Player Matchup

Ao Kuang
Ao Kuang
Axinyx
Ao Kuang
Level 156
God Stats
23W - 1L
2,059 SR
Queue Stats
678W - 232L
1,761 Elo+
Party 3
Anhur
Anhur
DaemonicMaster1
Anhur
Level 97
God Stats
2W - 3L
1,542 SR
Queue Stats
158W - 117L
1,679 Elo+
Party 3
Guan Yu
Guan Yu
P2DaIckles
Guan Yu
Level 34
God Stats
3W - 1L
1,500 SR
Queue Stats
163W - 82L
1,929 Elo+
Party 3
Yu Huang
Yu Huang
Thegodcombined
Yu Huang
Level 79
God Stats
11W - 6L
1,742 SR
Queue Stats
104W - 93L
1,550 Elo+
Solo
Ullr
Ullr
Vayu17
Ullr
Level 124
God Stats
48W - 9L
2,045 SR
Queue Stats
302W - 87L
1,729 Elo+
Party 3
Team Averages
Level 98
1,778 SR
1,730 Elo+

VS

Team Averages
Level 112
1,451 SR
1,520 Elo+
Ra
Ra
 
Ra
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Alezoni
Hachiman
Level 140
God Stats
3W - 8L
1,330 SR
Queue Stats
278W - 256L
1,557 Elo+
Party 1
Artio
Artio
Tifffany
Artio
Level 147
God Stats
2W - 8L
1,256 SR
Queue Stats
211W - 196L
1,567 Elo+
Party 1
Khepri
Khepri
creamylettuce
Khepri
Level 103
God Stats
1W - 3L
1,671 SR
Queue Stats
60W - 57L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Axinyx
Ao Kuang
12
4 / 0 / 0
6,851
685
4,854
7,508
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
8 / 1 / 2
7,193
719
7,620
8,089
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Guan Yu
P2DaIckles
Guan Yu
11
2 / 2 / 5
6,291
629
3,926
7,140
3,123
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
11
5 / 0 / 3
6,097
610
7,907
3,611
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
Vayu17
Ullr
10
4 / 1 / 6
6,625
663
6,243
6,160
2,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 4 / 1
5,990
599
3,119
5,963
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
 
Gilgamesh
7
0 / 4 / 0
4,642
464
4,192
8,179
3,491
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Alezoni
Hachiman
9
1 / 7 / 0
5,076
508
4,133
7,956
774
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
Tifffany
Artio
8
1 / 4 / 0
4,812
481
3,945
9,724
3,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 2
4,692
469
1,314
7,804
1,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
23
Kills
4
4
Deaths
23
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
1
0.63
L
Gilgamesh
 
Gilgamesh
0
4
0
0
L
Hachiman
Alezoni
Hachiman
1
7
0
0.14
W
Ao Kuang
Axinyx
Ao Kuang
4
0
0
4
W
8
1
2
9
W
Guan Yu
P2DaIckles
Guan Yu
2
2
5
2.25
W
Yu Huang
5
0
3
6.5
L
Artio
Tifffany
Artio
1
4
0
0.25
W
Ullr
Vayu17
Ullr
4
1
6
7
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,550
Damage
16,703
32,508
Taken
39,626
11,382
Mitigated
10,790
17,041
Healing
10,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,119
408
502
1,728
5,963
1,549
0
2,296
3,667
31,879
0
L
Gilgamesh
 
Gilgamesh
4,192
1,510
0
1,485
8,179
3,491
0
5,134
3,045
0
19,654
L
Hachiman
Alezoni
Hachiman
4,133
2,737
0
1,821
7,956
774
0
0
7,956
0
27,902
W
Ao Kuang
Axinyx
Ao Kuang
4,854
1,172
0
6,307
7,508
2,427
0
0
7,508
36,856
0
W
7,620
4,536
0
4,876
8,089
2,342
1,695
1,086
6,973
0
34,417
W
Guan Yu
P2DaIckles
Guan Yu
3,926
1,131
120
3,388
7,140
3,123
0
2,644
4,412
0
34,289
W
Yu Huang
7,907
1,406
0
500
3,611
1,140
0
1,760
1,767
32,620
0
L
Artio
Tifffany
Artio
3,945
883
133
2,895
9,724
3,025
0
2,654
7,070
19,966
0
W
Ullr
Vayu17
Ullr
6,243
2,243
0
1,850
6,160
2,350
0
2,584
3,470
0
25,694
L
1,314
192
0
1,647
7,804
1,951
0
2,677
5,127
6,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,057
Gold Earned
25,212
311
Minions Killed
202
0
Camps Cleared
0
1,050,520
Distance Traveled
916,615
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,990
599
66
7
0
184,396
1
L
Gilgamesh
4,642
464
49
5
0
189,607
1
L
Hachiman
5,076
508
44
4
0
168,240
3
W
Ao Kuang
6,851
685
81
8
0
229,261
4
W
Anhur
7,193
719
63
6
0
191,374
3
W
Guan Yu
6,291
629
75
8
0
242,975
4
W
Yu Huang
6,097
610
58
6
0
195,952
2
L
Artio
4,812
481
39
4
0
196,597
1
W
Ullr
6,625
663
34
3
0
190,958
1
L
Khepri
4,692
469
4
0
0
177,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role