Player Matchup

Ra
Ra
Armchair77531
Ra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 27L
1,145 Elo+
Solo
Hachiman
Hachiman
IntenseBro
Hachiman
Level 27
God Stats
13W - 32L
1,330 SR
Queue Stats
47W - 93L
1,301 Elo+
Party 1
Cerberus
Cerberus
RedHoodedMerc23
Cerberus
Level 64
God Stats
6W - 3L
1,591 SR
Queue Stats
88W - 137L
1,248 Elo+
Party 1
Team Averages
Level 72
1,474 SR
1,231 Elo+

VS

Team Averages
Level 59
1,354 SR
1,298 Elo+
Hel
Hel
AncientDemon562
Hel
Level 55
God Stats
4W - 4L
1,061 SR
Queue Stats
48W - 83L
1,157 Elo+
Party 2
Thor
Thor
Larecrag
Thor
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 50L
1,238 Elo+
Party 2
Achilles
Achilles
corruptedvoid-co
Achilles
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 0
6,565
729
2,679
6,098
2,136
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
IntenseBro
Hachiman
10
0 / 3 / 4
6,130
681
7,012
9,480
5,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
9
1 / 1 / 3
6,572
730
3,906
11,848
9,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
7,131
792
6,645
6,423
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
11
1 / 2 / 6
6,832
759
9,406
9,016
3,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
3 / 1 / 4
7,339
815
8,472
9,520
6,827
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
4
Kills
7
7
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
3
3
0
1
L
Hachiman
IntenseBro
Hachiman
0
3
4
0.67
W
Thor
1
2
6
2
L
Cerberus
1
1
3
2.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,597
Damage
24,523
27,426
Taken
24,959
16,815
Mitigated
12,531
6,715
Healing
8,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,645
308
2,986
3,417
6,423
1,815
57
1,696
4,727
21,722
0
L
2,679
602
915
1,028
6,098
2,136
0
1,353
4,434
12,520
0
L
Hachiman
IntenseBro
Hachiman
7,012
3,140
0
2,394
9,480
5,030
0
1,903
7,142
0
19,382
W
Thor
9,406
2,621
469
842
9,016
3,889
270
2,742
6,274
0
22,470
L
Cerberus
3,906
493
0
2,378
11,848
9,649
0
2,733
8,332
11,031
0
W
8,472
1,826
0
785
9,520
6,827
96
2,479
7,041
0
22,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,267
Gold Earned
21,302
75
Minions Killed
104
2
Camps Cleared
5
451,138
Distance Traveled
568,695
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,131
792
34
4
1
196,109
0
L
Ra
6,565
729
25
3
1
114,231
2
L
Hachiman
6,130
681
28
3
1
165,011
0
W
Thor
6,832
759
32
4
3
184,477
0
L
Cerberus
6,572
730
22
2
0
171,896
0
W
Achilles
7,339
815
38
4
1
188,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role