Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
CozyBoyHours
Ullr
Level 120
God Stats
14W - 15L
1,676 SR
Queue Stats
163W - 158L
1,630 Elo+
Solo
Khepri
Khepri
KeyOak
Khepri
Level 147
God Stats
2W - 2L
1,537 SR
Queue Stats
109W - 104L
1,562 Elo+
Party 2
Thanatos
Thanatos
MajesticGlow
Thanatos
Level 155
God Stats
3W - 1L
1,716 SR
Queue Stats
104W - 81L
1,717 Elo+
Party 2
Eset
Eset
PaPaAnalReaper
Eset
Level 95
God Stats
3W - 3L
1,493 SR
Queue Stats
209W - 223L
1,608 Elo+
Solo
Team Averages
Level 127
1,585 SR
1,603 Elo+

VS

Team Averages
Level 133
1,528 SR
1,681 Elo+
Atlas
Atlas
DiccDestroyer
Atlas
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,730 Elo+
Party 1
Hercules
Hercules
Giv3m3Pipe
Hercules
Level 156
God Stats
1W - 1L
1,509 SR
Queue Stats
30W - 27L
1,685 Elo+
Party 1
Charybdis
Charybdis
PipeBeak
Charybdis
Level 77
God Stats
1W - 1L
1,708 SR
Queue Stats
5W - 4L
1,629 Elo+
Party 1
Nu Wa
Nu Wa
REload790
Nu Wa
Level 148
God Stats
0W - 1L
1,366 SR
Queue Stats
5W - 6L
1,745 Elo+
Party 1
Neith
Neith
renzon8
Neith
Level 139
God Stats
1W - 3L
1,555 SR
Queue Stats
3W - 4L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
3 / 1 / 12
9,870
759
9,677
13,560
16,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
1 / 0 / 8
10,060
774
10,322
9,454
4,434
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
KeyOak
Khepri
16
0 / 0 / 11
9,789
753
5,073
12,139
18,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thanatos
MajesticGlow
Thanatos
19
9 / 2 / 2
11,349
873
15,029
12,256
6,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
3 / 0 / 7
10,119
778
11,692
6,612
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,440
649
6,640
15,155
16,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
Giv3m3Pipe
Hercules
14
0 / 5 / 1
8,236
634
6,717
14,608
15,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
PipeBeak
Charybdis
16
1 / 2 / 1
9,106
700
6,724
11,375
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
REload790
Nu Wa
16
2 / 3 / 1
9,295
715
11,595
7,152
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
renzon8
Neith
15
0 / 3 / 0
8,248
634
5,044
10,581
3,961
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
16
Kills
3
3
Deaths
16
40
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
1
12
9
W
1
0
8
5
L
0
3
0
0
L
Hercules
Giv3m3Pipe
Hercules
0
5
1
0.1
W
Khepri
KeyOak
Khepri
0
0
11
5.5
W
Thanatos
MajesticGlow
Thanatos
9
2
2
5
W
3
0
7
6.5
L
Charybdis
PipeBeak
Charybdis
1
2
1
0.75
L
Nu Wa
REload790
Nu Wa
2
3
1
0.83
L
Neith
renzon8
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,793
Damage
36,720
54,021
Taken
58,871
48,047
Mitigated
40,909
17,922
Healing
11,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,677
1,336
231
1,746
13,560
16,548
463
4,993
8,233
0
25,906
W
10,322
3,888
0
99
9,454
4,434
2,775
1,841
7,471
0
54,296
L
6,640
1,950
327
1,547
15,155
16,337
0
5,061
9,957
17,775
0
L
Hercules
Giv3m3Pipe
Hercules
6,717
1,289
0
4,157
14,608
15,174
0
5,339
9,027
0
20,006
W
Khepri
KeyOak
Khepri
5,073
299
0
1,350
12,139
18,120
902
2,906
9,067
16,676
0
W
Thanatos
MajesticGlow
Thanatos
15,029
2,745
0
12,846
12,256
6,199
2,121
5,304
6,644
0
52,182
W
11,692
789
349
1,301
6,612
2,746
1,386
2,017
4,371
51,203
0
L
Charybdis
PipeBeak
Charybdis
6,724
2,783
0
3,474
11,375
3,576
0
2,289
8,948
0
40,620
L
Nu Wa
REload790
Nu Wa
11,595
3,389
0
0
7,152
1,861
0
2,149
4,845
38,475
0
L
Neith
renzon8
Neith
5,044
2,420
0
2,413
10,581
3,961
0
1,927
8,532
0
25,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,187
Gold Earned
43,325
334
Minions Killed
252
0
Camps Cleared
0
1,496,282
Distance Traveled
1,264,437
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,870
759
35
3
0
302,256
3
W
Ullr
10,060
774
94
7
0
271,119
1
L
Atlas
8,440
649
18
1
0
272,108
0
L
Hercules
8,236
634
42
3
0
281,027
4
W
Khepri
9,789
753
19
1
0
300,070
0
W
Thanatos
11,349
873
88
7
0
316,815
3
W
Eset
10,119
778
98
8
0
306,022
3
L
Charybdis
9,106
700
78
6
0
258,656
4
L
Nu Wa
9,295
715
61
5
0
226,370
2
L
Neith
8,248
634
53
4
0
226,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role