Player Matchup

Thanatos
Thanatos
CH34KC14PP3R367
Thanatos
Level 103
God Stats
4W - 5L
1,577 SR
Queue Stats
28W - 26L
1,532 Elo+
Party 2
Hachiman
Hachiman
CHzhava
Hachiman
Level 138
God Stats
2W - 5L
1,500 SR
Queue Stats
299W - 270L
1,478 Elo+
Solo
Osiris
Osiris
DramaticLeech12
Osiris
Level 120
God Stats
5W - 5L
1,650 SR
Queue Stats
305W - 290L
1,526 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Grominator99
Morgan Le Fay
Level 79
God Stats
6W - 6L
1,477 SR
Queue Stats
18W - 22L
1,484 Elo+
Party 2
Sylvanus
Sylvanus
orlandoboys
Sylvanus
Level 120
God Stats
5W - 6L
1,570 SR
Queue Stats
408W - 380L
1,535 Elo+
Solo
Team Averages
Level 112
1,555 SR
1,511 Elo+

VS

Team Averages
Level 86
1,511 SR
1,497 Elo+
Bastet
Bastet
DTeeLace
Bastet
Level 49
God Stats
4W - 1L
1,560 SR
Queue Stats
98W - 82L
1,671 Elo+
Solo
Tyr
Tyr
DarKray-308
Tyr
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
234W - 257L
1,450 Elo+
Party 1
Ullr
Ullr
EL_KARMA321
Ullr
Level 95
God Stats
22W - 40L
1,394 SR
Queue Stats
293W - 334L
1,348 Elo+
Party 1
Ymir
Ymir
Onyx Macboy
Ymir
Level 47
God Stats
15W - 8L
1,489 SR
Queue Stats
174W - 167L
1,432 Elo+
Solo
Nox
Nox
Xx_SanZuca_xX
Nox
Level 88
God Stats
3W - 0L
1,611 SR
Queue Stats
46W - 55L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
7 / 5 / 7
9,582
399
10,690
13,038
3,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
CHzhava
Hachiman
13
5 / 8 / 3
9,393
391
13,717
18,039
7,225
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 2 / 1
13,240
552
8,955
12,215
15,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Grominator99
Morgan Le Fay
12
2 / 10 / 2
9,052
377
8,922
16,210
5,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
orlandoboys
Sylvanus
13
1 / 5 / 6
9,084
379
7,631
15,708
12,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DTeeLace
Bastet
20
11 / 6 / 7
15,335
639
20,501
25,035
10,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 5 / 7
12,450
519
8,799
17,358
20,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

18
3 / 2 / 12
11,979
499
9,226
15,161
4,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 4 / 5
12,676
528
12,813
19,724
10,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
5 / 3 / 9
12,382
516
7,773
11,387
4,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
70
18
Kills
30
30
Deaths
20
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Thanatos
7
5
7
2.1
L
Hachiman
CHzhava
Hachiman
5
8
3
0.81
W
Bastet
DTeeLace
Bastet
11
6
7
2.42
W
5
5
7
1.7
L
3
2
1
1.75
W
3
2
12
4.5
L
Morgan Le Fay
Grominator99
Morgan Le Fay
2
10
2
0.3
W
6
4
5
2.13
W
5
3
9
3.17
L
Sylvanus
orlandoboys
Sylvanus
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,915
Damage
59,112
75,210
Taken
88,665
44,120
Mitigated
50,238
20,305
Healing
23,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
10,690
2,352
0
6,805
13,038
3,403
0
3,429
9,609
0
24,586
L
Hachiman
CHzhava
Hachiman
13,717
7,630
0
2,020
18,039
7,225
240
6,265
11,774
0
44,434
W
Bastet
DTeeLace
Bastet
20,501
6,936
0
10,579
25,035
10,403
8,725
4,516
20,251
0
116,603
W
8,799
903
0
3,990
17,358
20,768
1,471
1,941
15,338
11,178
50,896
L
8,955
3,569
0
6,143
12,215
15,379
529
1,380
10,835
0
109,839
W
9,226
2,080
0
586
15,161
4,445
3,221
2,322
12,147
0
79,344
L
Morgan Le Fay
Grominator99
Morgan Le Fay
8,922
64
0
1,086
16,210
5,261
0
5,802
10,408
35,438
0
W
12,813
2,508
267
7,641
19,724
10,077
1,257
4,531
13,617
67,018
0
W
7,773
113
0
340
11,387
4,545
1,257
1,562
9,557
82,476
0
L
Sylvanus
orlandoboys
Sylvanus
7,631
2,605
860
3,391
15,708
12,852
129
5,595
10,113
23,817
8,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,351
Gold Earned
64,822
426
Minions Killed
601
0
Camps Cleared
0
1,674,454
Distance Traveled
2,408,170
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,582
399
34
1
0
326,908
4
L
Hachiman
9,393
391
59
2
0
323,595
5
W
Bastet
15,335
639
177
7
0
507,036
0
W
Tyr
12,450
519
97
4
0
491,224
1
L
Osiris
13,240
552
213
9
0
480,359
2
W
Ullr
11,979
499
103
4
0
505,989
3
L
Morgan Le Fay
9,052
377
65
3
0
277,687
4
W
Ymir
12,676
528
111
5
0
413,123
0
W
Nox
12,382
516
113
5
0
490,798
3
L
Sylvanus
9,084
379
55
2
0
265,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role