Player Matchup

Cupid
Cupid
Destruyecuquits
Cupid
Level 62
God Stats
5W - 4L
1,562 SR
Queue Stats
89W - 73L
1,564 Elo+
Party 2
Ares
Ares
Salchipapita79
Ares
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 25L
1,589 Elo+
Party 2
Yu Huang
Yu Huang
YampY09xX
Yu Huang
Level 89
God Stats
1W - 2L
1,583 SR
Queue Stats
93W - 86L
1,574 Elo+
Party 2
Bellona
Bellona
Yampy2
Bellona
Level 11
God Stats
2W - 0L
1,590 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
tactico1996
Baron Samedi
Level 159
God Stats
1W - 0L
1,339 SR
Queue Stats
67W - 58L
1,549 Elo+
Party 2
Team Averages
Level 69
1,515 SR
1,555 Elo+

VS

Team Averages
Level 58
1,525 SR
1,551 Elo+
Tyr
Tyr
 
Tyr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
MedicinalHunter
Cupid
Level 99
God Stats
18W - 19L
1,475 SR
Queue Stats
404W - 361L
1,591 Elo+
Party 1
Ymir
Ymir
T0ASTYTAC0
Ymir
Level 4
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bakasura
Bakasura
Tohuvabohu
Bakasura
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
242W - 205L
1,553 Elo+
Party 1
Ah Puch
Ah Puch
raginyeti
Ah Puch
Level 94
God Stats
3W - 2L
1,855 SR
Queue Stats
67W - 51L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 3
7,181
898
1,956
2,391
1,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 5
6,450
806
3,746
6,964
5,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
YampY09xX
Yu Huang
13
3 / 1 / 4
7,100
888
3,051
3,934
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Yampy2
Bellona
12
0 / 0 / 6
6,957
870
2,421
5,225
3,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
tactico1996
Baron Samedi
13
2 / 0 / 5
6,979
872
4,181
4,038
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 3 / 0
5,848
731
1,221
4,570
2,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 0 / 1
5,996
750
4,921
3,083
1,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 3 / 0
5,613
702
1,803
6,366
4,145
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Tohuvabohu
Bakasura
11
0 / 0 / 1
5,483
685
900
2,746
1,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
raginyeti
Ah Puch
12
1 / 2 / 1
6,408
801
3,257
2,565
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
8
Kills
3
3
Deaths
8
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
3
0
0.33
W
2
0
3
3.5
L
1
0
1
1.5
W
1
2
5
1.75
L
0
3
0
0
L
Bakasura
Tohuvabohu
Bakasura
0
0
1
0.5
W
Yu Huang
YampY09xX
Yu Huang
3
1
4
5
W
Bellona
Yampy2
Bellona
0
0
6
3
L
Ah Puch
raginyeti
Ah Puch
1
2
1
0.75
W
Baron Samedi
tactico1996
Baron Samedi
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,355
Damage
12,102
22,552
Taken
19,330
12,697
Mitigated
9,473
8,333
Healing
2,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
1,221
412
0
185
4,570
2,271
0
2,683
1,770
0
3,494
W
1,956
1,050
591
1,342
2,391
1,006
2,816
691
1,700
0
20,194
L
4,921
869
99
766
3,083
1,035
0
2,128
887
0
20,656
W
3,746
353
0
1,313
6,964
5,271
1,100
563
6,211
8,355
0
L
1,803
261
0
96
6,366
4,145
0
2,840
3,496
9,043
0
L
Bakasura
Tohuvabohu
Bakasura
900
800
0
875
2,746
1,061
0
1,384
1,333
0
5,056
W
Yu Huang
YampY09xX
Yu Huang
3,051
435
0
541
3,934
1,438
2,170
1,447
2,487
22,025
0
W
Bellona
Yampy2
Bellona
2,421
464
1,158
1,137
5,225
3,000
213
1,163
4,062
0
8,990
L
Ah Puch
raginyeti
Ah Puch
3,257
0
0
140
2,565
961
0
1,673
866
21,082
0
W
Baron Samedi
tactico1996
Baron Samedi
4,181
252
1,012
1,239
4,038
1,982
1,675
1,196
2,809
23,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,667
Gold Earned
29,348
167
Minions Killed
121
0
Camps Cleared
0
845,193
Distance Traveled
718,684
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,848
731
7
1
0
134,904
0
W
Cupid
7,181
898
59
7
0
164,400
2
L
Cupid
5,996
750
34
4
0
158,162
2
W
Ares
6,450
806
7
1
0
139,825
0
L
Ymir
5,613
702
13
2
0
121,300
0
L
Bakasura
5,483
685
13
2
0
169,740
0
W
Yu Huang
7,100
888
43
5
0
167,372
1
W
Bellona
6,957
870
19
2
0
209,598
1
L
Ah Puch
6,408
801
54
7
0
134,578
0
W
Baron Samedi
6,979
872
39
5
0
163,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role