Player Matchup

Artemis
Artemis
Platinum I
ChilliBaby
Artemis
Platinum I
Level 126
God Stats
0W - 2L
1,470 SR
Queue Stats
123W - 104L
1,979 MMR
Party 2
Fenrir
Fenrir
Gold I
CoreVapor
Fenrir
Gold I
Level 141
God Stats
1W - 6L
1,466 SR
Queue Stats
210W - 206L
1,765 MMR
Solo
Terra
Terra
Gold I
OracleFultz
Terra
Gold I
Level 158
God Stats
2W - 3L
1,912 SR
Queue Stats
62W - 62L
1,813 MMR
Solo
Ra
Ra
Platinum IV
SoTalented
Ra
Platinum IV
Level 66
God Stats
2W - 1L
1,933 SR
Queue Stats
47W - 42L
1,813 MMR
Solo
Horus
Horus
Gold II
VoteForDiago
Horus
Gold II
Level 113
God Stats
1W - 2L
2,040 SR
Queue Stats
91W - 84L
1,670 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,764 SR
1,808 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,520 SR
1,756 MMR
Olorun
Olorun
Platinum IV
 
Olorun
Platinum IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
DarkKoslovWolf
Kukulkan
Platinum IV
Level 157
God Stats
5W - 3L
1,715 SR
Queue Stats
273W - 273L
1,800 MMR
Solo
Bacchus
Bacchus
Gold I
datpresto
Bacchus
Gold I
Level 143
God Stats
1W - 1L
1,378 SR
Queue Stats
105W - 104L
1,680 MMR
Party 1
Heimdallr
Heimdallr
Platinum II
dedrater2
Heimdallr
Platinum II
Level 129
God Stats
1W - 2L
1,289 SR
Queue Stats
156W - 157L
1,810 MMR
Solo
Osiris
Osiris
Platinum II
tbrigz
Osiris
Platinum II
Level 90
God Stats
2W - 0L
1,719 SR
Queue Stats
41W - 29L
1,991 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ChilliBaby
Artemis
12
3 / 4 / 3
7,514
537
8,016
10,860
2,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
CoreVapor
Fenrir
12
3 / 2 / 3
7,242
517
3,750
8,038
3,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 2
5,913
422
2,075
10,818
6,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 3 / 1
7,083
506
4,534
6,665
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 4 / 0
6,490
464
3,909
11,684
7,063
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
ThothBastetCabrakanArtio

VS

Bans
LokiCliodhnaShivaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
3 / 1 / 0
8,982
642
5,533
7,151
7,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
16
3 / 0 / 1
9,390
671
6,544
4,164
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
datpresto
Bacchus
11
2 / 2 / 6
7,480
534
5,616
9,068
7,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
dedrater2
Heimdallr
15
3 / 3 / 3
8,765
626
10,439
11,394
4,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
tbrigz
Osiris
15
4 / 2 / 4
8,514
608
5,676
8,548
6,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
8
Kills
15
15
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
1
0
3
L
Artemis
ChilliBaby
Artemis
3
4
3
1.13
L
Fenrir
CoreVapor
Fenrir
3
2
3
2.25
W
Kukulkan
3
0
1
3.5
L
0
2
2
0.5
L
1
3
1
0.5
L
1
4
0
0.25
W
Bacchus
datpresto
Bacchus
2
2
6
2.5
W
Heimdallr
dedrater2
Heimdallr
3
3
3
1.5
W
Osiris
tbrigz
Osiris
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,284
Damage
33,808
48,065
Taken
40,325
22,152
Mitigated
27,154
17,013
Healing
14,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,533
2,125
298
4,229
7,151
7,030
29
0
7,151
53,620
8,736
L
Artemis
ChilliBaby
Artemis
8,016
4,113
0
4,402
10,860
2,427
0
2,330
8,530
0
49,106
L
Fenrir
CoreVapor
Fenrir
3,750
865
0
3,443
8,038
3,514
0
1,863
6,175
0
38,921
W
Kukulkan
6,544
570
0
1,908
4,164
1,429
210
1,798
2,366
75,584
0
L
2,075
379
801
3,047
10,818
6,973
0
4,131
6,687
11,826
0
L
4,534
395
315
1,697
6,665
2,175
0
3,586
3,079
59,162
0
L
3,909
1,706
322
2,986
11,684
7,063
0
4,993
6,691
0
35,912
W
Bacchus
datpresto
Bacchus
5,616
1,262
0
1,530
9,068
7,873
0
2,168
6,900
12,487
0
W
Heimdallr
dedrater2
Heimdallr
10,439
5,561
0
3,953
11,394
4,284
18
1,489
9,905
0
72,280
W
Osiris
tbrigz
Osiris
5,676
2,436
0
2,509
8,548
6,538
253
1,154
7,394
0
65,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,242
Gold Earned
43,131
389
Minions Killed
509
0
Camps Cleared
0
1,394,341
Distance Traveled
1,398,903
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,982
642
109
8
0
264,036
4
L
Artemis
7,514
537
99
7
0
240,535
6
L
Fenrir
7,242
517
79
6
0
318,428
5
W
Kukulkan
9,390
671
152
11
0
288,588
7
L
Terra
5,913
422
14
1
0
295,293
4
L
Ra
7,083
506
128
9
0
258,837
2
L
Horus
6,490
464
69
5
0
281,248
3
W
Bacchus
7,480
534
17
1
0
289,404
9
W
Heimdallr
8,765
626
121
9
0
258,421
1
W
Osiris
8,514
608
110
8
0
298,454
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role