Player Matchup

Cthulhu
Cthulhu
FragTrain
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,701 Elo+
Party 1
Hel
Hel
SrPacman22
Hel
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,465 Elo+
Party 1
Neith
Neith
kedraco
Neith
Level 3
God Stats
1W - 1L
1,797 SR
Queue Stats
1W - 1L
1,701 Elo+
Party 1
Team Averages
Level 53
1,599 SR
1,622 Elo+

VS

Team Averages
Level 67
1,452 SR
1,384 Elo+
Merlin
Merlin
Desdemona999
Merlin
Level 30
God Stats
2W - 0L
1,484 SR
Queue Stats
4W - 9L
1,238 Elo+
Party 2
Discordia
Discordia
Rusty5
Discordia
Level 22
God Stats
1W - 1L
1,283 SR
Queue Stats
2W - 4L
1,264 Elo+
Party 2
Heimdallr
Heimdallr
WalazWar
Heimdallr
Level 148
God Stats
28W - 33L
1,588 SR
Queue Stats
294W - 294L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FragTrain
Cthulhu
12
1 / 1 / 1
6,663
666
5,965
10,737
8,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

11
1 / 6 / 1
6,665
667
5,515
10,524
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
kedraco
Neith
9
0 / 9 / 2
6,152
615
3,280
10,065
2,427
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
9 / 1 / 6
9,118
912
8,214
7,013
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Rusty5
Discordia
12
5 / 1 / 8
8,459
846
8,411
5,987
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
WalazWar
Heimdallr
13
2 / 0 / 14
8,145
815
11,322
9,610
3,699
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
2
Kills
16
16
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Merlin
9
1
6
12
L
Cthulhu
FragTrain
Cthulhu
1
1
1
1.5
W
Discordia
Rusty5
Discordia
5
1
8
9
L
1
6
1
0.25
W
Heimdallr
WalazWar
Heimdallr
2
0
14
9
L
Neith
kedraco
Neith
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,760
Damage
27,947
31,326
Taken
22,610
14,318
Mitigated
7,922
8,653
Healing
7,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
8,214
423
0
1,721
7,013
2,362
178
3,131
3,826
29,795
0
L
Cthulhu
FragTrain
Cthulhu
5,965
85
0
937
10,737
8,526
0
4,298
6,439
18,580
0
W
Discordia
Rusty5
Discordia
8,411
890
190
1,281
5,987
1,861
369
3,554
2,128
16,730
0
L
5,515
62
3,548
3,664
10,524
3,365
0
6,333
4,191
24,892
0
W
Heimdallr
WalazWar
Heimdallr
11,322
4,667
0
4,463
9,610
3,699
1,845
4,618
4,783
0
39,604
L
Neith
kedraco
Neith
3,280
1,187
0
504
10,065
2,427
0
6,360
3,705
0
10,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,480
Gold Earned
25,722
89
Minions Killed
108
3
Camps Cleared
6
566,759
Distance Traveled
570,335
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,118
912
40
4
2
183,522
0
L
Cthulhu
6,663
666
14
1
0
215,606
3
W
Discordia
8,459
846
26
3
1
193,725
0
L
Hel
6,665
667
60
6
3
200,023
2
W
Heimdallr
8,145
815
42
4
3
193,088
4
L
Neith
6,152
615
15
2
0
151,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role