Player Matchup

Medusa
Medusa
BLUESONAR69
Medusa
Level 144
God Stats
11W - 11L
1,507 SR
Queue Stats
41W - 46L
1,423 Elo+
Party 1
Bacchus
Bacchus
GRAYSONAR69
Bacchus
Level 22
God Stats
14W - 6L
1,810 SR
Queue Stats
41W - 44L
1,444 Elo+
Party 1
Ra
Ra
Orzo69
Ra
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,375 Elo+
Party 1
Team Averages
Level 64
1,606 SR
1,414 Elo+

VS

Team Averages
Level 72
1,474 SR
1,371 Elo+
Hercules
Hercules
ElLegendario
Hercules
Level 105
God Stats
7W - 0L
1,445 SR
Queue Stats
11W - 12L
1,380 Elo+
Party 2
Izanami
Izanami
Goku4983
Izanami
Level 89
God Stats
1W - 1L
1,416 SR
Queue Stats
6W - 7L
1,088 Elo+
Party 2
Cthulhu
Cthulhu
forstial
Cthulhu
Level 22
God Stats
7W - 3L
1,560 SR
Queue Stats
7W - 3L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
5 / 6 / 2
8,199
820
12,819
10,424
3,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
GRAYSONAR69
Bacchus
10
0 / 5 / 6
6,777
678
5,385
14,306
11,035
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
11
2 / 2 / 3
7,083
708
7,869
4,457
1,125
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ElLegendario
Hercules
13
7 / 1 / 5
8,707
871
5,559
11,351
11,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Goku4983
Izanami
12
5 / 5 / 6
8,141
814
9,245
8,331
2,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
forstial
Cthulhu
11
1 / 1 / 10
7,600
760
7,124
12,461
10,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
7
Kills
13
13
Deaths
7
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
5
6
2
1
W
Hercules
ElLegendario
Hercules
7
1
5
9.5
L
Bacchus
GRAYSONAR69
Bacchus
0
5
6
0.6
W
Izanami
Goku4983
Izanami
5
5
6
1.6
L
Ra
2
2
3
1.75
W
Cthulhu
forstial
Cthulhu
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,073
Damage
21,928
29,187
Taken
32,143
15,737
Mitigated
24,898
7,462
Healing
8,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
12,819
4,553
0
1,734
10,424
3,577
47
2,729
7,379
0
25,900
W
Hercules
ElLegendario
Hercules
5,559
1,446
371
4,310
11,351
11,832
0
4,208
7,143
0
18,652
L
Bacchus
GRAYSONAR69
Bacchus
5,385
282
268
3,535
14,306
11,035
0
3,685
10,393
11,827
0
W
Izanami
Goku4983
Izanami
9,245
5,986
0
302
8,331
2,811
153
3,323
5,008
0
27,414
L
Ra
7,869
607
942
983
4,457
1,125
0
942
3,480
24,613
0
W
Cthulhu
forstial
Cthulhu
7,124
475
507
3,172
12,461
10,255
216
6,104
6,357
17,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,059
Gold Earned
24,448
94
Minions Killed
98
2
Camps Cleared
6
548,977
Distance Traveled
566,371
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,199
820
36
4
2
164,860
1
W
Hercules
8,707
871
34
3
1
194,944
0
L
Bacchus
6,777
678
4
0
0
196,274
4
W
Izanami
8,141
814
46
5
4
162,977
1
L
Ra
7,083
708
54
5
0
187,843
3
W
Cthulhu
7,600
760
18
2
1
208,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role