Player Matchup

Ymir
Ymir
 
Ymir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Bootyhunter903
Cliodhna
Level 129
God Stats
19W - 15L
1,606 SR
Queue Stats
257W - 246L
1,526 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
EngelCreed
Morgan Le Fay
Level 125
God Stats
7W - 2L
1,797 SR
Queue Stats
121W - 85L
1,568 Elo+
Solo
Heimdallr
Heimdallr
KingDet_
Heimdallr
Level 144
God Stats
1W - 2L
1,371 SR
Queue Stats
135W - 136L
1,553 Elo+
Party 1
Chaac
Chaac
LordPrimordeus
Chaac
Level 66
God Stats
10W - 7L
1,486 SR
Queue Stats
138W - 168L
1,444 Elo+
Party 2
Team Averages
Level 109
1,552 SR
1,518 Elo+

VS

Team Averages
Level 131
1,649 SR
1,547 Elo+
Yu Huang
Yu Huang
Claizen125
Yu Huang
Level 144
God Stats
22W - 9L
1,637 SR
Queue Stats
105W - 96L
1,562 Elo+
Solo
Jormungandr
Jormungandr
Killem Wallace
Jormungandr
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
406W - 427L
1,474 Elo+
Solo
Charybdis
Charybdis
MLBPhillies26
Charybdis
Level 108
God Stats
9W - 9L
1,785 SR
Queue Stats
55W - 65L
1,495 Elo+
Solo
Mulan
Mulan
QueenMothra
Mulan
Level 115
God Stats
0W - 3L
1,813 SR
Queue Stats
8W - 10L
1,736 Elo+
Solo
Vulcan
Vulcan
psychorem
Vulcan
Level 142
God Stats
354W - 315L
1,509 SR
Queue Stats
525W - 565L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
0 / 2 / 6
9,654
743
3,276
15,678
7,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cliodhna
17
4 / 0 / 5
9,761
751
7,319
8,895
3,720
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
EngelCreed
Morgan Le Fay
16
2 / 1 / 8
9,279
714
8,645
9,836
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
KingDet_
Heimdallr
18
6 / 0 / 4
10,560
812
8,250
6,847
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 1 / 6
9,483
729
7,082
14,092
10,963
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Claizen125
Yu Huang
16
1 / 2 / 2
9,081
699
11,306
6,114
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Killem Wallace
Jormungandr
15
0 / 3 / 4
9,121
702
7,679
10,150
10,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
MLBPhillies26
Charybdis
15
2 / 3 / 1
8,944
688
8,081
7,534
2,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 0
8,233
633
6,482
12,121
12,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vulcan
psychorem
Vulcan
15
0 / 3 / 3
8,388
645
8,167
6,516
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
15
Kills
4
4
Deaths
15
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
2
6
1.5
W
Cliodhna
4
0
5
6.5
L
Yu Huang
Claizen125
Yu Huang
1
2
2
1
W
Morgan Le Fay
EngelCreed
Morgan Le Fay
2
1
8
6
L
Jormungandr
Killem Wallace
Jormungandr
0
3
4
0.67
W
Heimdallr
KingDet_
Heimdallr
6
0
4
8
W
3
1
6
6
L
Charybdis
MLBPhillies26
Charybdis
2
3
1
0.83
L
1
4
0
0.25
L
Vulcan
psychorem
Vulcan
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,572
Damage
41,715
55,348
Taken
42,435
28,844
Mitigated
29,875
17,618
Healing
7,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,276
269
2,285
2,441
15,678
7,785
64
9,245
6,107
21,402
0
W
Cliodhna
7,319
510
0
3,238
8,895
3,720
552
2,253
6,502
0
27,257
L
Yu Huang
Claizen125
Yu Huang
11,306
217
96
937
6,114
2,073
0
1,355
4,759
48,920
0
W
Morgan Le Fay
EngelCreed
Morgan Le Fay
8,645
735
108
2,174
9,836
3,386
1,193
5,778
3,835
33,658
0
L
Jormungandr
Killem Wallace
Jormungandr
7,679
1,057
199
1,992
10,150
10,217
0
2,441
7,709
33,490
0
W
Heimdallr
KingDet_
Heimdallr
8,250
2,556
0
2,563
6,847
2,990
1,060
2,985
3,784
0
41,014
W
7,082
538
0
4,809
14,092
10,963
854
6,503
7,247
0
33,703
L
Charybdis
MLBPhillies26
Charybdis
8,081
4,367
0
435
7,534
2,544
0
1,213
6,320
0
24,902
L
6,482
179
0
3,403
12,121
12,733
19
3,970
8,137
95
15,217
L
Vulcan
psychorem
Vulcan
8,167
3,752
0
178
6,516
2,308
0
2,942
3,574
26,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,737
Gold Earned
43,767
279
Minions Killed
236
0
Camps Cleared
0
1,361,934
Distance Traveled
1,279,238
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,654
743
40
3
0
262,004
0
W
Cliodhna
9,761
751
48
4
0
282,597
5
L
Yu Huang
9,081
699
88
7
0
265,096
2
W
Morgan Le Fay
9,279
714
47
4
0
283,550
4
L
Jormungandr
9,121
702
36
3
0
247,709
3
W
Heimdallr
10,560
812
76
6
0
252,932
3
W
Chaac
9,483
729
68
5
0
280,851
6
L
Charybdis
8,944
688
45
3
0
217,324
2
L
Mulan
8,233
633
23
2
0
236,030
2
L
Vulcan
8,388
645
44
3
0
313,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role