Player Matchup

Gilgamesh
Gilgamesh
CrusaderJasonII
Gilgamesh
Level 127
God Stats
1W - 0L
1,538 SR
Queue Stats
9W - 4L
1,407 Elo+
Solo
Bellona
Bellona
KaylaN2k
Bellona
Level 153
God Stats
6W - 3L
1,473 SR
Queue Stats
194W - 202L
1,516 Elo+
Solo
Discordia
Discordia
UnSapiens
Discordia
Level 144
God Stats
2W - 0L
1,871 SR
Queue Stats
47W - 53L
1,505 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iQ6FH
Ah Muzen Cab
Level 128
God Stats
5W - 2L
1,715 SR
Queue Stats
440W - 395L
1,553 Elo+
Party 1
Thor
Thor
llhmoodll00
Thor
Level 141
God Stats
1W - 2L
1,275 SR
Queue Stats
474W - 410L
1,503 Elo+
Party 1
Team Averages
Level 139
1,575 SR
1,497 Elo+

VS

Team Averages
Level 130
1,491 SR
1,518 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Anubis165
Ganesha
Level 140
God Stats
3W - 3L
1,376 SR
Queue Stats
318W - 319L
1,450 Elo+
Solo
Serqet
Serqet
SaddlerTime
Serqet
Level 45
God Stats
0W - 2L
1,358 SR
Queue Stats
15W - 16L
1,582 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SweatyGrowler
Ah Muzen Cab
Level 160
God Stats
2W - 3L
1,507 SR
Queue Stats
157W - 196L
1,531 Elo+
Solo
Atlas
Atlas
Zeject
Atlas
Level 146
God Stats
2W - 5L
1,713 SR
Queue Stats
167W - 185L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrusaderJasonII
Gilgamesh
19
1 / 5 / 19
12,378
774
12,927
28,103
28,223
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
KaylaN2k
Bellona
18
4 / 5 / 11
11,712
732
9,177
19,522
22,710
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
UnSapiens
Discordia
20
11 / 5 / 13
13,104
819
29,273
12,798
4,800
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
iQ6FH
Ah Muzen Cab
20
7 / 4 / 15
13,088
818
20,600
19,212
8,800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 6 / 8
11,258
704
13,822
15,537
6,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
2 / 7 / 11
11,038
690
12,935
14,866
6,142
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Anubis165
Ganesha
17
2 / 7 / 15
11,131
696
10,738
22,967
28,175
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Serqet
13
0 / 6 / 12
8,892
556
5,180
14,031
8,667
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
SweatyGrowler
Ah Muzen Cab
20
14 / 4 / 6
12,469
779
34,626
19,157
8,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
Zeject
Atlas
19
6 / 4 / 13
12,123
758
19,905
24,590
32,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
81
28
Kills
24
25
Deaths
28
66
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
7
11
1.07
L
Ganesha
Anubis165
Ganesha
2
7
15
1.36
W
Gilgamesh
CrusaderJasonII
Gilgamesh
1
5
19
2.1
W
Bellona
KaylaN2k
Bellona
4
5
11
1.9
L
Serqet
0
6
12
1
L
Ah Muzen Cab
SweatyGrowler
Ah Muzen Cab
14
4
6
4.25
W
Discordia
UnSapiens
Discordia
11
5
13
3.5
L
Atlas
Zeject
Atlas
6
4
13
3.13
W
Ah Muzen Cab
iQ6FH
Ah Muzen Cab
7
4
15
3.63
W
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,799
Damage
83,384
95,172
Taken
95,611
70,922
Mitigated
84,379
33,519
Healing
24,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
12,935
771
1,855
1,691
14,866
6,142
456
4,562
10,304
39,158
0
L
Ganesha
Anubis165
Ganesha
10,738
329
1,947
3,187
22,967
28,175
0
6,935
16,032
19,189
0
W
Gilgamesh
CrusaderJasonII
Gilgamesh
12,927
2,679
3,691
6,559
28,103
28,223
276
12,202
15,303
0
22,285
W
Bellona
KaylaN2k
Bellona
9,177
1,713
1,227
3,216
19,522
22,710
1,041
7,838
11,479
0
18,112
L
Serqet
5,180
244
2,430
1,028
14,031
8,667
18
5,894
8,137
0
5,079
L
Ah Muzen Cab
SweatyGrowler
Ah Muzen Cab
34,626
11,166
1,788
6,433
19,157
8,908
1,288
5,620
13,537
0
54,559
W
Discordia
UnSapiens
Discordia
29,273
785
2,828
3,203
12,798
4,800
1,645
6,330
5,930
49,897
0
L
Atlas
Zeject
Atlas
19,905
7,552
1,228
3,205
24,590
32,487
0
6,262
18,328
32,913
0
W
Ah Muzen Cab
iQ6FH
Ah Muzen Cab
20,600
3,598
3,598
6,611
19,212
8,800
2,767
9,231
9,756
0
50,860
W
13,822
1,126
1,401
1,185
15,537
6,389
0
7,977
7,485
0
24,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,540
Gold Earned
55,653
208
Minions Killed
187
0
Camps Cleared
0
1,468,047
Distance Traveled
1,329,558
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,038
690
64
4
0
235,002
3
L
Ganesha
11,131
696
6
0
0
260,290
0
W
Gilgamesh
12,378
774
35
2
0
310,448
6
W
Bellona
11,712
732
26
2
0
265,187
0
L
Serqet
8,892
556
7
0
0
232,443
1
L
Ah Muzen Cab
12,469
779
68
4
0
302,585
0
W
Discordia
13,104
819
46
3
0
289,972
1
L
Atlas
12,123
758
42
3
0
299,238
4
W
Ah Muzen Cab
13,088
818
71
4
0
326,007
0
W
Thor
11,258
704
30
2
0
276,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role