Player Matchup

Chang'e
Chang'e
AngelWithMercy
Chang'e
Level 128
God Stats
1W - 1L
1,198 SR
Queue Stats
35W - 37L
1,243 Elo+
Party 1
Jormungandr
Jormungandr
AngryNuggy
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Hercules
Hercules
SlackingSlayer
Hercules
Level 28
God Stats
2W - 9L
1,095 SR
Queue Stats
7W - 17L
1,111 Elo+
Party 1
Team Averages
Level 53
1,264 SR
1,284 Elo+

VS

Team Averages
Level 90
1,537 SR
1,401 Elo+
Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
B-B-Blitzfreak
Cupid
Level 58
God Stats
4W - 4L
1,349 SR
Queue Stats
4W - 4L
1,307 Elo+
Solo
Atlas
Atlas
Legion89polska
Atlas
Level 88
God Stats
1W - 1L
1,763 SR
Queue Stats
28W - 31L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 8 / 2
9,559
735
12,594
16,192
5,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
AngryNuggy
Jormungandr
13
1 / 4 / 2
7,925
610
3,739
17,557
15,025
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
12
1 / 4 / 4
8,162
628
3,475
17,439
12,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
10 / 3 / 5
10,864
836
23,359
10,902
4,334
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 3 / 8
9,577
737
10,219
8,054
3,356
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 0 / 13
10,538
811
8,107
10,337
8,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
16
16
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
10
3
5
4.17
L
4
8
2
0.63
L
Jormungandr
AngryNuggy
Jormungandr
1
4
2
0.5
W
4
3
8
2.67
W
2
0
13
8.5
L
Hercules
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,808
Damage
41,685
51,188
Taken
29,293
32,707
Mitigated
16,442
10,852
Healing
10,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
23,359
4,589
549
3,076
10,902
4,334
540
6,756
3,828
54,717
0
L
12,594
1,158
749
4,209
16,192
5,467
0
10,652
5,540
35,913
0
L
Jormungandr
AngryNuggy
Jormungandr
3,739
861
0
520
17,557
15,025
0
11,190
6,367
19,385
0
W
10,219
5,796
1,845
904
8,054
3,356
836
4,442
3,396
0
32,417
W
8,107
3,348
313
3,349
10,337
8,752
459
5,085
4,936
23,604
0
L
Hercules
3,475
366
367
5,007
17,439
12,215
0
10,086
7,353
0
14,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,646
Gold Earned
30,979
88
Minions Killed
143
4
Camps Cleared
7
658,933
Distance Traveled
682,586
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,864
836
67
5
5
226,179
3
L
Chang'e
9,559
735
54
4
4
197,115
3
L
Jormungandr
7,925
610
18
1
0
226,407
0
W
Cupid
9,577
737
53
4
1
217,795
3
W
Atlas
10,538
811
23
2
1
238,612
1
L
Hercules
8,162
628
16
1
0
235,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role