Player Matchup

Danzaburou
Danzaburou
A-ramThegameMan
Danzaburou
Level 69
God Stats
1W - 1L
1,320 SR
Queue Stats
118W - 167L
1,308 Elo+
Party 2
Ao Kuang
Ao Kuang
CRUSHEDOX433223
Ao Kuang
Level 46
God Stats
6W - 5L
1,647 SR
Queue Stats
170W - 257L
1,289 Elo+
Party 2
Nike
Nike
DoubleWhopper8
Nike
Level 28
God Stats
4W - 4L
1,550 SR
Queue Stats
54W - 74L
1,310 Elo+
Party 2
Xing Tian
Xing Tian
MassiveLOAFER
Xing Tian
Level 38
God Stats
7W - 6L
1,500 SR
Queue Stats
91W - 127L
1,314 Elo+
Party 2
Athena
Athena
aramzn
Athena
Level 126
God Stats
6W - 1L
1,620 SR
Queue Stats
123W - 131L
1,380 Elo+
Party 2
Team Averages
Level 61
1,527 SR
1,320 Elo+

VS

Team Averages
Level 94
1,401 SR
1,443 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
BIGTIM 09
Sol
Level 119
God Stats
3W - 7L
1,500 SR
Queue Stats
141W - 149L
1,389 Elo+
Solo
Fenrir
Fenrir
FG Shreek21
Fenrir
Level 64
God Stats
1W - 4L
1,263 SR
Queue Stats
259W - 262L
1,452 Elo+
Party 1
Neith
Neith
FG iProSlyx
Neith
Level 8
God Stats
24W - 26L
1,559 SR
Queue Stats
213W - 231L
1,405 Elo+
Party 1
Odin
Odin
RiggsGd
Odin
Level 131
God Stats
3W - 10L
1,184 SR
Queue Stats
358W - 393L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A-ramThegameMan
Danzaburou
15
1 / 4 / 3
9,002
500
7,276
12,142
5,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
14
6 / 5 / 4
9,218
512
7,592
13,581
4,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 7 / 1
9,239
513
9,728
15,942
18,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
MassiveLOAFER
Xing Tian
15
5 / 5 / 8
9,612
534
9,996
12,869
5,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
aramzn
Athena
14
4 / 2 / 8
9,361
520
6,745
16,276
15,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
7 / 7 / 4
9,593
533
16,023
17,910
14,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
5 / 2 / 2
9,978
554
11,047
10,812
4,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
16
6 / 4 / 2
9,418
523
7,302
14,548
6,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 3 / 5
8,259
459
5,154
7,108
2,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
RiggsGd
Odin
16
4 / 2 / 3
9,730
541
7,643
13,398
10,872
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
39
17
Kills
23
23
Deaths
18
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
7
7
4
1.29
W
Danzaburou
A-ramThegameMan
Danzaburou
1
4
3
0.63
L
5
2
2
3
W
Ao Kuang
6
5
4
1.6
W
1
7
1
0.21
L
Fenrir
6
4
2
1.75
L
1
3
5
1.17
W
Xing Tian
MassiveLOAFER
Xing Tian
5
5
8
1.8
L
Odin
RiggsGd
Odin
4
2
3
2.75
W
Athena
aramzn
Athena
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,337
Damage
47,169
70,810
Taken
63,776
48,587
Mitigated
38,217
15,055
Healing
18,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
16,023
3,273
1,326
2,758
17,910
14,577
0
11,632
6,208
43,731
417
W
Danzaburou
A-ramThegameMan
Danzaburou
7,276
2,974
0
4,411
12,142
5,043
637
6,691
5,451
0
62,999
L
11,047
3,617
0
4,982
10,812
4,356
3,014
3,095
7,717
61,706
8,102
W
Ao Kuang
7,592
1,885
0
3,903
13,581
4,705
0
5,616
7,965
50,011
0
W
9,728
2,761
0
2,696
15,942
18,098
176
1,339
14,603
0
61,151
L
Fenrir
7,302
736
0
5,412
14,548
6,127
0
4,495
10,022
0
52,869
L
5,154
2,073
0
1,521
7,108
2,285
671
4,022
3,086
0
33,104
W
Xing Tian
MassiveLOAFER
Xing Tian
9,996
1,135
0
742
12,869
5,669
502
5,392
7,477
40,187
0
L
Odin
RiggsGd
Odin
7,643
1,204
0
2,826
13,398
10,872
574
1,089
11,430
0
54,081
W
Athena
aramzn
Athena
6,745
2,422
0
3,303
16,276
15,072
0
6,597
9,679
25,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,432
Gold Earned
46,978
394
Minions Killed
436
0
Camps Cleared
0
1,718,553
Distance Traveled
1,548,599
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,593
533
55
3
0
322,197
3
W
Danzaburou
9,002
500
105
6
0
291,594
3
L
Sol
9,978
554
125
7
0
271,264
0
W
Ao Kuang
9,218
512
69
4
0
396,351
0
W
Nike
9,239
513
128
7
0
327,678
0
L
Fenrir
9,418
523
89
5
0
359,147
2
L
Neith
8,259
459
50
3
0
276,292
0
W
Xing Tian
9,612
534
55
3
0
345,895
8
L
Odin
9,730
541
117
7
0
319,699
0
W
Athena
9,361
520
37
2
0
357,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role