Player Matchup

Horus
Horus
AceDracul
Horus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 53L
1,366 Elo+
Party 1
Chronos
Chronos
Insanacs
Chronos
Level 24
God Stats
3W - 1L
1,618 SR
Queue Stats
11W - 30L
1,293 Elo+
Party 1
Thor
Thor
brokenfavors
Thor
Level 64
God Stats
4W - 1L
1,618 SR
Queue Stats
13W - 36L
1,298 Elo+
Party 1
Team Averages
Level 57
1,578 SR
1,319 Elo+

VS

Team Averages
Level 54
1,691 SR
1,330 Elo+
Cthulhu
Cthulhu
Burger75
Cthulhu
Level 6
God Stats
1W - 3L
1,646 SR
Queue Stats
7W - 17L
1,098 Elo+
Party 2
Charybdis
Charybdis
Tametoy
Charybdis
Level 108
God Stats
0W - 1L
1,713 SR
Queue Stats
19W - 23L
1,699 Elo+
Party 2
Janus
Janus
XxshrekxX123
Janus
Level 49
God Stats
1W - 2L
1,713 SR
Queue Stats
2W - 11L
1,193 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AceDracul
Horus
17
6 / 2 / 18
11,667
778
8,299
18,972
17,036
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
Insanacs
Chronos
15
2 / 3 / 10
10,612
707
7,988
8,118
2,928
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
16 / 2 / 7
12,665
844
21,946
12,527
4,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Burger75
Cthulhu
13
1 / 8 / 3
9,168
611
7,312
15,071
12,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Tametoy
Charybdis
15
1 / 8 / 6
10,288
686
7,673
15,321
4,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 8 / 2
11,455
764
9,825
12,318
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
24
Kills
7
7
Deaths
24
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
AceDracul
Horus
6
2
18
7.5
L
Cthulhu
Burger75
Cthulhu
1
8
3
0.31
W
Chronos
Insanacs
Chronos
2
3
10
2.33
L
Charybdis
Tametoy
Charybdis
1
8
6
0.5
L
5
8
2
0.75
W
16
2
7
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,233
Damage
24,810
39,617
Taken
42,710
24,822
Mitigated
19,493
13,201
Healing
4,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
AceDracul
Horus
8,299
3,562
1,883
5,185
18,972
17,036
219
6,343
12,155
0
31,009
L
Cthulhu
Burger75
Cthulhu
7,312
228
0
688
15,071
12,653
0
5,465
9,606
15,972
0
W
Chronos
Insanacs
Chronos
7,988
1,772
481
3,219
8,118
2,928
817
4,265
3,752
41,772
0
L
Charybdis
Tametoy
Charybdis
7,673
3,773
0
2,956
15,321
4,168
0
2,058
13,263
0
35,808
L
9,825
988
0
692
12,318
2,672
0
633
11,685
28,027
0
W
21,946
4,014
0
2,433
12,527
4,858
543
7,117
5,156
0
49,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,944
Gold Earned
30,911
160
Minions Killed
138
11
Camps Cleared
2
786,710
Distance Traveled
682,175
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,667
778
27
2
4
282,548
5
L
Cthulhu
9,168
611
26
2
2
243,601
0
W
Chronos
10,612
707
85
6
4
245,967
0
L
Charybdis
10,288
686
68
5
0
210,535
3
L
Janus
11,455
764
44
3
0
228,039
0
W
Thor
12,665
844
48
3
3
258,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role