Player Matchup

Nemesis
Nemesis
BunofFae
Nemesis
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 84L
1,342 Elo+
Party 1
Mulan
Mulan
Dah Bush Wookie
Mulan
Level 126
God Stats
2W - 5L
1,564 SR
Queue Stats
21W - 35L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
Lonely Escaped
Cthulhu
Level 160
God Stats
1W - 2L
1,549 SR
Queue Stats
49W - 72L
1,280 Elo+
Party 1
Izanami
Izanami
SalsmHawki
Izanami
Level 107
God Stats
7W - 4L
1,461 SR
Queue Stats
13W - 13L
1,447 Elo+
Party 1
Baron Samedi
Baron Samedi
WakeofaDream
Baron Samedi
Level 108
God Stats
6W - 5L
1,608 SR
Queue Stats
13W - 15L
1,396 Elo+
Party 1
Team Averages
Level 131
1,536 SR
1,371 Elo+

VS

Team Averages
Level 118
1,441 SR
1,450 Elo+
Amaterasu
Amaterasu
GUILLE1310
Amaterasu
Level 108
God Stats
21W - 13L
1,508 SR
Queue Stats
167W - 222L
1,407 Elo+
Party 2
Sylvanus
Sylvanus
Grandru
Sylvanus
Level 129
God Stats
11W - 6L
1,337 SR
Queue Stats
167W - 186L
1,548 Elo+
Solo
Sol
Sol
creamin
Sol
Level 107
God Stats
3W - 13L
1,473 SR
Queue Stats
72W - 95L
1,460 Elo+
Solo
Hel
Hel
nowereon397
Hel
Level 128
God Stats
47W - 62L
1,389 SR
Queue Stats
364W - 453L
1,409 Elo+
Party 2
Poseidon
Poseidon
thecroftinator
Poseidon
Level 117
God Stats
20W - 19L
1,497 SR
Queue Stats
451W - 501L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BunofFae
Nemesis
11
2 / 4 / 3
6,283
571
3,224
9,328
2,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 1 / 0
6,884
626
6,634
7,678
5,073
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

8
1 / 1 / 2
5,389
490
6,392
10,140
4,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
SalsmHawki
Izanami
12
0 / 1 / 2
6,372
579
2,665
4,768
1,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Baron Samedi
WakeofaDream
Baron Samedi
9
0 / 2 / 0
4,871
443
2,228
5,788
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GUILLE1310
Amaterasu
12
3 / 1 / 0
6,776
616
4,261
8,363
6,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
Grandru
Sylvanus
9
0 / 1 / 3
5,594
509
3,236
6,649
3,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
11
0 / 1 / 1
5,956
541
2,896
5,378
1,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 0 / 3
6,446
586
6,272
4,965
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
12
4 / 2 / 3
6,815
620
5,203
6,375
1,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
5
Kills
9
9
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BunofFae
Nemesis
2
4
3
0.88
L
2
1
0
2
W
Amaterasu
GUILLE1310
Amaterasu
3
1
0
3
W
Sylvanus
Grandru
Sylvanus
0
1
3
1.5
L
1
1
2
2
L
Izanami
SalsmHawki
Izanami
0
1
2
1
L
Baron Samedi
WakeofaDream
Baron Samedi
0
2
0
0
W
Sol
0
1
1
0.5
W
2
0
3
3.5
W
Poseidon
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,143
Damage
21,868
37,702
Taken
31,730
15,929
Mitigated
13,825
15,812
Healing
16,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BunofFae
Nemesis
3,224
1,355
0
3,415
9,328
2,674
164
4,387
4,941
0
31,799
L
6,634
1,636
0
3,167
7,678
5,073
0
762
6,916
0
41,594
W
Amaterasu
GUILLE1310
Amaterasu
4,261
2,938
0
4,415
8,363
6,268
0
360
8,003
0
38,537
W
Sylvanus
Grandru
Sylvanus
3,236
1,164
998
3,252
6,649
3,226
0
3,284
3,365
16,918
0
L
6,392
729
80
3,798
10,140
4,897
0
5,886
4,254
16,192
0
L
Izanami
SalsmHawki
Izanami
2,665
1,996
0
2,688
4,768
1,347
0
2,172
2,596
0
46,074
L
Baron Samedi
WakeofaDream
Baron Samedi
2,228
0
873
1,791
5,788
1,938
0
4,400
1,388
22,119
0
W
Sol
2,896
1,687
0
3,020
5,378
1,185
0
1,387
3,991
38,723
0
W
6,272
133
348
1,948
4,965
1,561
526
2,181
2,784
42,329
0
W
Poseidon
5,203
967
0
2,884
6,375
1,585
0
1,408
4,967
34,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,799
Gold Earned
31,587
322
Minions Killed
335
0
Camps Cleared
0
1,086,365
Distance Traveled
1,085,553
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,283
571
72
7
0
230,211
1
L
Mulan
6,884
626
93
8
0
221,485
3
W
Amaterasu
6,776
616
80
7
0
216,869
0
W
Sylvanus
5,594
509
26
2
0
201,835
0
L
Cthulhu
5,389
490
16
1
0
233,741
5
L
Izanami
6,372
579
98
9
0
196,219
0
L
Baron Samedi
4,871
443
43
4
0
204,709
1
W
Sol
5,956
541
86
8
0
198,640
0
W
Hel
6,446
586
73
7
0
221,737
2
W
Poseidon
6,815
620
70
6
0
246,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role