Player Matchup

Hades
Hades
GUNMASTERKILLER
Hades
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
1,397 Elo+
Party 2
Ah Puch
Ah Puch
Jeffles016
Ah Puch
Level 129
God Stats
1W - 2L
1,135 SR
Queue Stats
49W - 43L
1,620 Elo+
Party 2
Terra
Terra
MonsterBlaze9712
Terra
Level 125
God Stats
3W - 1L
1,282 SR
Queue Stats
296W - 279L
1,541 Elo+
Solo
Cthulhu
Cthulhu
OperatorFook
Cthulhu
Level 158
God Stats
24W - 25L
1,453 SR
Queue Stats
564W - 599L
1,510 Elo+
Solo
Atlas
Atlas
TheeMayoMaestro
Atlas
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 52L
1,588 Elo+
Party 2
Team Averages
Level 126
1,374 SR
1,531 Elo+

VS

Team Averages
Level 120
1,514 SR
1,554 Elo+
Ra
Ra
BeanScribbletts
Ra
Level 122
God Stats
8W - 7L
1,861 SR
Queue Stats
282W - 311L
1,463 Elo+
Party 1
Anubis
Anubis
MgrHelix
Anubis
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,870 Elo+
Solo
Susano
Susano
Tantaurr
Susano
Level 158
God Stats
4W - 14L
1,400 SR
Queue Stats
274W - 308L
1,446 Elo+
Party 1
Ganesha
Ganesha
econOhmy
Ganesha
Level 159
God Stats
7W - 13L
1,311 SR
Queue Stats
735W - 727L
1,492 Elo+
Party 1
Tyr
Tyr
xxMaGiiCxx
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 6 / 9
11,533
887
12,979
16,786
12,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
Jeffles016
Ah Puch
17
7 / 4 / 11
10,846
834
11,795
8,759
4,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 4 / 14
10,472
806
5,141
16,833
16,482
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
OperatorFook
Cthulhu
17
4 / 6 / 20
10,715
824
14,839
16,661
12,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 3 / 11
10,515
809
11,114
13,192
12,893
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 10
9,538
734
9,132
8,696
5,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
MgrHelix
Anubis
14
4 / 5 / 7
8,947
688
13,883
12,250
6,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
Tantaurr
Susano
16
9 / 7 / 6
10,067
774
13,274
14,629
12,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ganesha
econOhmy
Ganesha
16
2 / 6 / 13
9,304
716
7,706
17,418
22,154
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 5 / 9
9,725
748
11,140
14,874
15,785
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
67
28
Kills
22
23
Deaths
28
65
Assists
45
Player
Kills
Deaths
Assists
KDA
L
2
5
10
1.4
W
9
6
9
2.25
W
Ah Puch
Jeffles016
Ah Puch
7
4
11
3.13
L
Anubis
MgrHelix
Anubis
4
5
7
1.5
W
4
4
14
2.75
W
Cthulhu
OperatorFook
Cthulhu
4
6
20
2.33
L
Susano
Tantaurr
Susano
9
7
6
1.71
W
4
3
11
3.17
L
Ganesha
econOhmy
Ganesha
2
6
13
1.42
L
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,868
Damage
55,135
72,231
Taken
67,867
59,298
Mitigated
62,910
28,024
Healing
19,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,132
673
3,562
1,142
8,696
5,268
363
7,804
892
23,173
0
W
12,979
1,535
1,383
3,461
16,786
12,936
2,126
5,411
11,222
25,885
0
W
Ah Puch
Jeffles016
Ah Puch
11,795
599
0
2,147
8,759
4,183
1,372
4,016
4,591
22,419
0
L
Anubis
MgrHelix
Anubis
13,883
1,596
633
4,631
12,250
6,999
332
10,592
1,658
23,829
0
W
5,141
1,196
6,912
4,779
16,833
16,482
494
7,976
8,400
10,389
0
W
Cthulhu
OperatorFook
Cthulhu
14,839
860
3,782
1,678
16,661
12,804
374
7,323
8,901
29,900
0
L
Susano
Tantaurr
Susano
13,274
1,365
1,495
2,377
14,629
12,704
419
12,004
2,625
0
19,274
W
11,114
2,772
1,540
2,342
13,192
12,893
720
5,155
7,672
29,284
0
L
Ganesha
econOhmy
Ganesha
7,706
511
622
2,770
17,418
22,154
370
13,940
3,478
19,125
0
L
11,140
753
223
2,383
14,874
15,785
0
11,528
3,346
0
17,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,081
Gold Earned
47,581
124
Minions Killed
121
0
Camps Cleared
0
1,083,894
Distance Traveled
1,012,926
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,538
734
59
5
0
216,595
1
W
Hades
11,533
887
30
2
0
172,745
0
W
Ah Puch
10,846
834
16
1
0
208,822
1
L
Anubis
8,947
688
24
2
0
158,526
0
W
Terra
10,472
806
11
1
0
229,469
2
W
Cthulhu
10,715
824
38
3
0
225,179
2
L
Susano
10,067
774
18
1
0
213,154
0
W
Atlas
10,515
809
29
2
0
247,679
0
L
Ganesha
9,304
716
8
1
0
197,144
4
L
Tyr
9,725
748
12
1
0
227,507
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role