Player Matchup

Cabrakan
Cabrakan
Gold IV
BrutalLipa
Cabrakan
Gold IV
Level 128
God Stats
4W - 2L
1,482 SR
Queue Stats
107W - 99L
1,501 MMR
Party 1
Ravana
Ravana
Gold III
Ouzadi4
Ravana
Gold III
Level 152
God Stats
7W - 8L
1,675 SR
Queue Stats
72W - 66L
1,536 MMR
Solo
Izanami
Izanami
Silver II
Syllabii
Izanami
Silver II
Level 124
God Stats
1W - 0L
1,717 SR
Queue Stats
3W - 0L
1,539 MMR
Solo
Tyr
Tyr
Gold III
henderson673
Tyr
Gold III
Level 109
God Stats
5W - 11L
1,387 SR
Queue Stats
155W - 155L
1,528 MMR
Solo
Persephone
Persephone
Gold III
starbiexo
Persephone
Gold III
Level 129
God Stats
2W - 10L
1,580 SR
Queue Stats
107W - 103L
1,501 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,568 SR
1,521 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,603 SR
1,519 MMR
Skadi
Skadi
Bronze III
Backjonfield
Skadi
Bronze III
Level 66
God Stats
0W - 1L
1,451 SR
Queue Stats
2W - 3L
1,542 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
CloudgoatRanger
Cu Chulainn
Gold IV
Level 87
God Stats
8W - 7L
1,625 SR
Queue Stats
60W - 62L
1,552 MMR
Party 2
Poseidon
Poseidon
Gold I
ElDracko
Poseidon
Gold I
Level 153
God Stats
7W - 8L
1,674 SR
Queue Stats
162W - 149L
1,544 MMR
Solo
Hades
Hades
Gold III
GoldMouth_X
Hades
Gold III
Level 142
God Stats
24W - 19L
1,705 SR
Queue Stats
372W - 386L
1,501 MMR
Solo
Anubis
Anubis
Gold IV
Rick c1420
Anubis
Gold IV
Level 120
God Stats
4W - 12L
1,559 SR
Queue Stats
319W - 340L
1,457 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BrutalLipa
Cabrakan
19
3 / 6 / 22
13,648
525
11,309
25,002
36,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ravana
Ouzadi4
Ravana
20
9 / 6 / 5
15,636
601
15,505
16,976
8,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Syllabii
Izanami
20
3 / 4 / 9
14,579
561
12,762
17,122
6,497
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 7 / 13
14,802
569
16,407
27,875
28,817
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
starbiexo
Persephone
20
12 / 5 / 7
15,413
593
22,221
17,712
7,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
BastetAtlasZeusBellona

VS

Bans
ShivaLokiCliodhnaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 4
14,935
574
15,139
17,989
6,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
CloudgoatRanger
Cu Chulainn
19
4 / 7 / 7
12,933
497
18,732
25,280
22,497
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
ElDracko
Poseidon
20
7 / 7 / 4
13,820
532
12,234
17,190
6,115
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 8 / 15
11,867
456
16,699
28,324
21,329
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Rick c1420
Anubis
20
6 / 6 / 8
14,562
560
15,438
21,140
10,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
66
32
Kills
28
28
Deaths
32
56
Assists
38
Player
Kills
Deaths
Assists
KDA
L
10
4
4
3
W
Cabrakan
BrutalLipa
Cabrakan
3
6
22
2.33
L
Cu Chulainn
CloudgoatRanger
Cu Chulainn
4
7
7
1.07
L
Poseidon
ElDracko
Poseidon
7
7
4
1.29
L
1
8
15
1.06
W
Ravana
Ouzadi4
Ravana
9
6
5
1.92
L
Anubis
Rick c1420
Anubis
6
6
8
1.67
W
Izanami
Syllabii
Izanami
3
4
9
1.88
W
5
7
13
1.64
W
Persephone
starbiexo
Persephone
12
5
7
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,204
Damage
78,242
104,687
Taken
109,923
87,628
Mitigated
66,731
32,305
Healing
30,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,139
8,753
0
4,941
17,989
6,374
571
6,302
11,640
0
132,453
W
Cabrakan
BrutalLipa
Cabrakan
11,309
1,327
0
3,092
25,002
36,464
562
12,713
12,289
32,664
0
L
Cu Chulainn
CloudgoatRanger
Cu Chulainn
18,732
3,212
0
2,499
25,280
22,497
34
4,095
20,407
12,028
66,319
L
Poseidon
ElDracko
Poseidon
12,234
1,714
0
3,678
17,190
6,115
2,192
4,786
12,355
109,545
0
L
16,699
1,366
1,241
9,524
28,324
21,329
1,271
12,317
15,883
67,828
0
W
Ravana
Ouzadi4
Ravana
15,505
2,600
0
6,675
16,976
8,690
1,737
8,156
8,820
0
108,605
L
Anubis
Rick c1420
Anubis
15,438
652
0
8,812
21,140
10,416
148
6,030
14,859
106,911
4,427
W
Izanami
Syllabii
Izanami
12,762
6,912
0
8,517
17,122
6,497
7,687
4,722
12,400
0
132,801
W
16,407
2,329
0
9,494
27,875
28,817
1,009
11,999
15,876
0
90,708
W
Persephone
starbiexo
Persephone
22,221
1,190
105
4,422
17,712
7,160
1,427
9,529
8,178
96,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,078
Gold Earned
68,117
713
Minions Killed
753
0
Camps Cleared
0
2,424,095
Distance Traveled
2,264,169
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
14,935
574
193
7
0
457,540
5
W
Cabrakan
13,648
525
27
1
0
473,606
5
L
Cu Chulainn
12,933
497
132
5
0
474,153
2
L
Poseidon
13,820
532
160
6
0
467,727
5
L
Hades
11,867
456
98
4
0
423,654
3
W
Ravana
15,636
601
165
6
0
555,222
9
L
Anubis
14,562
560
170
7
0
441,095
2
W
Izanami
14,579
561
220
8
0
464,732
9
W
Tyr
14,802
569
164
6
0
441,621
4
W
Persephone
15,413
593
137
5
0
488,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role