Player Matchup

Loki
Loki
 
Loki
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
FuscaDeCrocs
Nike
Level 7
God Stats
7W - 7L
1,417 SR
Queue Stats
7W - 12L
1,340 Elo+
Party 1
Horus
Horus
Matheus6ix9ine
Horus
Level 28
God Stats
8W - 10L
1,551 SR
Queue Stats
14W - 20L
1,374 Elo+
Party 1
Poseidon
Poseidon
PedroWinchester
Poseidon
Level 59
God Stats
11W - 6L
1,504 SR
Queue Stats
13W - 14L
1,485 Elo+
Party 1
Team Averages
Level 51
1,494 SR
1,440 Elo+

VS

Team Averages
Level 92
1,566 SR
1,429 Elo+
Gilgamesh
Gilgamesh
COFLER10
Gilgamesh
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 180L
1,407 Elo+
Solo
Ravana
Ravana
flancisco123
Ravana
Level 109
God Stats
2W - 2L
1,681 SR
Queue Stats
61W - 77L
1,376 Elo+
Party 3
Yemoja
Yemoja
naweGE1
Yemoja
Level 102
God Stats
4W - 1L
1,638 SR
Queue Stats
249W - 281L
1,475 Elo+
Party 2
Hou Yi
Hou Yi
rikilobruno
Hou Yi
Level 39
God Stats
2W - 6L
1,300 SR
Queue Stats
9W - 14L
1,396 Elo+
Party 3
Poseidon
Poseidon
xLutos
Poseidon
Level 108
God Stats
10W - 13L
1,712 SR
Queue Stats
587W - 666L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 3 / 4
7,125
648
5,341
6,545
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
 
Chiron
11
3 / 0 / 9
6,503
591
6,190
4,550
1,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 0
6,490
590
2,920
6,868
4,257
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 0 / 6
6,065
551
3,445
5,745
2,785
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
14
10 / 1 / 4
8,685
790
8,936
6,250
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
COFLER10
Gilgamesh
13
2 / 0 / 1
7,158
651
3,779
6,209
3,305
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ravana
10
3 / 5 / 1
6,260
569
3,357
6,658
1,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
naweGE1
Yemoja
8
0 / 5 / 1
5,319
484
1,857
11,095
4,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
9
0 / 4 / 0
5,311
483
3,237
5,973
763
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
xLutos
Poseidon
10
1 / 6 / 0
5,611
510
2,192
5,520
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
20
Kills
6
6
Deaths
20
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
3
4
2
W
Chiron
 
Chiron
3
0
9
7.5
L
Gilgamesh
COFLER10
Gilgamesh
2
0
1
2.5
W
1
2
0
0.5
W
2
0
6
5
W
Poseidon
10
1
4
12
L
Ravana
3
5
1
0.7
L
Yemoja
naweGE1
Yemoja
0
5
1
0.1
L
Hou Yi
0
4
0
0
L
Poseidon
xLutos
Poseidon
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,832
Damage
14,422
29,958
Taken
35,455
11,946
Mitigated
11,653
9,880
Healing
5,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,341
1,152
0
3,111
6,545
1,916
0
479
5,986
0
33,042
W
Chiron
 
Chiron
6,190
2,838
979
1,667
4,550
1,310
1,462
1,340
3,184
0
29,438
L
Gilgamesh
COFLER10
Gilgamesh
3,779
878
0
2,042
6,209
3,305
0
0
6,209
0
41,751
W
2,920
754
0
625
6,868
4,257
294
0
6,868
0
31,864
W
3,445
2,007
884
1,357
5,745
2,785
983
664
5,067
0
19,761
W
Poseidon
8,936
2,703
0
1,257
6,250
1,678
1,346
1,402
4,804
52,856
0
L
Ravana
3,357
571
0
362
6,658
1,758
0
2,708
3,950
0
29,578
L
Yemoja
naweGE1
Yemoja
1,857
268
334
1,969
11,095
4,759
0
2,819
8,276
14,087
0
L
Hou Yi
3,237
1,271
0
1,023
5,973
763
276
1,115
4,858
0
27,199
L
Poseidon
xLutos
Poseidon
2,192
230
0
250
5,520
1,068
0
2,294
3,226
29,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,868
Gold Earned
29,659
350
Minions Killed
311
0
Camps Cleared
0
1,182,671
Distance Traveled
1,024,366
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,125
648
61
6
0
257,788
4
W
Chiron
6,503
591
60
5
0
241,190
0
L
Gilgamesh
7,158
651
108
10
0
221,556
5
W
Nike
6,490
590
85
8
0
200,981
1
W
Horus
6,065
551
30
3
0
245,347
1
W
Poseidon
8,685
790
114
10
0
237,365
0
L
Ravana
6,260
569
54
5
0
218,340
2
L
Yemoja
5,319
484
36
3
0
182,450
1
L
Hou Yi
5,311
483
52
5
0
194,430
2
L
Poseidon
5,611
510
61
6
0
207,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role