Player Matchup

Ganesha
Ganesha
Kingstolk
Ganesha
Level 38
God Stats
2W - 2L
1,693 SR
Queue Stats
68W - 55L
1,534 Elo+
Party 2
Merlin
Merlin
vividsiren
Merlin
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 3L
1,182 Elo+
Party 2
Gilgamesh
Gilgamesh
xBlood_Hoodx
Gilgamesh
Level 79
God Stats
34W - 24L
1,527 SR
Queue Stats
131W - 117L
1,534 Elo+
Party 2
Team Averages
Level 41
1,573 SR
1,416 Elo+

VS

Team Averages
Level 26
1,302 SR
1,128 Elo+
Izanami
Izanami
BEAZYNJ
Izanami
Level 8
God Stats
0W - 4L
1,203 SR
Queue Stats
17W - 33L
1,139 Elo+
Party 1
Nemesis
Nemesis
Cachunkcachunk
Nemesis
Level 2
God Stats
0W - 2L
1,203 SR
Queue Stats
20W - 28L
1,139 Elo+
Party 1
Jormungandr
Jormungandr
Darkmojomaker
Jormungandr
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 48L
1,107 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Kingstolk
Ganesha
14
0 / 2 / 25
9,595
738
10,717
10,227
7,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
vividsiren
Merlin
16
8 / 1 / 16
10,958
843
14,427
8,202
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
xBlood_Hoodx
Gilgamesh
17
18 / 1 / 7
12,361
951
16,444
12,568
6,694
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BEAZYNJ
Izanami
11
0 / 10 / 4
7,760
597
5,873
13,459
4,115
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 9 / 2
8,661
666
5,205
14,629
4,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Darkmojomaker
Jormungandr
13
2 / 7 / 1
8,558
658
8,615
19,024
11,214
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
11
26
Kills
4
4
Deaths
26
48
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
BEAZYNJ
Izanami
0
10
4
0.2
L
2
9
2
0.33
L
Jormungandr
Darkmojomaker
Jormungandr
2
7
1
0.36
W
Ganesha
Kingstolk
Ganesha
0
2
25
6.25
W
Merlin
vividsiren
Merlin
8
1
16
16
W
Gilgamesh
xBlood_Hoodx
Gilgamesh
18
1
7
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,588
Damage
19,693
30,997
Taken
47,112
17,131
Mitigated
19,913
8,923
Healing
2,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BEAZYNJ
Izanami
5,873
2,314
0
382
13,459
4,115
337
4,789
8,380
0
15,280
L
5,205
1,644
0
871
14,629
4,584
0
8,693
5,547
0
17,240
L
Jormungandr
Darkmojomaker
Jormungandr
8,615
2,232
188
854
19,024
11,214
48
10,961
7,508
34,447
0
W
Ganesha
Kingstolk
Ganesha
10,717
379
234
2,839
10,227
7,967
340
4,524
5,703
22,821
0
W
Merlin
vividsiren
Merlin
14,427
1,540
430
2,805
8,202
2,470
927
1,883
6,319
39,515
0
W
Gilgamesh
xBlood_Hoodx
Gilgamesh
16,444
5,894
887
1,728
12,568
6,694
784
3,009
9,559
0
35,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,914
Gold Earned
24,979
127
Minions Killed
108
5
Camps Cleared
6
722,739
Distance Traveled
625,130
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,760
597
28
2
3
185,382
0
L
Nemesis
8,661
666
27
2
2
236,165
1
L
Jormungandr
8,558
658
53
4
1
203,583
0
W
Ganesha
9,595
738
4
0
1
243,610
1
W
Merlin
10,958
843
69
5
1
236,025
7
W
Gilgamesh
12,361
951
54
4
3
243,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role