Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
DigitalTempest-
Cliodhna
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Horus
Horus
FatPigeons
Horus
Level 128
God Stats
12W - 6L
1,676 SR
Queue Stats
204W - 243L
1,444 Elo+
Party 2
Baron Samedi
Baron Samedi
WanderingViper
Baron Samedi
Level 134
God Stats
1W - 8L
1,332 SR
Queue Stats
129W - 146L
1,492 Elo+
Party 2
Sol
Sol
appyjuise
Sol
Level 157
God Stats
36W - 42L
1,461 SR
Queue Stats
235W - 274L
1,443 Elo+
Party 2
Team Averages
Level 124
1,494 SR
1,476 Elo+

VS

Team Averages
Level 119
1,477 SR
1,495 Elo+
Horus
Horus
LuNaTiic-F
Horus
Level 146
God Stats
52W - 34L
1,597 SR
Queue Stats
463W - 461L
1,478 Elo+
Party 1
Neith
Neith
Masubio
Neith
Level 105
God Stats
3W - 4L
1,279 SR
Queue Stats
253W - 230L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
R3D_N3CK_STYL3_
Baron Samedi
Level 113
God Stats
47W - 41L
1,408 SR
Queue Stats
136W - 125L
1,511 Elo+
Party 3
Susano
Susano
Skip2MyZack34
Susano
Level 142
God Stats
13W - 4L
1,600 SR
Queue Stats
107W - 107L
1,512 Elo+
Party 3
Ganesha
Ganesha
SweetStuqidBeast
Ganesha
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
332W - 339L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 1 / 2
7,845
490
5,983
13,006
6,393
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
11
0 / 4 / 4
6,510
407
3,622
10,236
3,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Horus
14
7 / 1 / 4
8,688
543
6,968
10,032
5,005
Baron Samedi
WanderingViper
Baron Samedi
12
0 / 1 / 4
7,120
445
3,994
5,606
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 1 / 5
8,543
534
8,017
5,795
1,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
1 / 2 / 0
7,785
487
5,472
10,624
4,285
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Masubio
Neith
13
0 / 2 / 0
7,211
451
2,692
6,135
1,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
R3D_N3CK_STYL3_
Baron Samedi
13
5 / 3 / 1
8,280
518
5,511
7,966
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 2
8,110
507
6,549
9,959
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 4 / 2
6,617
414
4,960
9,461
4,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
13
Kills
8
8
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
1
2
4
L
Cliodhna
0
4
4
0.5
L
Horus
7
1
4
9
W
Horus
1
2
0
0.5
W
Neith
Masubio
Neith
0
2
0
0
W
Baron Samedi
R3D_N3CK_STYL3_
Baron Samedi
5
3
1
1.83
W
2
2
2
1.5
W
0
4
2
0.25
L
Baron Samedi
WanderingViper
Baron Samedi
0
1
4
2
L
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,584
Damage
25,184
44,675
Taken
44,145
18,963
Mitigated
17,705
12,239
Healing
15,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,983
578
119
2,166
13,006
6,393
215
2,518
10,400
0
34,277
L
Cliodhna
3,622
217
0
891
10,236
3,018
261
1,781
8,412
0
38,349
L
Horus
6,968
2,696
2,012
3,833
10,032
5,005
306
2,623
7,195
0
29,058
W
Horus
5,472
2,315
476
4,866
10,624
4,285
314
1,383
9,241
0
44,090
W
Neith
Masubio
Neith
2,692
876
0
2,714
6,135
1,933
0
846
5,249
0
46,290
W
Baron Samedi
R3D_N3CK_STYL3_
Baron Samedi
5,511
137
198
1,450
7,966
3,743
92
3,014
4,758
43,453
0
W
6,549
685
0
5,067
9,959
3,454
0
1,677
8,234
0
54,223
W
4,960
249
240
641
9,461
4,290
58
3,522
5,861
32,664
0
L
Baron Samedi
WanderingViper
Baron Samedi
3,994
0
187
1,462
5,606
2,618
0
2,442
3,134
34,574
0
L
8,017
3,165
0
1,569
5,795
1,929
1,101
646
5,063
60,040
9,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,706
Gold Earned
38,003
379
Minions Killed
405
0
Camps Cleared
0
1,466,557
Distance Traveled
1,492,665
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,845
490
71
4
0
335,393
5
L
Cliodhna
6,510
407
57
4
0
294,969
0
L
Horus
8,688
543
46
3
0
298,186
5
W
Horus
7,785
487
93
6
0
274,955
4
W
Neith
7,211
451
101
6
0
301,432
3
W
Baron Samedi
8,280
518
81
5
0
276,958
3
W
Susano
8,110
507
97
6
0
326,367
1
W
Ganesha
6,617
414
33
2
0
312,953
1
L
Baron Samedi
7,120
445
85
5
0
241,407
5
L
Sol
8,543
534
120
8
0
296,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role