Player Matchup

Ra
Ra
MAC92
Ra
Level 160
God Stats
2W - 0L
1,340 SR
Queue Stats
30W - 20L
1,606 Elo+
Party 1
Susano
Susano
THE NEAT1
Susano
Level 156
God Stats
2W - 1L
1,580 SR
Queue Stats
54W - 33L
1,654 Elo+
Party 1
Horus
Horus
Ymir18
Horus
Level 157
God Stats
4W - 1L
1,619 SR
Queue Stats
56W - 36L
1,646 Elo+
Party 1
Team Averages
Level 158
1,513 SR
1,635 Elo+

VS

Team Averages
Level 88
1,580 SR
1,412 Elo+
Amaterasu
Amaterasu
Abstract-Anbu
Amaterasu
Level 128
God Stats
1W - 2L
1,741 SR
Queue Stats
94W - 85L
1,543 Elo+
Party 2
Chiron
Chiron
Batterend
Chiron
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,311 Elo+
Party 2
Agni
Agni
cheesecheerios
Agni
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 129L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
6 / 1 / 9
9,039
904
11,748
8,032
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
THE NEAT1
Susano
12
7 / 2 / 6
8,669
867
9,619
7,628
2,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
Ymir18
Horus
12
4 / 3 / 10
8,057
806
5,335
11,662
4,508
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Abstract-Anbu
Amaterasu
10
1 / 6 / 4
6,971
697
5,847
13,043
6,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Batterend
Chiron
10
3 / 5 / 2
7,525
753
6,713
9,094
1,934
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 6 / 4
6,842
684
5,817
8,648
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
17
Kills
5
6
Deaths
17
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Abstract-Anbu
Amaterasu
1
6
4
0.5
L
Chiron
Batterend
Chiron
3
5
2
0.8
W
Ra
6
1
9
10.5
W
Susano
THE NEAT1
Susano
7
2
6
5
W
Horus
Ymir18
Horus
4
3
10
3
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,702
Damage
18,377
27,322
Taken
30,785
10,702
Mitigated
9,856
8,087
Healing
6,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Abstract-Anbu
Amaterasu
5,847
2,560
10
2,660
13,043
6,027
0
5,950
7,093
0
17,758
L
Chiron
Batterend
Chiron
6,713
1,753
475
1,853
9,094
1,934
0
3,783
5,273
0
18,887
W
Ra
11,748
1,346
1,722
3,058
8,032
3,642
432
1,272
6,628
42,027
0
W
Susano
THE NEAT1
Susano
9,619
2,165
0
398
7,628
2,552
587
2,559
4,898
0
25,929
W
Horus
Ymir18
Horus
5,335
2,089
1,254
1,655
11,662
4,508
285
2,698
8,648
0
18,560
L
5,817
149
561
587
8,648
1,895
0
2,138
6,510
16,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,765
Gold Earned
21,338
119
Minions Killed
81
7
Camps Cleared
2
579,795
Distance Traveled
544,015
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,971
697
33
3
2
183,911
4
L
Chiron
7,525
753
32
3
0
185,723
9
W
Ra
9,039
904
69
7
2
191,778
2
W
Susano
8,669
867
25
3
2
186,360
4
W
Horus
8,057
806
25
3
3
201,657
2
L
Agni
6,842
684
16
2
0
174,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role