Player Matchup

Vamana
Vamana
BiggRed02
Vamana
Level 159
God Stats
2W - 3L
1,341 SR
Queue Stats
48W - 43L
1,610 Elo+
Party 3
Yu Huang
Yu Huang
CryinWolf
Yu Huang
Level 149
God Stats
3W - 5L
1,440 SR
Queue Stats
58W - 77L
1,493 Elo+
Solo
Sobek
Sobek
Eldeir31
Sobek
Level 106
God Stats
3W - 11L
1,772 SR
Queue Stats
198W - 192L
1,578 Elo+
Party 1
Kukulkan
Kukulkan
FearlessKurono
Kukulkan
Level 157
God Stats
1W - 2L
1,439 SR
Queue Stats
40W - 27L
1,660 Elo+
Party 3
Izanami
Izanami
Muddah_S_Hole
Izanami
Level 104
God Stats
20W - 8L
1,712 SR
Queue Stats
105W - 98L
1,565 Elo+
Party 1
Team Averages
Level 135
1,541 SR
1,581 Elo+

VS

Team Averages
Level 110
1,564 SR
1,527 Elo+
King Arthur
King Arthur
Bonehead579
King Arthur
Level 144
God Stats
3W - 7L
1,572 SR
Queue Stats
322W - 267L
1,519 Elo+
Party 2
Yu Huang
Yu Huang
DaJudicator
Yu Huang
Level 86
God Stats
1W - 0L
1,697 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Skadi
Skadi
KhornesSword
Skadi
Level 154
God Stats
1W - 1L
1,245 SR
Queue Stats
200W - 158L
1,584 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RegentDust57141
Morgan Le Fay
Level 86
God Stats
1W - 0L
1,642 SR
Queue Stats
10W - 6L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
TheLegitDiknutt
Gilgamesh
Level 81
God Stats
29W - 15L
1,665 SR
Queue Stats
135W - 106L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BiggRed02
Vamana
19
2 / 4 / 4
12,786
639
17,319
33,627
31,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
CryinWolf
Yu Huang
17
0 / 7 / 2
11,246
562
3,912
13,030
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Eldeir31
Sobek
16
1 / 5 / 3
11,342
567
5,100
18,167
12,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
20
4 / 8 / 3
13,250
663
15,545
17,598
6,244
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
20
3 / 8 / 3
14,134
707
17,937
22,693
9,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bonehead579
King Arthur
20
6 / 2 / 18
14,456
723
16,487
20,503
24,790
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yu Huang
DaJudicator
Yu Huang
20
10 / 1 / 10
15,897
795
24,532
9,386
4,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 0 / 15
15,118
756
24,457
13,890
6,723
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Morgan Le Fay
RegentDust57141
Morgan Le Fay
20
6 / 2 / 5
14,229
711
17,038
13,137
5,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
TheLegitDiknutt
Gilgamesh
20
5 / 5 / 11
14,236
712
14,081
24,179
25,753
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
91
10
Kills
32
32
Deaths
10
15
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Vamana
BiggRed02
Vamana
2
4
4
1
W
King Arthur
Bonehead579
King Arthur
6
2
18
7.5
L
Yu Huang
CryinWolf
Yu Huang
0
7
2
0.14
W
Yu Huang
DaJudicator
Yu Huang
10
1
10
15
L
Sobek
Eldeir31
Sobek
1
5
3
0.5
L
Kukulkan
4
8
3
0.69
W
5
0
15
12.5
L
Izanami
3
8
3
0.56
W
Morgan Le Fay
RegentDust57141
Morgan Le Fay
6
2
5
4.25
W
Gilgamesh
TheLegitDiknutt
Gilgamesh
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,813
Damage
96,595
105,115
Taken
81,095
63,874
Mitigated
67,381
19,782
Healing
14,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
BiggRed02
Vamana
17,319
8,211
0
11,381
33,627
31,413
0
7,840
24,692
0
39,273
W
King Arthur
Bonehead579
King Arthur
16,487
1,968
120
1,169
20,503
24,790
24
8,119
12,384
0
29,679
L
Yu Huang
CryinWolf
Yu Huang
3,912
511
0
500
13,030
4,362
0
4,661
8,011
14,381
0
W
Yu Huang
DaJudicator
Yu Huang
24,532
2,298
0
1,233
9,386
4,521
2,720
2,817
6,569
64,734
0
L
Sobek
Eldeir31
Sobek
5,100
199
0
2,144
18,167
12,415
0
9,972
7,377
8,815
0
L
Kukulkan
15,545
1,035
0
1,170
17,598
6,244
40
8,880
8,030
64,381
0
W
24,457
13,319
0
4,964
13,890
6,723
2,360
1,723
12,167
0
87,406
L
Izanami
17,937
12,416
0
4,587
22,693
9,440
200
7,400
14,735
0
84,032
W
Morgan Le Fay
RegentDust57141
Morgan Le Fay
17,038
1,394
0
1,826
13,137
5,594
1,591
5,256
7,881
56,387
0
W
Gilgamesh
TheLegitDiknutt
Gilgamesh
14,081
4,567
344
4,717
24,179
25,753
2,759
6,642
17,537
0
46,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,758
Gold Earned
73,936
302
Minions Killed
338
0
Camps Cleared
0
1,603,105
Distance Traveled
2,142,943
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,786
639
34
2
0
381,452
2
W
King Arthur
14,456
723
25
1
0
483,395
1
L
Yu Huang
11,246
562
35
2
0
282,948
1
W
Yu Huang
15,897
795
92
5
0
404,402
1
L
Sobek
11,342
567
6
0
0
270,208
4
L
Kukulkan
13,250
663
100
5
0
344,811
6
W
Skadi
15,118
756
100
5
0
460,472
4
L
Izanami
14,134
707
127
6
0
323,686
2
W
Morgan Le Fay
14,229
711
66
3
0
357,218
5
W
Gilgamesh
14,236
712
55
3
0
437,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role