Player Matchup

Loki
Loki
Dat_OneBlack_Guy
Loki
Level 95
God Stats
7W - 4L
1,624 SR
Queue Stats
126W - 112L
1,547 Elo+
Party 2
Cliodhna
Cliodhna
DigitalTempest-
Cliodhna
Level 100
God Stats
0W - 3L
1,167 SR
Queue Stats
6W - 9L
1,194 Elo+
Solo
Sol
Sol
LilLeaf98
Sol
Level 16
God Stats
0W - 6L
1,207 SR
Queue Stats
3W - 11L
1,289 Elo+
Party 2
Danzaburou
Danzaburou
MonkeyDCel
Danzaburou
Level 86
God Stats
37W - 30L
1,571 SR
Queue Stats
187W - 193L
1,397 Elo+
Party 2
Xing Tian
Xing Tian
MonkeyyDAlexis
Xing Tian
Level 117
God Stats
1W - 3L
1,261 SR
Queue Stats
395W - 422L
1,378 Elo+
Party 2
Team Averages
Level 83
1,366 SR
1,361 Elo+

VS

Team Averages
Level 93
1,590 SR
1,490 Elo+
Cliodhna
Cliodhna
Allaboutthc
Cliodhna
Level 115
God Stats
35W - 38L
1,480 SR
Queue Stats
638W - 745L
1,457 Elo+
Solo
Medusa
Medusa
FearTheeBeard1
Medusa
Level 104
God Stats
8W - 9L
1,674 SR
Queue Stats
583W - 540L
1,508 Elo+
Party 1
Cerberus
Cerberus
R O IF IL
Cerberus
Level 99
God Stats
22W - 14L
1,729 SR
Queue Stats
393W - 377L
1,507 Elo+
Party 1
Shiva
Shiva
SelleckStash
Shiva
Level 67
God Stats
17W - 22L
1,527 SR
Queue Stats
182W - 180L
1,470 Elo+
Party 1
Sol
Sol
tmickeyd29
Sol
Level 79
God Stats
126W - 100L
1,542 SR
Queue Stats
567W - 522L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
7,171
598
4,367
8,316
2,616
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
10
1 / 5 / 0
5,952
496
2,751
9,022
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
1 / 4 / 1
6,172
514
3,355
6,670
1,879
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
MonkeyDCel
Danzaburou
9
0 / 2 / 1
5,933
494
2,538
4,144
1,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Xing Tian
MonkeyyDAlexis
Xing Tian
6
0 / 1 / 0
4,713
393
160
4,849
3,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Allaboutthc
Cliodhna
11
5 / 0 / 5
7,044
587
6,052
8,249
2,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 0 / 1
8,061
672
1,429
4,324
1,297
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
R O IF IL
Cerberus
10
0 / 2 / 6
6,491
541
2,083
9,822
5,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 2 / 0
6,170
514
3,442
6,633
3,811
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 0 / 6
7,685
640
5,144
4,615
1,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
12
12
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Allaboutthc
Cliodhna
5
0
5
7.5
L
2
0
0
2
L
Cliodhna
1
5
0
0.2
W
4
0
1
4.5
L
1
4
1
0.38
L
Danzaburou
MonkeyDCel
Danzaburou
0
2
1
0.25
L
Xing Tian
MonkeyyDAlexis
Xing Tian
0
1
0
0
W
Cerberus
R O IF IL
Cerberus
0
2
6
1.5
W
0
2
0
0
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,171
Damage
18,150
33,001
Taken
33,643
11,872
Mitigated
14,967
9,575
Healing
8,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Allaboutthc
Cliodhna
6,052
927
0
954
8,249
2,709
0
921
7,328
0
36,211
L
4,367
766
0
2,040
8,316
2,616
0
325
7,991
0
43,398
L
Cliodhna
2,751
316
0
3,611
9,022
2,496
0
2,460
6,562
0
31,266
W
1,429
581
0
2,479
4,324
1,297
0
0
4,324
0
56,564
L
3,355
655
0
1,579
6,670
1,879
847
3,585
3,085
29,334
0
L
Danzaburou
MonkeyDCel
Danzaburou
2,538
877
0
1,113
4,144
1,056
0
452
3,692
0
29,457
L
Xing Tian
MonkeyyDAlexis
Xing Tian
160
51
270
962
4,849
3,825
0
405
4,444
8,866
0
W
Cerberus
R O IF IL
Cerberus
2,083
0
127
2,215
9,822
5,728
0
1,009
8,813
23,918
0
W
3,442
563
0
250
6,633
3,811
224
42
6,591
0
26,984
W
5,144
3,027
0
2,659
4,615
1,422
260
1,543
3,072
41,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,941
Gold Earned
35,451
307
Minions Killed
370
0
Camps Cleared
0
1,061,449
Distance Traveled
1,319,261
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,044
587
61
5
0
308,111
5
L
Loki
7,171
598
93
8
0
272,178
6
L
Cliodhna
5,952
496
62
5
0
253,449
1
W
Medusa
8,061
672
106
9
0
256,693
3
L
Sol
6,172
514
62
5
0
224,491
3
L
Danzaburou
5,933
494
73
6
0
192,461
1
L
Xing Tian
4,713
393
17
1
0
118,870
2
W
Cerberus
6,491
541
66
6
0
246,447
2
W
Shiva
6,170
514
56
5
0
253,696
3
W
Sol
7,685
640
81
7
0
254,314
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role