Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Killer_tij
Zhong Kui
Level 128
God Stats
1W - 1L
1,387 SR
Queue Stats
46W - 39L
1,549 Elo+
Party 2
Tiamat
Tiamat
LTDMS_MANIAC
Tiamat
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 32L
1,626 Elo+
Party 2
Horus
Horus
RAINERSANGRIENTO
Horus
Level 10
God Stats
2W - 1L
1,713 SR
Queue Stats
29W - 30L
1,684 Elo+
Party 2
Izanami
Izanami
nikethenoob
Izanami
Level 29
God Stats
1W - 3L
1,191 SR
Queue Stats
36W - 25L
1,544 Elo+
Party 2
Team Averages
Level 86
1,458 SR
1,581 Elo+

VS

Team Averages
Level 89
1,616 SR
1,545 Elo+
Erlang Shen
Erlang Shen
Im_a_Duck3535
Erlang Shen
Level 128
God Stats
0W - 6L
1,286 SR
Queue Stats
46W - 49L
1,479 Elo+
Party 3
Artemis
Artemis
LowDiff
Artemis
Level 28
God Stats
4W - 2L
1,738 SR
Queue Stats
73W - 42L
1,600 Elo+
Party 1
Ymir
Ymir
MajesticStyles
Ymir
Level 116
God Stats
5W - 4L
1,876 SR
Queue Stats
197W - 133L
1,653 Elo+
Party 1
Kukulkan
Kukulkan
jobbing_robin4
Kukulkan
Level 28
God Stats
0W - 1L
1,680 SR
Queue Stats
28W - 33L
1,465 Elo+
Party 3
Hun Batz
Hun Batz
koalaXsenpai
Hun Batz
Level 143
God Stats
3W - 3L
1,500 SR
Queue Stats
210W - 188L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
7 / 4 / 4
9,196
541
8,687
15,442
5,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
Killer_tij
Zhong Kui
15
1 / 0 / 6
9,066
533
7,861
11,966
12,056
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
15
3 / 4 / 4
8,944
526
6,314
9,652
5,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
6 / 3 / 7
8,583
505
7,378
11,436
7,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
nikethenoob
Izanami
15
1 / 4 / 2
9,101
535
3,900
10,875
1,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Im_a_Duck3535
Erlang Shen
13
0 / 3 / 0
7,822
460
8,065
11,317
8,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
LowDiff
Artemis
17
11 / 1 / 0
10,782
634
14,535
7,481
2,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 4 / 10
7,669
451
3,795
10,879
8,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
14
3 / 6 / 3
8,587
505
5,507
9,145
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
koalaXsenpai
Hun Batz
13
0 / 4 / 4
7,620
448
4,615
11,461
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
18
Kills
14
15
Deaths
18
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
4
4
2.25
L
Erlang Shen
Im_a_Duck3535
Erlang Shen
0
3
0
0
W
Zhong Kui
Killer_tij
Zhong Kui
1
0
6
4
W
Tiamat
3
4
4
1.25
L
Artemis
LowDiff
Artemis
11
1
0
11
L
0
4
10
1.25
W
6
3
7
3.17
L
Kukulkan
3
6
3
0.75
L
Hun Batz
koalaXsenpai
Hun Batz
0
4
4
0.5
W
Izanami
nikethenoob
Izanami
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,140
Damage
36,517
59,371
Taken
50,283
31,975
Mitigated
25,783
19,307
Healing
13,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,687
1,509
0
6,438
15,442
5,896
465
2,799
12,643
48,579
8,348
L
Erlang Shen
Im_a_Duck3535
Erlang Shen
8,065
4,885
0
5,022
11,317
8,004
0
6,778
4,441
0
46,512
W
Zhong Kui
Killer_tij
Zhong Kui
7,861
1,431
0
5,915
11,966
12,056
482
88
11,878
54,304
0
W
Tiamat
6,314
347
0
2,114
9,652
5,101
0
3,667
5,985
59,893
0
L
Artemis
LowDiff
Artemis
14,535
7,548
0
2,355
7,481
2,002
138
828
6,610
0
79,342
L
3,795
864
212
1,850
10,879
8,332
0
4,639
6,129
15,428
0
W
7,378
2,187
357
1,813
11,436
7,032
277
2,214
9,222
0
25,775
L
Kukulkan
5,507
698
0
630
9,145
3,746
513
5,127
3,875
54,313
0
L
Hun Batz
koalaXsenpai
Hun Batz
4,615
1,320
0
3,364
11,461
3,699
0
4,995
6,354
0
48,104
W
Izanami
nikethenoob
Izanami
3,900
2,561
0
2,670
10,875
1,890
700
534
10,341
0
69,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,890
Gold Earned
42,480
461
Minions Killed
462
0
Camps Cleared
0
1,616,063
Distance Traveled
1,498,489
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,196
541
78
5
0
334,593
8
L
Erlang Shen
7,822
460
107
6
0
252,374
2
W
Zhong Kui
9,066
533
113
7
0
281,614
1
W
Tiamat
8,944
526
101
6
0
326,195
3
L
Artemis
10,782
634
128
8
0
320,386
6
L
Ymir
7,669
451
11
1
0
321,492
6
W
Horus
8,583
505
31
2
0
357,965
3
L
Kukulkan
8,587
505
128
8
0
267,674
7
L
Hun Batz
7,620
448
88
5
0
336,563
5
W
Izanami
9,101
535
138
8
0
315,696
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role