Player Matchup

Erlang Shen
Erlang Shen
All In4567
Erlang Shen
Level 137
God Stats
1W - 0L
1,715 SR
Queue Stats
105W - 87L
1,497 Elo+
Party 1
Ares
Ares
GutterBussy
Ares
Level 24
God Stats
5W - 1L
1,636 SR
Queue Stats
39W - 13L
1,711 Elo+
Party 1
Cabrakan
Cabrakan
Skeeter123
Cabrakan
Level 53
God Stats
1W - 1L
1,115 SR
Queue Stats
25W - 27L
1,554 Elo+
Party 1
Yu Huang
Yu Huang
Wicked Ford
Yu Huang
Level 160
God Stats
18W - 14L
1,631 SR
Queue Stats
130W - 85L
1,646 Elo+
Party 1
Jormungandr
Jormungandr
dannyboy2252
Jormungandr
Level 126
God Stats
2W - 2L
1,600 SR
Queue Stats
8W - 9L
1,602 Elo+
Party 1
Team Averages
Level 100
1,539 SR
1,602 Elo+

VS

Team Averages
Level 83
1,563 SR
1,607 Elo+
Chang'e
Chang'e
 
Chang'e
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Lunar_Psycho_
King Arthur
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 14L
1,555 Elo+
Party 2
Ne Zha
Ne Zha
ScorchedWind
Ne Zha
Level 152
God Stats
0W - 1L
1,690 SR
Queue Stats
15W - 11L
1,749 Elo+
Party 2
Anhur
Anhur
bananaman_eeb
Anhur
Level 140
God Stats
1W - 1L
1,667 SR
Queue Stats
7W - 3L
1,729 Elo+
Party 2
Cthulhu
Cthulhu
menacingBean21
Cthulhu
Level 6
God Stats
3W - 5L
1,458 SR
Queue Stats
4W - 5L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
All In4567
Erlang Shen
20
5 / 2 / 17
17,156
1,072
21,296
21,044
25,839
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 3 / 16
15,803
988
24,157
22,938
35,571
Cabrakan
Skeeter123
Cabrakan
20
5 / 5 / 18
14,430
902
21,086
16,736
13,354
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yu Huang
Wicked Ford
Yu Huang
20
6 / 2 / 21
16,695
1,043
30,032
11,629
5,227
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
dannyboy2252
Jormungandr
20
4 / 5 / 22
15,971
998
31,190
31,848
28,694
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

125

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
1 / 8 / 12
14,592
912
13,873
20,199
7,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Lunar_Psycho_
King Arthur
20
2 / 5 / 12
14,922
933
16,959
30,759
38,155
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
20
1 / 8 / 11
14,449
903
20,110
19,809
8,708
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 2 / 4
18,220
1,139
33,291
29,495
11,435
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
0 / 5 / 12
14,724
920
6,076
34,059
25,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
68
28
Kills
17
17
Deaths
28
94
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
8
12
0.88
W
Erlang Shen
All In4567
Erlang Shen
5
2
17
6.75
W
8
3
16
5.33
L
King Arthur
Lunar_Psycho_
King Arthur
2
5
12
1.6
L
Ne Zha
1
8
11
0.81
W
Cabrakan
Skeeter123
Cabrakan
5
5
18
2.8
W
Yu Huang
Wicked Ford
Yu Huang
6
2
21
8.25
L
13
2
4
7.5
W
Jormungandr
dannyboy2252
Jormungandr
4
5
22
3
L
0
5
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,761
Damage
90,309
104,195
Taken
134,321
108,685
Mitigated
91,302
25,457
Healing
21,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
13,873
1,086
4,033
3,877
20,199
7,085
0
15,428
4,771
43,541
0
W
Erlang Shen
All In4567
Erlang Shen
21,296
9,991
3,443
7,329
21,044
25,839
0
3,979
17,065
0
49,769
W
24,157
827
0
1,250
22,938
35,571
0
3,433
17,736
31,818
0
L
King Arthur
Lunar_Psycho_
King Arthur
16,959
1,271
279
466
30,759
38,155
0
24,656
6,103
0
40,808
L
Ne Zha
20,110
4,198
0
1,305
19,809
8,708
0
16,305
3,504
0
47,308
W
Cabrakan
Skeeter123
Cabrakan
21,086
1,793
0
1,152
16,736
13,354
0
1,853
14,883
26,435
0
W
Yu Huang
Wicked Ford
Yu Huang
30,032
10,912
282
3,578
11,629
5,227
0
2,335
9,294
81,089
0
L
33,291
20,331
0
4,879
29,495
11,435
0
24,099
5,396
0
65,722
W
Jormungandr
dannyboy2252
Jormungandr
31,190
9,158
1,153
7,270
31,848
28,694
0
8,349
23,499
70,681
0
L
6,076
2,160
0
6,557
34,059
25,919
0
25,977
8,082
12,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,055
Gold Earned
76,907
313
Minions Killed
278
10
Camps Cleared
9
1,382,429
Distance Traveled
1,432,133
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,592
912
64
4
0
256,944
0
W
Erlang Shen
17,156
1,072
51
3
7
288,671
0
W
Ares
15,803
988
23
1
1
301,839
0
L
King Arthur
14,922
933
52
3
0
301,246
0
L
Ne Zha
14,449
903
39
2
5
304,799
0
W
Cabrakan
14,430
902
11
1
0
225,460
0
W
Yu Huang
16,695
1,043
130
8
1
281,184
8
L
Anhur
18,220
1,139
113
7
4
283,651
0
W
Jormungandr
15,971
998
98
6
1
285,275
0
L
Cthulhu
14,724
920
10
1
0
285,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role