Player Matchup

Thor
Thor
Bananas377
Thor
Level 109
God Stats
1W - 2L
1,744 SR
Queue Stats
51W - 70L
1,489 Elo+
Solo
Atlas
Atlas
CarlosXD11
Atlas
Level 138
God Stats
3W - 3L
1,723 SR
Queue Stats
156W - 156L
1,555 Elo+
Solo
Heimdallr
Heimdallr
ISweatMilk
Heimdallr
Level 129
God Stats
5W - 8L
1,560 SR
Queue Stats
217W - 213L
1,494 Elo+
Party 1
Discordia
Discordia
SillyLittleGuy
Discordia
Level 66
God Stats
18W - 13L
1,599 SR
Queue Stats
283W - 258L
1,522 Elo+
Party 1
Erlang Shen
Erlang Shen
YuHuangForThat
Erlang Shen
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
262W - 230L
1,566 Elo+
Party 1
Team Averages
Level 113
1,625 SR
1,525 Elo+

VS

Team Averages
Level 134
1,431 SR
1,542 Elo+
Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
LTaco
Fenrir
Level 116
God Stats
3W - 4L
1,308 SR
Queue Stats
196W - 183L
1,566 Elo+
Party 2
King Arthur
King Arthur
Oleshlippity
King Arthur
Level 108
God Stats
15W - 9L
1,625 SR
Queue Stats
239W - 212L
1,589 Elo+
Party 2
Skadi
Skadi
T4T00
Skadi
Level 159
God Stats
5W - 3L
1,500 SR
Queue Stats
349W - 350L
1,520 Elo+
Party 3
Yu Huang
Yu Huang
lXGeraXl
Yu Huang
Level 157
God Stats
1W - 3L
1,222 SR
Queue Stats
173W - 183L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 1
7,408
673
3,909
6,785
2,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
7
0 / 3 / 0
4,670
425
1,471
6,474
1,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
ISweatMilk
Heimdallr
8
0 / 4 / 0
5,070
461
1,751
6,889
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Discordia
SillyLittleGuy
Discordia
11
3 / 3 / 2
6,750
614
4,481
5,777
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
YuHuangForThat
Erlang Shen
10
1 / 5 / 2
6,258
569
8,146
10,218
7,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 0 / 4
5,340
485
1,408
2,529
1,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
LTaco
Fenrir
12
9 / 3 / 1
7,705
700
4,952
8,797
2,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Oleshlippity
King Arthur
10
1 / 2 / 4
6,114
556
5,164
10,487
8,511
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Skadi
T4T00
Skadi
12
7 / 0 / 0
7,210
655
7,963
4,712
1,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
lXGeraXl
Yu Huang
11
1 / 3 / 3
6,533
594
4,751
5,869
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
8
Kills
18
18
Deaths
8
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
4
2
L
4
3
1
1.5
L
Atlas
0
3
0
0
L
Heimdallr
ISweatMilk
Heimdallr
0
4
0
0
W
Fenrir
LTaco
Fenrir
9
3
1
3.17
W
King Arthur
Oleshlippity
King Arthur
1
2
4
1.5
L
Discordia
SillyLittleGuy
Discordia
3
3
2
1.33
W
Skadi
T4T00
Skadi
7
0
0
7
L
Erlang Shen
YuHuangForThat
Erlang Shen
1
5
2
0.4
W
Yu Huang
lXGeraXl
Yu Huang
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,758
Damage
24,238
36,143
Taken
32,394
15,293
Mitigated
15,828
8,991
Healing
6,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,408
304
0
526
2,529
1,219
0
1,245
1,284
6,070
0
L
3,909
948
0
2,706
6,785
2,152
0
577
6,158
0
43,050
L
Atlas
1,471
420
0
1,046
6,474
1,985
0
870
5,170
8,696
2,504
L
Heimdallr
ISweatMilk
Heimdallr
1,751
206
0
1,068
6,889
1,702
0
820
6,069
0
24,969
W
Fenrir
LTaco
Fenrir
4,952
1,325
0
970
8,797
2,871
0
588
8,209
0
39,588
W
King Arthur
Oleshlippity
King Arthur
5,164
648
0
3,349
10,487
8,511
0
0
10,487
0
29,328
L
Discordia
SillyLittleGuy
Discordia
4,481
280
0
375
5,777
1,677
0
3,518
1,953
32,414
0
W
Skadi
T4T00
Skadi
7,963
4,157
0
725
4,712
1,512
0
472
4,240
0
51,584
L
Erlang Shen
YuHuangForThat
Erlang Shen
8,146
5,638
0
3,796
10,218
7,777
698
0
10,218
0
35,069
W
Yu Huang
lXGeraXl
Yu Huang
4,751
199
0
664
5,869
1,715
0
3,466
2,403
34,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,156
Gold Earned
32,902
320
Minions Killed
326
0
Camps Cleared
0
1,093,679
Distance Traveled
980,463
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,340
485
11
1
0
117,110
0
L
Thor
7,408
673
91
8
0
240,500
2
L
Atlas
4,670
425
17
2
0
211,167
6
L
Heimdallr
5,070
461
60
5
0
212,919
3
W
Fenrir
7,705
700
73
7
0
220,304
2
W
King Arthur
6,114
556
62
6
0
239,871
0
L
Discordia
6,750
614
73
7
0
221,406
1
W
Skadi
7,210
655
97
9
0
201,032
7
L
Erlang Shen
6,258
569
79
7
0
207,687
1
W
Yu Huang
6,533
594
83
8
0
202,146
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role