Player Matchup

Eset
Eset
 
Eset
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
BColombo
King Arthur
Level 88
God Stats
3W - 1L
1,505 SR
Queue Stats
25W - 26L
1,446 Elo+
Party 1
Susano
Susano
Batetto
Susano
Level 42
God Stats
2W - 1L
1,266 SR
Queue Stats
51W - 44L
1,403 Elo+
Party 1
Horus
Horus
DarkScorpionBR
Horus
Level 45
God Stats
10W - 6L
1,679 SR
Queue Stats
66W - 80L
1,390 Elo+
Party 1
Skadi
Skadi
GoldenCrowVCR
Skadi
Level 78
God Stats
9W - 6L
1,550 SR
Queue Stats
64W - 68L
1,416 Elo+
Party 1
Team Averages
Level 82
1,500 SR
1,431 Elo+

VS

Team Averages
Level 60
1,646 SR
1,473 Elo+
Da Ji
Da Ji
Andregame007
Da Ji
Level 68
God Stats
5W - 3L
1,894 SR
Queue Stats
22W - 32L
1,421 Elo+
Party 2
Sol
Sol
GL-yJOAOZINHO
Sol
Level 38
God Stats
4W - 4L
1,801 SR
Queue Stats
111W - 106L
1,710 Elo+
Party 2
Serqet
Serqet
Pedrin_Pistola
Serqet
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,377 Elo+
Solo
Cu Chulainn
Cu Chulainn
apha21
Cu Chulainn
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,471 Elo+
Party 2
Gilgamesh
Gilgamesh
jhowthay
Gilgamesh
Level 85
God Stats
11W - 11L
1,532 SR
Queue Stats
127W - 126L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
9 / 2 / 5
7,704
700
9,320
5,225
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
BColombo
King Arthur
12
4 / 3 / 3
6,967
633
5,193
5,937
4,372
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Susano
Batetto
Susano
13
7 / 3 / 5
7,745
704
8,613
9,410
3,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 1 / 7
6,515
592
2,815
8,336
6,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

10
3 / 2 / 6
6,006
546
9,389
6,980
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 2
7,029
639
4,547
8,060
2,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 5 / 2
5,929
539
4,498
7,371
1,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 3 / 3
6,101
555
2,038
9,174
4,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
apha21
Cu Chulainn
10
2 / 5 / 3
5,945
540
5,692
9,628
5,135
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
jhowthay
Gilgamesh
9
0 / 6 / 6
5,666
515
4,618
11,571
3,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
26
Kills
10
11
Deaths
26
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
9
2
5
5.75
L
4
7
2
0.71
W
King Arthur
BColombo
King Arthur
4
3
3
1.83
W
Susano
Batetto
Susano
7
3
5
3.17
W
3
1
7
6.5
L
2
5
2
0.6
W
3
2
6
3
L
2
3
3
1.17
L
Cu Chulainn
apha21
Cu Chulainn
2
5
3
0.7
L
Gilgamesh
jhowthay
Gilgamesh
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,330
Damage
21,393
35,888
Taken
45,804
17,180
Mitigated
17,863
11,453
Healing
7,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
9,320
827
42
1,023
5,225
1,575
200
232
4,993
40,034
0
L
4,547
1,092
0
319
8,060
2,975
0
3,094
4,966
0
20,722
W
King Arthur
BColombo
King Arthur
5,193
1,148
0
630
5,937
4,372
191
428
5,491
0
30,326
W
Susano
Batetto
Susano
8,613
2,141
0
3,581
9,410
3,048
0
607
8,701
0
45,008
W
2,815
1,004
1,705
3,158
8,336
6,088
160
1,969
6,265
0
9,495
L
4,498
1,232
0
2,249
7,371
1,316
0
1,187
6,184
24,791
0
W
9,389
5,097
0
1,314
6,980
2,097
537
2,113
4,777
0
35,526
L
2,038
182
0
2,012
9,174
4,577
0
2,126
7,048
0
8,154
L
Cu Chulainn
apha21
Cu Chulainn
5,692
969
0
1,151
9,628
5,135
149
1,608
8,020
2,523
23,785
L
Gilgamesh
jhowthay
Gilgamesh
4,618
1,442
0
1,278
11,571
3,860
288
1,305
10,266
0
21,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,937
Gold Earned
30,670
303
Minions Killed
189
0
Camps Cleared
0
1,173,144
Distance Traveled
1,093,905
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,704
700
82
7
0
236,637
3
L
Da Ji
7,029
639
42
4
0
224,600
0
W
King Arthur
6,967
633
67
6
0
234,457
5
W
Susano
7,745
704
80
7
0
261,735
2
W
Horus
6,515
592
17
2
0
228,186
3
L
Sol
5,929
539
51
5
0
207,145
3
W
Skadi
6,006
546
57
5
0
212,129
3
L
Serqet
6,101
555
10
1
0
242,418
2
L
Cu Chulainn
5,945
540
49
4
0
213,419
1
L
Gilgamesh
5,666
515
37
3
0
206,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role