Player Matchup

Fenrir
Fenrir
DASHNJ
Fenrir
Level 88
God Stats
1W - 4L
1,492 SR
Queue Stats
19W - 17L
1,547 Elo+
Party 2
Ah Puch
Ah Puch
HikingCoyote
Ah Puch
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
imdahhero
Hou Yi
Level 88
God Stats
1W - 3L
1,282 SR
Queue Stats
17W - 15L
1,547 Elo+
Party 2
Team Averages
Level 88
1,425 SR
1,531 Elo+

VS

Team Averages
Level 119
1,593 SR
1,685 Elo+
Discordia
Discordia
BlackDrunkKoala
Discordia
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,549 Elo+
Party 1
Medusa
Medusa
Fajitarius
Medusa
Level 88
God Stats
3W - 2L
1,779 SR
Queue Stats
32W - 21L
1,661 Elo+
Party 1
Cthulhu
Cthulhu
Planesrunner
Cthulhu
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 0L
1,845 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DASHNJ
Fenrir
15
3 / 5 / 7
12,114
673
7,030
15,672
5,105
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
HikingCoyote
Ah Puch
14
2 / 9 / 3
10,670
593
8,847
14,079
3,181
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
imdahhero
Hou Yi
18
7 / 5 / 3
12,801
711
15,395
17,377
5,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BlackDrunkKoala
Discordia
18
8 / 5 / 8
13,258
737
15,204
11,385
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Fajitarius
Medusa
19
7 / 2 / 8
13,479
749
19,508
14,296
5,633
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Planesrunner
Cthulhu
16
4 / 5 / 9
12,144
675
8,112
19,234
22,912
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
12
Kills
19
19
Deaths
12
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Discordia
BlackDrunkKoala
Discordia
8
5
8
2.4
L
Fenrir
DASHNJ
Fenrir
3
5
7
1.3
W
Medusa
Fajitarius
Medusa
7
2
8
5.5
L
Ah Puch
HikingCoyote
Ah Puch
2
9
3
0.39
W
Cthulhu
Planesrunner
Cthulhu
4
5
9
1.7
L
Hou Yi
imdahhero
Hou Yi
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,272
Damage
42,824
47,128
Taken
44,915
13,452
Mitigated
32,342
4,959
Healing
9,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BlackDrunkKoala
Discordia
15,204
585
0
1,038
11,385
3,797
1,124
2,881
8,504
48,000
0
L
Fenrir
DASHNJ
Fenrir
7,030
1,559
0
2,430
15,672
5,105
0
5,018
10,654
0
16,753
W
Medusa
Fajitarius
Medusa
19,508
11,986
0
6,020
14,296
5,633
2,154
3,907
10,389
0
85,309
L
Ah Puch
HikingCoyote
Ah Puch
8,847
167
0
1,117
14,079
3,181
0
8,573
5,506
33,694
0
W
Cthulhu
Planesrunner
Cthulhu
8,112
153
243
2,467
19,234
22,912
138
3,397
15,837
24,075
0
L
Hou Yi
imdahhero
Hou Yi
15,395
5,729
0
1,412
17,377
5,166
0
10,047
7,330
0
58,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,585
Gold Earned
38,881
167
Minions Killed
208
3
Camps Cleared
12
907,430
Distance Traveled
930,601
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,258
737
59
3
4
303,936
4
L
Fenrir
12,114
673
19
1
1
297,361
4
W
Medusa
13,479
749
103
6
7
320,318
0
L
Ah Puch
10,670
593
48
3
0
289,991
6
W
Cthulhu
12,144
675
46
3
1
306,347
4
L
Hou Yi
12,801
711
100
6
2
320,078
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role