Player Matchup

Zeus
Zeus
ClipBurner1998
Zeus
Level 106
God Stats
1W - 1L
1,600 SR
Queue Stats
79W - 91L
1,449 Elo+
Party 1
Charybdis
Charybdis
DemonikLunatik
Charybdis
Level 27
God Stats
1W - 2L
1,746 SR
Queue Stats
13W - 9L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
Locococo678
Cthulhu
Level 121
God Stats
2W - 1L
1,746 SR
Queue Stats
78W - 113L
1,427 Elo+
Party 1
Arachne
Arachne
Shadowheart2140
Arachne
Level 44
God Stats
0W - 1L
1,297 SR
Queue Stats
8W - 14L
1,471 Elo+
Party 1
Sobek
Sobek
Swamp turtle791
Sobek
Level 123
God Stats
4W - 4L
1,560 SR
Queue Stats
78W - 111L
1,427 Elo+
Party 1
Team Averages
Level 84
1,590 SR
1,471 Elo+

VS

Team Averages
Level 103
1,514 SR
1,525 Elo+
Bakasura
Bakasura
JoeMommaSmurf
Bakasura
Level 33
God Stats
2W - 3L
1,500 SR
Queue Stats
79W - 36L
1,668 Elo+
Party 2
Izanami
Izanami
Nxkki
Izanami
Level 148
God Stats
24W - 18L
1,582 SR
Queue Stats
140W - 114L
1,585 Elo+
Party 2
Agni
Agni
SilverSn1per_
Agni
Level 129
God Stats
5W - 1L
1,626 SR
Queue Stats
204W - 174L
1,527 Elo+
Party 3
Shiva
Shiva
dragon2630
Shiva
Level 157
God Stats
7W - 8L
1,363 SR
Queue Stats
204W - 243L
1,359 Elo+
Solo
Sobek
Sobek
quirkless018
Sobek
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 77L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 1
10,112
562
13,576
10,472
4,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
DemonikLunatik
Charybdis
15
1 / 1 / 2
8,613
479
4,736
10,326
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Locococo678
Cthulhu
14
1 / 4 / 3
8,230
457
4,835
15,128
13,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 8 / 3
7,526
418
3,053
16,039
4,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 5 / 4
7,026
390
4,974
19,619
18,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JoeMommaSmurf
Bakasura
18
10 / 3 / 4
11,405
634
15,311
16,856
8,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Nxkki
Izanami
18
5 / 0 / 1
11,086
616
10,735
6,464
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 3 / 2
10,420
579
12,463
8,724
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
14
4 / 1 / 4
9,522
529
7,612
10,997
10,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 2 / 7
8,576
476
4,463
15,253
15,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
9
Kills
24
24
Deaths
9
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
6
6
1
1.08
L
Charybdis
DemonikLunatik
Charybdis
1
1
2
2
W
Bakasura
JoeMommaSmurf
Bakasura
10
3
4
4
L
Cthulhu
Locococo678
Cthulhu
1
4
3
0.63
W
Izanami
Nxkki
Izanami
5
0
1
5.5
L
1
8
3
0.31
W
5
3
2
2
L
0
5
4
0.4
W
Shiva
4
1
4
6
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,174
Damage
50,584
71,584
Taken
58,294
43,249
Mitigated
39,397
14,368
Healing
14,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,576
1,611
0
711
10,472
4,027
208
4,378
5,800
67,529
0
L
Charybdis
DemonikLunatik
Charybdis
4,736
3,424
0
4,733
10,326
3,232
0
1,161
8,885
0
65,719
W
Bakasura
JoeMommaSmurf
Bakasura
15,311
10,307
0
4,246
16,856
8,202
158
4,928
11,623
0
86,024
L
Cthulhu
Locococo678
Cthulhu
4,835
129
456
2,149
15,128
13,558
0
3,526
9,943
40,690
0
W
Izanami
Nxkki
Izanami
10,735
6,304
0
3,449
6,464
2,473
2,090
958
5,506
0
89,083
L
3,053
2,084
0
2,356
16,039
4,375
10
704
14,268
0
38,657
W
12,463
304
0
662
8,724
2,508
79
5,032
3,349
73,593
0
L
4,974
463
0
3,963
19,619
18,057
0
7,157
11,909
21,538
0
W
Shiva
7,612
1,051
0
2,751
10,997
10,657
765
4,639
5,857
0
38,101
W
4,463
266
0
3,176
15,253
15,557
112
6,374
8,574
18,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,507
Gold Earned
51,009
455
Minions Killed
578
0
Camps Cleared
0
1,653,288
Distance Traveled
1,882,385
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,112
562
140
8
0
312,749
0
L
Charybdis
8,613
479
140
8
0
319,288
2
W
Bakasura
11,405
634
174
10
0
420,632
7
L
Cthulhu
8,230
457
88
5
0
321,849
3
W
Izanami
11,086
616
179
10
0
347,536
8
L
Arachne
7,526
418
62
3
0
354,834
0
W
Agni
10,420
579
122
7
0
359,626
4
L
Sobek
7,026
390
25
1
0
344,568
3
W
Shiva
9,522
529
77
4
0
359,491
0
W
Sobek
8,576
476
26
1
0
395,100
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role