Player Matchup

Chaac
Chaac
DamperBaton926
Chaac
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,352 Elo+
Party 1
Ah Puch
Ah Puch
Felix_A115
Ah Puch
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 44L
1,496 Elo+
Solo
Nu Wa
Nu Wa
Ianweabs
Nu Wa
Level 124
God Stats
3W - 2L
1,358 SR
Queue Stats
234W - 229L
1,574 Elo+
Party 1
Hades
Hades
Lizard4head
Hades
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,587 Elo+
Party 1
Mulan
Mulan
TheJwyatt
Mulan
Level 126
God Stats
6W - 1L
1,331 SR
Queue Stats
102W - 72L
1,608 Elo+
Party 1
Team Averages
Level 71
1,438 SR
1,523 Elo+

VS

Team Averages
Level 43
1,383 SR
1,525 Elo+
He Bo
He Bo
Bardielps
He Bo
Level 29
God Stats
0W - 3L
1,166 SR
Queue Stats
53W - 58L
1,413 Elo+
Solo
Thor
Thor
BussyFillingUwU
Thor
Level 128
God Stats
0W - 2L
1,248 SR
Queue Stats
73W - 61L
1,527 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IYB_Dracot
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,500 Elo+
Solo
Ravana
Ravana
Satansrightnip
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,500 Elo+
Party 2
Artio
Artio
lVlrsLeaf18
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 22
10,228
852
11,257
13,769
16,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Felix_A115
Ah Puch
16
3 / 2 / 24
9,830
819
14,042
8,296
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
Ianweabs
Nu Wa
17
8 / 4 / 19
10,766
897
12,922
7,754
3,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 3 / 15
9,842
820
7,308
9,911
4,947
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
TheJwyatt
Mulan
20
19 / 3 / 14
12,439
1,037
17,531
15,634
15,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bardielps
He Bo
15
1 / 8 / 7
8,603
717
15,115
11,176
3,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 8 / 4
9,936
828
10,966
13,418
7,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
IYB_Dracot
Tsukuyomi
12
1 / 11 / 2
8,022
669
3,914
14,685
5,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 7 / 5
8,878
740
7,372
15,121
7,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 7 / 9
9,024
752
2,795
17,554
16,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
41
41
Kills
14
15
Deaths
41
94
Assists
27
Player
Kills
Deaths
Assists
KDA
L
He Bo
Bardielps
He Bo
1
8
7
0.56
L
7
8
4
1.13
W
7
3
22
6
W
Ah Puch
Felix_A115
Ah Puch
3
2
24
7.5
L
Tsukuyomi
IYB_Dracot
Tsukuyomi
1
11
2
0.18
W
Nu Wa
Ianweabs
Nu Wa
8
4
19
4.38
W
4
3
15
3.83
L
3
7
5
0.79
W
Mulan
TheJwyatt
Mulan
19
3
14
8.67
L
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,060
Damage
40,162
55,364
Taken
71,954
42,606
Mitigated
40,205
16,098
Healing
7,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Bardielps
He Bo
15,115
485
121
1,599
11,176
3,878
163
5,206
5,815
29,352
0
L
10,966
1,549
319
1,259
13,418
7,702
721
6,348
6,853
0
20,172
W
11,257
1,962
210
2,893
13,769
16,156
35
4,396
9,262
0
20,245
W
Ah Puch
Felix_A115
Ah Puch
14,042
774
808
3,517
8,296
2,499
1,219
3,295
4,884
18,671
0
L
Tsukuyomi
IYB_Dracot
Tsukuyomi
3,914
461
0
1,093
14,685
5,028
0
4,830
9,269
0
11,613
W
Nu Wa
Ianweabs
Nu Wa
12,922
3,223
651
359
7,754
3,202
1,849
1,162
6,492
27,158
0
W
7,308
1,823
930
2,268
9,911
4,947
1,034
4,165
5,642
14,778
0
L
7,372
1,228
10
2,387
15,121
7,080
504
7,566
7,189
0
12,985
W
Mulan
TheJwyatt
Mulan
17,531
1,773
259
4,203
15,634
15,802
1,015
4,892
10,488
0
36,595
L
2,795
681
275
693
17,554
16,517
0
10,322
6,682
5,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,105
Gold Earned
44,463
116
Minions Killed
70
0
Camps Cleared
0
1,113,998
Distance Traveled
935,121
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,603
717
23
2
0
202,802
1
L
Thor
9,936
828
19
2
0
186,299
0
W
Chaac
10,228
852
20
2
0
225,929
1
W
Ah Puch
9,830
819
12
1
0
261,589
2
L
Tsukuyomi
8,022
669
12
1
0
141,292
1
W
Nu Wa
10,766
897
26
2
0
191,829
1
W
Hades
9,842
820
19
2
0
190,351
0
L
Ravana
8,878
740
13
1
0
212,284
2
W
Mulan
12,439
1,037
39
3
0
244,300
0
L
Artio
9,024
752
3
0
0
192,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role