Player Matchup

Cliodhna
Cliodhna
Johnny2Frosty
Cliodhna
Level 48
God Stats
0W - 1L
1,354 SR
Queue Stats
34W - 34L
1,432 Elo+
Party 1
Tyr
Tyr
OmfgMB
Tyr
Level 125
God Stats
5W - 6L
1,624 SR
Queue Stats
612W - 596L
1,536 Elo+
Solo
Chang'e
Chang'e
YEYO0509
Chang'e
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
415W - 409L
1,549 Elo+
Solo
Cthulhu
Cthulhu
uK FrostyEnt
Cthulhu
Level 142
God Stats
3W - 4L
1,597 SR
Queue Stats
149W - 143L
1,573 Elo+
Solo
Jing Wei
Jing Wei
uhmemory
Jing Wei
Level 121
God Stats
5W - 8L
1,613 SR
Queue Stats
296W - 289L
1,461 Elo+
Party 1
Team Averages
Level 108
1,538 SR
1,510 Elo+

VS

Team Averages
Level 130
1,510 SR
1,510 Elo+
Cthulhu
Cthulhu
Aeromnous
Cthulhu
Level 108
God Stats
1W - 0L
1,729 SR
Queue Stats
5W - 6L
1,499 Elo+
Solo
Ra
Ra
RAVMALAKHIM
Ra
Level 158
God Stats
2W - 1L
1,697 SR
Queue Stats
203W - 195L
1,505 Elo+
Solo
Sobek
Sobek
anagua327
Sobek
Level 125
God Stats
2W - 1L
1,283 SR
Queue Stats
152W - 150L
1,471 Elo+
Solo
Susano
Susano
d Shenanigans b
Susano
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
275W - 269L
1,540 Elo+
Solo
Anubis
Anubis
elprimo20
Anubis
Level 133
God Stats
13W - 4L
1,343 SR
Queue Stats
410W - 420L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Johnny2Frosty
Cliodhna
9
0 / 0 / 2
8,096
476
1,159
1,559
717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tyr
OmfgMB
Tyr
19
5 / 7 / 10
11,672
687
15,122
22,569
26,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
YEYO0509
Chang'e
19
3 / 8 / 11
11,432
672
14,798
25,703
8,416
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
uK FrostyEnt
Cthulhu
20
10 / 6 / 8
13,909
818
30,005
22,304
26,122
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
uhmemory
Jing Wei
19
2 / 8 / 9
11,410
671
19,391
20,617
7,122
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aeromnous
Cthulhu
19
7 / 4 / 11
12,858
756
14,414
26,338
33,891
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 3 / 15
12,859
756
10,283
14,630
12,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sobek
anagua327
Sobek
20
4 / 2 / 18
13,085
770
14,233
34,486
41,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
8 / 5 / 15
13,689
805
20,661
17,802
12,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
elprimo20
Anubis
19
6 / 6 / 10
12,456
733
18,804
17,501
10,528
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
98
20
Kills
29
29
Deaths
20
40
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aeromnous
Cthulhu
7
4
11
3.13
L
Cliodhna
Johnny2Frosty
Cliodhna
0
0
2
1
L
Tyr
OmfgMB
Tyr
5
7
10
1.43
W
4
3
15
3.83
L
Chang'e
YEYO0509
Chang'e
3
8
11
1.06
W
Sobek
anagua327
Sobek
4
2
18
6.5
W
8
5
15
3.1
W
Anubis
elprimo20
Anubis
6
6
10
1.83
L
Cthulhu
uK FrostyEnt
Cthulhu
10
6
8
2.33
L
Jing Wei
uhmemory
Jing Wei
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,475
Damage
78,395
92,752
Taken
110,757
69,057
Mitigated
110,761
27,011
Healing
46,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aeromnous
Cthulhu
14,414
1,030
2,644
4,670
26,338
33,891
562
6,679
19,659
26,130
0
L
Cliodhna
Johnny2Frosty
Cliodhna
1,159
0
249
555
1,559
717
0
1,444
115
0
2,927
L
Tyr
OmfgMB
Tyr
15,122
1,637
412
3,652
22,569
26,680
286
13,375
9,194
0
23,761
W
10,283
214
10,682
5,879
14,630
12,866
816
8,242
6,388
30,601
0
L
Chang'e
YEYO0509
Chang'e
14,798
1,396
6,885
6,129
25,703
8,416
190
17,193
8,510
31,940
0
W
Sobek
anagua327
Sobek
14,233
555
1,794
13,372
34,486
41,443
603
11,624
22,862
22,736
0
W
20,661
4,282
1,646
2,440
17,802
12,033
2,147
8,426
9,376
0
37,814
W
Anubis
elprimo20
Anubis
18,804
886
676
3,112
17,501
10,528
1,140
9,832
7,669
44,699
0
L
Cthulhu
uK FrostyEnt
Cthulhu
30,005
716
2,491
4,210
22,304
26,122
279
10,611
11,693
64,645
0
L
Jing Wei
uhmemory
Jing Wei
19,391
12,066
1,068
1,360
20,617
7,122
1,224
15,111
5,506
0
37,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,519
Gold Earned
64,947
146
Minions Killed
166
0
Camps Cleared
0
1,217,461
Distance Traveled
1,656,438
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,858
756
35
2
0
365,948
1
L
Cliodhna
8,096
476
6
0
0
81,060
0
L
Tyr
11,672
687
10
1
0
290,003
0
W
Ra
12,859
756
31
2
0
370,896
1
L
Chang'e
11,432
672
31
2
0
284,506
5
W
Sobek
13,085
770
18
1
0
333,576
2
W
Susano
13,689
805
34
2
0
335,110
2
W
Anubis
12,456
733
48
3
0
250,908
1
L
Cthulhu
13,909
818
59
3
0
310,146
0
L
Jing Wei
11,410
671
40
2
0
251,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role