Player Matchup

Bastet
Bastet
 
Bastet
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Btaat
Izanami
Level 25
God Stats
50W - 72L
1,383 SR
Queue Stats
204W - 253L
1,305 Elo+
Party 1
Athena
Athena
Gamer9999022
Athena
Level 79
God Stats
1W - 6L
1,307 SR
Queue Stats
71W - 77L
1,352 Elo+
Solo
Merlin
Merlin
Shadow_Kill29
Merlin
Level 58
God Stats
14W - 21L
1,272 SR
Queue Stats
26W - 41L
1,251 Elo+
Solo
Zhong Kui
Zhong Kui
YouAreBad6911
Zhong Kui
Level 55
God Stats
23W - 41L
1,383 SR
Queue Stats
322W - 361L
1,355 Elo+
Party 1
Team Averages
Level 56
1,369 SR
1,353 Elo+

VS

Team Averages
Level 80
1,610 SR
1,499 Elo+
Mercury
Mercury
Abo_TaHa_PS
Mercury
Level 145
God Stats
1W - 0L
1,866 SR
Queue Stats
80W - 63L
1,548 Elo+
Party 2
Mulan
Mulan
FiLiPpO1003
Mulan
Level 64
God Stats
30W - 24L
1,602 SR
Queue Stats
135W - 105L
1,466 Elo+
Solo
Kumbhakarna
Kumbhakarna
Vb36h
Kumbhakarna
Level 24
God Stats
2W - 0L
1,691 SR
Queue Stats
67W - 34L
1,743 Elo+
Party 2
Anubis
Anubis
YahiaWes
Anubis
Level 86
God Stats
8W - 4L
1,390 SR
Queue Stats
15W - 17L
1,239 Elo+
Solo
Jing Wei
Jing Wei
kku__
Jing Wei
Level 79
God Stats
4W - 5L
1,500 SR
Queue Stats
28W - 22L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
3 / 3 / 1
6,102
555
3,611
6,757
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Btaat
Izanami
10
0 / 0 / 0
5,601
509
898
2,142
654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Athena
9
2 / 1 / 1
6,040
549
2,800
6,611
5,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

8
0 / 3 / 3
4,989
454
4,342
4,539
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
YouAreBad6911
Zhong Kui
1
0 / 0 / 0
3,734
339
0
117
20
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Abo_TaHa_PS
Mercury
12
4 / 2 / 2
7,144
649
3,944
8,282
2,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 1 / 2
6,524
593
2,595
5,358
5,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
Vb36h
Kumbhakarna
8
0 / 0 / 4
5,508
501
900
7,346
4,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
YahiaWes
Anubis
10
1 / 3 / 5
6,217
565
3,231
6,466
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
kku__
Jing Wei
11
1 / 0 / 0
6,385
580
1,735
1,605
458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
7
7
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
3
1
1.17
W
Mercury
Abo_TaHa_PS
Mercury
4
2
2
2.5
L
Izanami
Btaat
Izanami
0
0
0
0
W
1
1
2
2
L
Athena
2
1
1
2.5
L
0
3
3
0.5
W
Kumbhakarna
Vb36h
Kumbhakarna
0
0
4
2
W
Anubis
YahiaWes
Anubis
1
3
5
1.17
L
Zhong Kui
YouAreBad6911
Zhong Kui
0
0
0
0
W
Jing Wei
kku__
Jing Wei
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,651
Damage
12,405
20,166
Taken
29,057
8,583
Mitigated
15,540
4,730
Healing
5,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,611
802
0
2,352
6,757
1,755
0
1,180
5,373
0
26,594
W
Mercury
Abo_TaHa_PS
Mercury
3,944
1,357
0
389
8,282
2,668
0
1,436
6,846
0
46,687
L
Izanami
Btaat
Izanami
898
582
14
789
2,142
654
0
292
1,810
0
30,800
W
2,595
135
22
1,557
5,358
5,439
1,376
1,035
4,323
0
30,921
L
Athena
2,800
440
7
1,458
6,611
5,028
0
1,052
5,462
16,224
0
L
4,342
196
0
110
4,539
1,126
160
1,289
3,134
23,217
0
W
Kumbhakarna
Vb36h
Kumbhakarna
900
474
0
797
7,346
4,435
25
2,075
5,271
5,440
0
W
Anubis
YahiaWes
Anubis
3,231
292
0
1,448
6,466
2,540
270
2,459
4,007
27,662
0
L
Zhong Kui
YouAreBad6911
Zhong Kui
0
0
0
0
117
20
0
0
117
509
0
W
Jing Wei
kku__
Jing Wei
1,735
1,152
0
1,237
1,605
458
0
137
1,468
0
35,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,466
Gold Earned
31,778
201
Minions Killed
349
0
Camps Cleared
0
901,007
Distance Traveled
1,126,584
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,102
555
56
5
0
255,533
0
W
Mercury
7,144
649
89
8
0
265,802
0
L
Izanami
5,601
509
78
7
0
196,488
4
W
Mulan
6,524
593
96
9
0
201,207
0
L
Athena
6,040
549
32
3
0
219,839
0
L
Merlin
4,989
454
31
3
0
201,473
0
W
Kumbhakarna
5,508
501
13
1
0
212,903
0
W
Anubis
6,217
565
65
6
0
218,378
5
L
Zhong Kui
3,734
339
4
0
0
27,674
1
W
Jing Wei
6,385
580
86
8
0
228,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role