Player Matchup

Da Ji
Da Ji
ImAPredo
Da Ji
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 11L
1,523 Elo+
Party 2
Chang'e
Chang'e
LEMONSxWORTH
Chang'e
Level 140
God Stats
3W - 0L
1,722 SR
Queue Stats
96W - 73L
1,575 Elo+
Party 2
Nu Wa
Nu Wa
Wint3rzz9811
Nu Wa
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 32L
1,503 Elo+
Party 2
Team Averages
Level 61
1,574 SR
1,534 Elo+

VS

Team Averages
Level 66
1,550 SR
1,491 Elo+
Kumbhakarna
Kumbhakarna
TrueBrevity
Kumbhakarna
Level 109
God Stats
0W - 1L
1,246 SR
Queue Stats
57W - 55L
1,521 Elo+
Party 1
Tiamat
Tiamat
mlynn1019
Tiamat
Level 82
God Stats
1W - 1L
1,675 SR
Queue Stats
64W - 84L
1,431 Elo+
Solo
Chaac
Chaac
plussizeunicorn
Chaac
Level 8
God Stats
2W - 1L
1,729 SR
Queue Stats
16W - 24L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ImAPredo
Da Ji
13
7 / 2 / 12
10,376
798
13,082
10,421
3,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
LEMONSxWORTH
Chang'e
17
15 / 0 / 9
12,406
954
19,456
10,845
5,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
3 / 3 / 19
10,273
790
14,789
9,962
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
TrueBrevity
Kumbhakarna
13
3 / 5 / 1
9,741
749
7,044
24,679
17,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
mlynn1019
Tiamat
13
2 / 11 / 3
8,686
668
8,417
18,410
7,437
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
0 / 9 / 3
7,787
599
3,410
14,937
8,878
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
25
Kills
5
5
Deaths
25
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
ImAPredo
Da Ji
7
2
12
6.5
W
Chang'e
LEMONSxWORTH
Chang'e
15
0
9
19.5
L
Kumbhakarna
TrueBrevity
Kumbhakarna
3
5
1
0.7
W
3
3
19
4.17
L
Tiamat
mlynn1019
Tiamat
2
11
3
0.32
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,327
Damage
18,871
31,228
Taken
58,026
11,826
Mitigated
33,640
10,170
Healing
3,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
ImAPredo
Da Ji
13,082
2,328
0
463
10,421
3,566
577
5,947
4,474
0
23,365
W
Chang'e
LEMONSxWORTH
Chang'e
19,456
3,129
1,648
6,476
10,845
5,301
577
4,667
6,178
67,588
0
L
Kumbhakarna
TrueBrevity
Kumbhakarna
7,044
393
0
558
24,679
17,325
0
10,462
13,767
26,058
0
W
14,789
4,298
0
1,583
9,962
2,959
841
5,877
4,085
31,060
0
L
Tiamat
mlynn1019
Tiamat
8,417
948
135
2,199
18,410
7,437
0
13,217
4,738
38,030
0
L
3,410
469
0
755
14,937
8,878
0
9,665
4,932
0
18,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,055
Gold Earned
26,214
146
Minions Killed
96
7
Camps Cleared
4
719,379
Distance Traveled
648,504
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,376
798
22
2
0
239,509
0
W
Chang'e
12,406
954
96
7
6
243,354
1
L
Kumbhakarna
9,741
749
26
2
0
218,425
0
W
Nu Wa
10,273
790
28
2
1
236,516
1
L
Tiamat
8,686
668
46
4
2
187,607
0
L
Chaac
7,787
599
24
2
2
242,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role