Player Matchup

Fafnir
Fafnir
Adept_Trickster
Fafnir
Level 121
God Stats
5W - 1L
1,797 SR
Queue Stats
112W - 120L
1,490 Elo+
Party 2
Sol
Sol
Ajsadowski22
Sol
Level 108
God Stats
13W - 12L
1,500 SR
Queue Stats
511W - 505L
1,410 Elo+
Solo
Artemis
Artemis
PandaxDaddy
Artemis
Level 80
God Stats
3W - 0L
1,385 SR
Queue Stats
94W - 98L
1,462 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Soul 3ater82
Ah Muzen Cab
Level 158
God Stats
4W - 2L
1,604 SR
Queue Stats
326W - 323L
1,438 Elo+
Solo
Ao Kuang
Ao Kuang
battlenerds
Ao Kuang
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,835 Elo+
Party 2
Team Averages
Level 116
1,557 SR
1,527 Elo+

VS

Team Averages
Level 104
1,487 SR
1,465 Elo+
Chiron
Chiron
Kikko09
Chiron
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 50L
1,566 Elo+
Solo
Ao Kuang
Ao Kuang
Nacho_Aldana01
Ao Kuang
Level 105
God Stats
1W - 3L
1,658 SR
Queue Stats
73W - 76L
1,440 Elo+
Party 1
Pele
Pele
SkintuckyRubbin
Pele
Level 160
God Stats
2W - 3L
1,707 SR
Queue Stats
207W - 211L
1,470 Elo+
Solo
Vulcan
Vulcan
TheCEUP
Vulcan
Level 96
God Stats
1W - 1L
1,264 SR
Queue Stats
91W - 97L
1,415 Elo+
Party 1
Sun Wukong
Sun Wukong
lfmv14122000
Sun Wukong
Level 109
God Stats
0W - 2L
1,306 SR
Queue Stats
23W - 42L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 25
14,102
783
15,166
21,285
33,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
9 / 5 / 17
14,017
779
20,989
16,917
7,724
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
PandaxDaddy
Artemis
20
10 / 5 / 18
13,552
753
25,872
21,286
9,785
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
Soul 3ater82
Ah Muzen Cab
20
9 / 4 / 20
13,878
771
21,821
17,564
8,774
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
battlenerds
Ao Kuang
19
7 / 7 / 12
13,126
729
11,732
19,567
9,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Kikko09
Chiron
17
2 / 9 / 6
11,002
611
13,356
19,905
6,671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
20
10 / 7 / 7
13,791
766
12,372
22,931
8,791
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
7 / 8 / 4
13,669
759
15,877
29,373
21,754
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Vulcan
TheCEUP
Vulcan
20
2 / 8 / 12
12,164
676
19,708
14,240
5,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
lfmv14122000
Sun Wukong
20
4 / 7 / 17
13,084
727
19,144
20,628
16,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
71
39
Kills
25
25
Deaths
39
92
Assists
46
Player
Kills
Deaths
Assists
KDA
W
4
4
25
4.13
W
9
5
17
3.5
L
Chiron
Kikko09
Chiron
2
9
6
0.56
L
Ao Kuang
10
7
7
1.93
W
Artemis
PandaxDaddy
Artemis
10
5
18
3.8
L
7
8
4
1.13
W
Ah Muzen Cab
Soul 3ater82
Ah Muzen Cab
9
4
20
4.75
L
Vulcan
TheCEUP
Vulcan
2
8
12
1
W
Ao Kuang
battlenerds
Ao Kuang
7
7
12
1.86
L
Sun Wukong
lfmv14122000
Sun Wukong
4
7
17
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,580
Damage
80,457
96,619
Taken
107,077
69,373
Mitigated
58,929
29,962
Healing
37,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,166
5,241
922
3,768
21,285
33,623
454
8,132
12,798
26,903
0
W
20,989
6,403
1,695
4,812
16,917
7,724
2,721
4,602
12,191
51,147
0
L
Chiron
Kikko09
Chiron
13,356
3,689
3,004
4,766
19,905
6,671
618
9,700
10,199
0
28,117
L
Ao Kuang
12,372
3,496
2,244
7,997
22,931
8,791
1,747
10,586
12,345
16,997
0
W
Artemis
PandaxDaddy
Artemis
25,872
10,810
464
6,367
21,286
9,785
1,869
7,525
13,531
0
55,808
L
15,877
1,657
1,701
11,660
29,373
21,754
721
11,676
17,697
0
46,599
W
Ah Muzen Cab
Soul 3ater82
Ah Muzen Cab
21,821
7,618
866
4,365
17,564
8,774
2,389
5,577
11,862
0
50,769
L
Vulcan
TheCEUP
Vulcan
19,708
4,557
495
783
14,240
5,118
639
7,094
7,146
45,348
0
W
Ao Kuang
battlenerds
Ao Kuang
11,732
3,083
1,266
5,437
19,567
9,467
756
6,244
13,021
19,207
1,777
L
Sun Wukong
lfmv14122000
Sun Wukong
19,144
3,220
997
3,785
20,628
16,595
103
7,911
12,717
0
34,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,675
Gold Earned
63,710
206
Minions Killed
196
0
Camps Cleared
0
1,540,988
Distance Traveled
1,471,072
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,102
783
22
1
0
326,373
0
W
Sol
14,017
779
75
4
0
296,022
0
L
Chiron
11,002
611
36
2
0
254,526
1
L
Ao Kuang
13,791
766
15
1
0
289,105
1
W
Artemis
13,552
753
46
3
0
283,541
0
L
Pele
13,669
759
53
3
0
270,593
0
W
Ah Muzen Cab
13,878
771
50
3
0
324,016
0
L
Vulcan
12,164
676
64
4
0
327,582
1
W
Ao Kuang
13,126
729
13
1
0
311,036
0
L
Sun Wukong
13,084
727
28
2
0
329,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role