Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
BROMANCE666
Chronos
Level 100
God Stats
15W - 12L
1,418 SR
Queue Stats
32W - 27L
1,488 Elo+
Solo
Chang'e
Chang'e
Magiclol2010
Chang'e
Level 26
God Stats
1W - 2L
1,494 SR
Queue Stats
3W - 3L
1,422 Elo+
Party 1
Zhong Kui
Zhong Kui
RaexS
Zhong Kui
Level 41
God Stats
0W - 2L
1,382 SR
Queue Stats
69W - 72L
1,268 Elo+
Party 3
Achilles
Achilles
xDillxn
Achilles
Level 28
God Stats
5W - 12L
1,384 SR
Queue Stats
51W - 63L
1,232 Elo+
Party 3
Team Averages
Level 53
1,436 SR
1,382 Elo+

VS

Team Averages
Level 66
1,500 SR
1,397 Elo+
Charybdis
Charybdis
 
Charybdis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CannibalThrillz
Ah Muzen Cab
Level 52
God Stats
37W - 21L
1,611 SR
Queue Stats
105W - 108L
1,344 Elo+
Party 4
Yemoja
Yemoja
CreamyMocha
Yemoja
Level 99
God Stats
1W - 3L
1,387 SR
Queue Stats
31W - 38L
1,453 Elo+
Party 2
Nemesis
Nemesis
Lyoah
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,341 Elo+
Party 2
Yu Huang
Yu Huang
Vykingik
Yu Huang
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 43L
1,348 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
2 / 1 / 1
4,663
666
1,915
3,866
1,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chronos
BROMANCE666
Chronos
7
1 / 0 / 0
4,145
592
1,689
1,540
293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chang'e
Magiclol2010
Chang'e
7
0 / 0 / 0
3,621
517
647
2,458
782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
RaexS
Zhong Kui
2
0 / 1 / 1
3,186
455
202
1,317
305
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
xDillxn
Achilles
2
0 / 0 / 0
3,086
441
526
1,128
415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
1 / 2 / 0
4,886
698
1,818
3,256
1,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
CannibalThrillz
Ah Muzen Cab
8
0 / 0 / 0
4,685
669
1,006
2,750
572
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Yemoja
6
0 / 1 / 1
3,766
538
1,207
3,245
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Lyoah
Nemesis
7
0 / 0 / 0
4,133
590
200
2,589
880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
Vykingik
Yu Huang
8
1 / 0 / 0
4,642
663
1,647
2,013
551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
2
2
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
1
1
2.5
W
Charybdis
 
Charybdis
1
2
0
0.5
L
Chronos
BROMANCE666
Chronos
1
0
0
1
W
Ah Muzen Cab
CannibalThrillz
Ah Muzen Cab
0
0
0
0
W
Yemoja
0
1
1
0.5
W
Nemesis
Lyoah
Nemesis
0
0
0
0
L
Chang'e
Magiclol2010
Chang'e
0
0
0
0
L
Zhong Kui
RaexS
Zhong Kui
0
1
1
0.5
W
Yu Huang
Vykingik
Yu Huang
1
0
0
1
L
Achilles
xDillxn
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,979
Damage
5,878
10,309
Taken
13,853
3,024
Mitigated
4,350
4,198
Healing
5,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,915
299
0
965
3,866
1,229
0
523
3,343
0
17,239
W
Charybdis
 
Charybdis
1,818
837
0
507
3,256
1,215
855
202
3,054
0
21,104
L
Chronos
BROMANCE666
Chronos
1,689
409
315
356
1,540
293
0
277
1,263
14,693
0
W
Ah Muzen Cab
CannibalThrillz
Ah Muzen Cab
1,006
420
0
2,182
2,750
572
700
73
2,608
0
22,166
W
Yemoja
1,207
279
386
819
3,245
1,132
0
1,631
1,539
7,560
0
W
Nemesis
Lyoah
Nemesis
200
58
0
932
2,589
880
0
365
2,182
0
16,234
L
Chang'e
Magiclol2010
Chang'e
647
0
116
1,245
2,458
782
0
1,804
654
10,912
0
L
Zhong Kui
RaexS
Zhong Kui
202
130
0
569
1,317
305
0
0
1,317
2,183
0
W
Yu Huang
Vykingik
Yu Huang
1,647
96
0
525
2,013
551
118
165
1,840
23,766
0
L
Achilles
xDillxn
Achilles
526
0
0
632
1,128
415
0
250
878
0
2,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,701
Gold Earned
22,112
110
Minions Killed
206
0
Camps Cleared
0
526,465
Distance Traveled
675,329
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,663
666
42
6
0
151,000
0
W
Charybdis
4,886
698
50
7
0
109,267
1
L
Chronos
4,145
592
32
5
0
151,255
5
W
Ah Muzen Cab
4,685
669
56
8
0
144,900
2
W
Yemoja
3,766
538
17
2
0
135,497
1
W
Nemesis
4,133
590
38
5
0
151,662
0
L
Chang'e
3,621
517
25
4
0
136,074
2
L
Zhong Kui
3,186
455
6
1
0
38,090
0
W
Yu Huang
4,642
663
45
6
0
134,003
3
L
Achilles
3,086
441
5
1
0
50,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role