Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
DershBag
Gilgamesh
Level 120
God Stats
3W - 6L
1,356 SR
Queue Stats
602W - 586L
1,526 Elo+
Party 3
Yu Huang
Yu Huang
MateoUwU
Yu Huang
Level 158
God Stats
1W - 1L
1,280 SR
Queue Stats
50W - 56L
1,463 Elo+
Party 2
Hou Yi
Hou Yi
StrafeMaster4K
Hou Yi
Level 124
God Stats
25W - 24L
1,562 SR
Queue Stats
272W - 287L
1,522 Elo+
Party 3
Geb
Geb
oddronin
Geb
Level 107
God Stats
4W - 6L
1,821 SR
Queue Stats
249W - 244L
1,530 Elo+
Party 3
Team Averages
Level 131
1,504 SR
1,508 Elo+

VS

Team Averages
Level 90
1,510 SR
1,631 Elo+
Cliodhna
Cliodhna
BunsLG
Cliodhna
Level 113
God Stats
3W - 6L
1,614 SR
Queue Stats
97W - 78L
1,590 Elo+
Party 1
Artemis
Artemis
V10L3NC3
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,768 Elo+
Party 1
Anubis
Anubis
Womparoni
Anubis
Level 125
God Stats
25W - 9L
1,691 SR
Queue Stats
70W - 35L
1,457 Elo+
Party 1
Camazotz
Camazotz
Yakerrr
Camazotz
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 121L
1,571 Elo+
Party 1
Ares
Ares
tractorhands
Ares
Level 55
God Stats
1W - 1L
1,243 SR
Queue Stats
21W - 14L
1,768 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
2 / 4 / 1
5,509
551
3,085
7,747
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
DershBag
Gilgamesh
9
1 / 6 / 0
5,274
527
4,479
7,693
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
MateoUwU
Yu Huang
8
2 / 4 / 0
5,235
524
3,228
5,758
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
5 / 1 / 0
5,890
589
6,871
4,499
1,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 3 / 4
5,064
506
2,583
8,469
3,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BunsLG
Cliodhna
9
3 / 3 / 3
5,674
567
4,492
7,317
2,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
V10L3NC3
Artemis
8
1 / 2 / 1
4,976
498
3,296
6,271
1,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Womparoni
Anubis
11
4 / 2 / 4
6,595
660
6,242
6,796
2,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
Yakerrr
Camazotz
11
8 / 0 / 1
7,348
735
7,010
8,677
3,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 3 / 3
5,706
571
2,905
8,953
5,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
10
Kills
18
18
Deaths
10
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
4
1
0.63
W
Cliodhna
BunsLG
Cliodhna
3
3
3
1.5
L
Gilgamesh
DershBag
Gilgamesh
1
6
0
0.17
L
Yu Huang
MateoUwU
Yu Huang
2
4
0
0.5
L
5
1
0
5
W
Artemis
V10L3NC3
Artemis
1
2
1
0.75
W
Anubis
Womparoni
Anubis
4
2
4
3
W
Camazotz
Yakerrr
Camazotz
8
0
1
8.5
L
0
3
4
0.67
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,246
Damage
23,945
34,166
Taken
38,014
11,810
Mitigated
15,456
7,871
Healing
13,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,085
1,013
0
2,062
7,747
1,850
0
3,020
4,661
0
22,231
W
Cliodhna
BunsLG
Cliodhna
4,492
859
0
1,651
7,317
2,042
252
1,396
5,921
0
24,302
L
Gilgamesh
DershBag
Gilgamesh
4,479
1,829
0
919
7,693
4,054
0
670
6,764
0
28,055
L
Yu Huang
MateoUwU
Yu Huang
3,228
212
0
513
5,758
1,277
0
3,041
2,684
21,480
0
L
6,871
3,196
0
2,428
4,499
1,202
0
866
3,633
0
35,006
W
Artemis
V10L3NC3
Artemis
3,296
1,403
0
1,338
6,271
1,772
0
614
5,657
0
20,648
W
Anubis
Womparoni
Anubis
6,242
379
0
2,947
6,796
2,775
498
1,497
5,299
35,937
0
W
Camazotz
Yakerrr
Camazotz
7,010
2,850
0
5,756
8,677
3,346
550
1,302
7,375
0
34,249
L
2,583
613
0
1,949
8,469
3,427
0
1,550
6,846
9,289
1,447
W
2,905
303
182
1,782
8,953
5,521
26
835
8,118
12,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,972
Gold Earned
30,299
233
Minions Killed
251
0
Camps Cleared
0
937,737
Distance Traveled
978,783
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,509
551
57
6
0
202,512
1
W
Cliodhna
5,674
567
44
4
0
228,076
1
L
Gilgamesh
5,274
527
54
5
0
186,269
5
L
Yu Huang
5,235
524
46
5
0
183,277
2
L
Hou Yi
5,890
589
55
6
0
170,822
2
W
Artemis
4,976
498
36
4
0
172,504
0
W
Anubis
6,595
660
77
8
0
185,586
4
W
Camazotz
7,348
735
81
8
0
193,391
0
L
Geb
5,064
506
21
2
0
194,857
6
W
Ares
5,706
571
13
1
0
199,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role