Player Matchup

Yu Huang
Yu Huang
Farukian
Yu Huang
Level 143
God Stats
2W - 7L
1,545 SR
Queue Stats
129W - 178L
1,374 Elo+
Solo
Artemis
Artemis
Flash8813
Artemis
Level 42
God Stats
3W - 1L
1,678 SR
Queue Stats
42W - 66L
1,215 Elo+
Party 2
Jormungandr
Jormungandr
MOZ1LOW
Jormungandr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 194L
1,196 Elo+
Party 2
Team Averages
Level 71
1,574 SR
1,262 Elo+

VS

Team Averages
Level 96
1,490 SR
1,425 Elo+
Chiron
Chiron
Duke_of_Dabz
Chiron
Level 157
God Stats
19W - 20L
1,492 SR
Queue Stats
123W - 155L
1,444 Elo+
Solo
Bellona
Bellona
Luckyy-xo
Bellona
Level 17
God Stats
1W - 5L
1,263 SR
Queue Stats
18W - 21L
1,416 Elo+
Party 1
Zeus
Zeus
Lynx2223
Zeus
Level 115
God Stats
2W - 2L
1,715 SR
Queue Stats
24W - 33L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Farukian
Yu Huang
12
2 / 4 / 4
8,102
675
7,153
10,319
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Flash8813
Artemis
11
3 / 8 / 3
8,246
687
4,636
12,997
5,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
MOZ1LOW
Jormungandr
13
2 / 3 / 5
8,802
734
7,314
17,160
15,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
2 / 3 / 11
9,299
775
11,711
10,715
3,760
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
Luckyy-xo
Bellona
12
1 / 4 / 10
8,794
733
5,606
11,614
9,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
16
12 / 0 / 3
10,908
909
19,892
7,708
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
7
Kills
15
15
Deaths
7
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chiron
2
3
11
2.5
L
Yu Huang
Farukian
Yu Huang
2
4
4
1
L
Artemis
Flash8813
Artemis
3
8
3
0.56
W
Bellona
Luckyy-xo
Bellona
1
4
10
1.5
W
Zeus
12
0
3
13.5
L
Jormungandr
MOZ1LOW
Jormungandr
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,103
Damage
37,209
40,476
Taken
30,037
24,045
Mitigated
16,053
4,612
Healing
8,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
11,711
3,439
606
4,612
10,715
3,760
1,658
5,421
5,294
0
32,385
L
Yu Huang
Farukian
Yu Huang
7,153
413
62
2,098
10,319
3,659
0
4,443
5,503
25,879
0
L
Artemis
Flash8813
Artemis
4,636
1,675
0
803
12,997
5,031
0
8,173
4,394
0
16,422
W
Bellona
Luckyy-xo
Bellona
5,606
2,018
0
2,164
11,614
9,582
268
6,211
5,403
0
31,920
W
Zeus
19,892
3,262
0
1,208
7,708
2,711
863
4,179
3,529
38,265
0
L
Jormungandr
MOZ1LOW
Jormungandr
7,314
1,749
377
1,272
17,160
15,355
0
6,870
9,567
22,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,150
Gold Earned
29,001
105
Minions Killed
141
3
Camps Cleared
8
633,257
Distance Traveled
675,643
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,299
775
49
4
2
225,316
1
L
Yu Huang
8,102
675
44
4
1
226,943
0
L
Artemis
8,246
687
28
2
1
169,525
0
W
Bellona
8,794
733
42
4
4
225,810
0
W
Zeus
10,908
909
50
4
2
224,517
2
L
Jormungandr
8,802
734
33
3
1
236,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role