,585
0
W
Hou Yi
5,724
2,607
0
3,757
8,333
2,350
129
107
8,112
0
47,600
L
3,423
1,128
331
3,953
10,084
8,100
0
740
9,248
0
25,132
L
3,816
737
290
1,999
9,412
5,120
0
0
9,412
2,509
13,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,665
Gold Earned
37,482
358
Minions Killed
411
0
Camps Cleared
0
1,231,107
Distance Traveled
1,259,150
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,571
582
99
8
0
227,506
4
W
Cliodhna
7,818
601
92
7
0
292,180
5
W
Vamana
8,510
655
133
10
0
252,289
5
W
Chaac
7,224
556
49
4
0
226,341
1
W
Discordia
6,765
520
68
5
0
235,269
3
L
Rama
6,548
504
65
5
0
233,741
4
L
Cthulhu
7,342
565
118
9
0
258,511
0
W
Hou Yi
7,165
551
69
5
0
253,071
3
L
Shiva
5,669
436
46
4
0
259,032
2
L
Nike
5,535
426
30
2
0
252,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role