Player Matchup

Olorun
Olorun
PZB_Axiom
Olorun
Level 4
God Stats
0W - 2L
1,287 SR
Queue Stats
3W - 9L
1,343 Elo+
Party 3
Ra
Ra
StarzandStrapz
Ra
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,308 Elo+
Party 3
Neith
Neith
VickLagina
Neith
Level 30
God Stats
2W - 1L
1,471 SR
Queue Stats
55W - 59L
1,454 Elo+
Party 4
Atlas
Atlas
ktfownz
Atlas
Level 93
God Stats
8W - 6L
1,565 SR
Queue Stats
41W - 40L
1,485 Elo+
Party 4
Guan Yu
Guan Yu
paulssack
Guan Yu
Level 5
God Stats
20W - 11L
1,399 SR
Queue Stats
26W - 20L
1,366 Elo+
Party 4
Team Averages
Level 33
1,444 SR
1,391 Elo+

VS

Team Averages
Level 74
1,440 SR
1,359 Elo+
Jormungandr
Jormungandr
Dåkk
Jormungandr
Level 18
God Stats
4W - 4L
1,463 SR
Queue Stats
16W - 19L
1,352 Elo+
Party 1
Izanami
Izanami
Khazro
Izanami
Level 105
God Stats
3W - 3L
1,449 SR
Queue Stats
18W - 24L
1,349 Elo+
Party 1
Janus
Janus
Re1ngs
Janus
Level 131
God Stats
3W - 3L
1,503 SR
Queue Stats
38W - 41L
1,371 Elo+
Party 2
Chang'e
Chang'e
ShiinaIris
Chang'e
Level 107
God Stats
26W - 15L
1,578 SR
Queue Stats
442W - 485L
1,542 Elo+
Solo
Danzaburou
Danzaburou
dadaram
Danzaburou
Level 7
God Stats
4W - 5L
1,205 SR
Queue Stats
4W - 9L
1,181 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
PZB_Axiom
Olorun
18
1 / 8 / 6
11,642
970
7,480
18,451
6,206
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 8 / 4
12,604
1,050
17,039
18,207
6,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
18
6 / 6 / 7
13,691
1,141
28,045
24,923
8,845
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
ktfownz
Atlas
18
3 / 5 / 7
12,217
1,018
9,188
25,660
20,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
paulssack
Guan Yu
18
1 / 6 / 10
12,266
1,022
7,470
19,429
16,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dåkk
Jormungandr
20
2 / 3 / 26
13,483
1,124
14,552
17,674
20,528
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Khazro
Izanami
20
16 / 6 / 7
16,285
1,357
32,346
18,688
6,135
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Re1ngs
Janus
20
8 / 2 / 16
14,630
1,219
21,400
8,746
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
ShiinaIris
Chang'e
19
4 / 1 / 16
12,963
1,080
18,897
17,451
5,594
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
dadaram
Danzaburou
19
3 / 3 / 16
12,618
1,052
14,612
11,276
4,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
114
15
Kills
33
33
Deaths
15
34
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Dåkk
Jormungandr
2
3
26
5
W
Izanami
Khazro
Izanami
16
6
7
3.25
L
Olorun
PZB_Axiom
Olorun
1
8
6
0.5
W
Janus
Re1ngs
Janus
8
2
16
8
W
Chang'e
ShiinaIris
Chang'e
4
1
16
12
L
4
8
4
0.75
L
Neith
6
6
7
1.58
W
Danzaburou
dadaram
Danzaburou
3
3
16
3.67
L
Atlas
ktfownz
Atlas
3
5
7
1.3
L
Guan Yu
paulssack
Guan Yu
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,222
Damage
101,807
106,670
Taken
73,835
58,269
Mitigated
39,648
21,183
Healing
12,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Dåkk
Jormungandr
14,552
3,181
0
125
17,674
20,528
0
6,509
10,781
27,007
0
W
Izanami
Khazro
Izanami
32,346
29,373
0
3,439
18,688
6,135
0
7,995
10,466
0
60,791
L
Olorun
PZB_Axiom
Olorun
7,480
4,461
747
2,122
18,451
6,206
0
12,733
5,718
24,056
0
W
Janus
Re1ngs
Janus
21,400
765
0
0
8,746
2,812
0
3,707
5,013
61,061
0
W
Chang'e
ShiinaIris
Chang'e
18,897
226
4,029
5,068
17,451
5,594
0
8,914
7,986
38,094
0
L
17,039
1,050
2,821
2,519
18,207
6,016
0
9,212
8,995
47,947
0
L
Neith
28,045
15,434
507
3,250
24,923
8,845
0
13,248
11,675
0
43,604
W
Danzaburou
dadaram
Danzaburou
14,612
6,601
0
201
11,276
4,579
0
5,872
5,117
0
22,787
L
Atlas
ktfownz
Atlas
9,188
2,934
345
5,042
25,660
20,912
0
11,143
14,517
22,410
0
L
Guan Yu
paulssack
Guan Yu
7,470
392
1,701
2,129
19,429
16,290
0
8,513
10,916
0
14,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,420
Gold Earned
69,979
190
Minions Killed
263
5
Camps Cleared
11
966,565
Distance Traveled
1,227,009
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,483
1,124
24
2
0
237,310
0
W
Izanami
16,285
1,357
83
7
2
214,430
0
L
Olorun
11,642
970
47
4
0
173,849
0
W
Janus
14,630
1,219
89
7
5
263,174
0
W
Chang'e
12,963
1,080
44
4
3
299,498
0
L
Ra
12,604
1,050
77
6
1
223,606
0
L
Neith
13,691
1,141
30
3
4
213,447
1
W
Danzaburou
12,618
1,052
23
2
1
212,597
0
L
Atlas
12,217
1,018
17
1
0
165,668
0
L
Guan Yu
12,266
1,022
19
2
0
189,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role