Player Matchup

Atlas
Atlas
CreeperCrusher76
Atlas
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 55L
1,502 Elo+
Party 1
Merlin
Merlin
NamedHero
Merlin
Level 118
God Stats
1W - 0L
1,743 SR
Queue Stats
61W - 50L
1,531 Elo+
Party 1
Sun Wukong
Sun Wukong
Th3BloodAng3l
Sun Wukong
Level 48
God Stats
6W - 4L
1,678 SR
Queue Stats
204W - 236L
1,415 Elo+
Solo
Skadi
Skadi
kgiok
Skadi
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 57L
1,511 Elo+
Party 1
Kukulkan
Kukulkan
obungadobunga
Kukulkan
Level 28
God Stats
22W - 28L
1,518 SR
Queue Stats
26W - 28L
1,479 Elo+
Party 1
Team Averages
Level 73
1,588 SR
1,488 Elo+

VS

Team Averages
Level 38
1,503 SR
1,379 Elo+
Izanami
Izanami
Infinesty
Izanami
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 86L
1,407 Elo+
Party 2
Neith
Neith
Red Zulu6816
Neith
Level 15
God Stats
21W - 17L
1,513 SR
Queue Stats
24W - 25L
1,390 Elo+
Party 3
Scylla
Scylla
Rhyme Dark
Scylla
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 87L
1,425 Elo+
Party 2
Sobek
Sobek
ShiftxFuture
Sobek
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 69L
1,382 Elo+
Party 3
Thoth
Thoth
SinfulKestrel46
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 49L
1,289 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 20
11,475
1,148
9,707
7,296
5,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
NamedHero
Merlin
18
11 / 0 / 19
11,320
1,132
17,220
5,734
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Th3BloodAng3l
Sun Wukong
18
7 / 0 / 10
12,217
1,222
8,842
9,946
7,291
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
kgiok
Skadi
18
12 / 0 / 15
12,096
1,210
19,170
4,802
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
obungadobunga
Kukulkan
17
5 / 2 / 11
11,093
1,109
11,605
6,362
2,720
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

366

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Infinesty
Izanami
14
0 / 8 / 1
8,822
882
4,470
15,237
3,503
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 9 / 1
9,978
998
13,456
18,792
5,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
Rhyme Dark
Scylla
14
0 / 14 / 1
8,662
866
3,755
17,060
2,700
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 4 / 1
10,803
1,080
6,856
14,967
12,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 5 / 1
8,861
886
1,196
9,747
2,704
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
9
39
Kills
4
4
Deaths
40
75
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
2
20
7
L
Izanami
Infinesty
Izanami
0
8
1
0.06
W
Merlin
NamedHero
Merlin
11
0
19
20.5
L
1
9
1
0.17
L
Scylla
Rhyme Dark
Scylla
0
14
1
0.04
L
3
4
1
0.88
L
0
5
1
0.1
W
Sun Wukong
Th3BloodAng3l
Sun Wukong
7
0
10
12
W
Skadi
kgiok
Skadi
12
0
15
19.5
W
Kukulkan
obungadobunga
Kukulkan
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,544
Damage
29,733
34,140
Taken
75,803
19,800
Mitigated
27,018
6,925
Healing
2,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,707
2,729
0
0
7,296
5,599
0
2,663
4,633
17,387
0
L
Izanami
Infinesty
Izanami
4,470
2,063
0
153
15,237
3,503
0
7,092
7,412
0
12,465
W
Merlin
NamedHero
Merlin
17,220
2,555
0
951
5,734
2,425
0
3,467
2,267
20,993
0
L
13,456
6,195
0
730
18,792
5,665
0
9,739
8,853
0
43,392
L
Scylla
Rhyme Dark
Scylla
3,755
787
0
0
17,060
2,700
0
8,836
6,354
6,141
0
L
6,856
338
0
1,224
14,967
12,446
0
6,498
8,321
20,148
0
L
1,196
140
0
0
9,747
2,704
0
5,204
4,361
2,809
0
W
Sun Wukong
Th3BloodAng3l
Sun Wukong
8,842
1,880
0
4,717
9,946
7,291
0
1,847
8,099
0
38,897
W
Skadi
kgiok
Skadi
19,170
6,836
0
1,112
4,802
1,765
0
1,515
3,287
0
26,107
W
Kukulkan
obungadobunga
Kukulkan
11,605
718
0
145
6,362
2,720
0
2,315
4,047
32,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,201
Gold Earned
47,126
161
Minions Killed
95
7
Camps Cleared
5
973,393
Distance Traveled
845,510
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,475
1,148
20
2
0
185,867
4
L
Izanami
8,822
882
16
2
2
170,021
0
W
Merlin
11,320
1,132
8
1
0
197,432
0
L
Neith
9,978
998
51
5
2
152,725
0
L
Scylla
8,662
866
4
0
1
168,631
0
L
Sobek
10,803
1,080
21
2
0
190,651
0
L
Thoth
8,861
886
3
0
0
163,482
0
W
Sun Wukong
12,217
1,222
66
7
3
196,267
0
W
Skadi
12,096
1,210
12
1
4
213,986
0
W
Kukulkan
11,093
1,109
55
6
0
179,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role