Player Matchup

Medusa
Medusa
DarkenedSoul556
Medusa
Level 116
God Stats
1W - 3L
1,561 SR
Queue Stats
173W - 185L
1,562 Elo+
Party 2
Yu Huang
Yu Huang
Rasister
Yu Huang
Level 156
God Stats
1W - 2L
1,400 SR
Queue Stats
305W - 319L
1,525 Elo+
Solo
Atlas
Atlas
Raven16758
Atlas
Level 145
God Stats
10W - 11L
1,539 SR
Queue Stats
106W - 152L
1,438 Elo+
Solo
Hun Batz
Hun Batz
SL33PYG00MBA
Hun Batz
Level 108
God Stats
1W - 2L
1,271 SR
Queue Stats
126W - 141L
1,500 Elo+
Solo
King Arthur
King Arthur
SUPER-SAIYAN555
King Arthur
Level 119
God Stats
2W - 4L
1,491 SR
Queue Stats
101W - 121L
1,522 Elo+
Party 2
Team Averages
Level 129
1,452 SR
1,509 Elo+

VS

Team Averages
Level 128
1,473 SR
1,456 Elo+
Ravana
Ravana
LDI-MYA
Ravana
Level 105
God Stats
6W - 13L
1,383 SR
Queue Stats
160W - 200L
1,454 Elo+
Solo
Chiron
Chiron
Sleve Dave
Chiron
Level 157
God Stats
1W - 0L
1,313 SR
Queue Stats
37W - 53L
1,373 Elo+
Party 1
Hercules
Hercules
XxBL4CKxX
Hercules
Level 126
God Stats
2W - 0L
1,717 SR
Queue Stats
47W - 54L
1,429 Elo+
Party 1
Ares
Ares
mlarson23
Ares
Level 118
God Stats
2W - 3L
1,411 SR
Queue Stats
16W - 26L
1,349 Elo+
Party 1
Discordia
Discordia
zurkll4
Discordia
Level 132
God Stats
4W - 2L
1,541 SR
Queue Stats
105W - 110L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 4
9,418
673
10,072
15,718
5,941
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
Rasister
Yu Huang
17
0 / 3 / 2
10,125
723
8,633
9,911
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
17
4 / 8 / 3
10,185
728
11,523
23,684
22,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
SL33PYG00MBA
Hun Batz
16
1 / 4 / 5
9,805
700
6,206
13,577
5,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
SUPER-SAIYAN555
King Arthur
16
2 / 5 / 2
9,443
675
9,534
17,340
11,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
LDI-MYA
Ravana
17
1 / 3 / 9
10,195
728
5,900
10,275
12,083
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Sleve Dave
Chiron
19
9 / 1 / 13
12,060
861
28,020
14,946
6,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hercules
XxBL4CKxX
Hercules
18
5 / 3 / 8
10,766
769
10,525
12,838
6,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
18
6 / 2 / 13
11,268
805
9,420
17,330
17,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
zurkll4
Discordia
19
4 / 2 / 6
10,905
779
10,121
6,382
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
74
10
Kills
25
25
Deaths
11
16
Assists
49
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
Ravana
LDI-MYA
Ravana
1
3
9
1.83
L
Yu Huang
Rasister
Yu Huang
0
3
2
0.33
L
Atlas
4
8
3
0.69
L
Hun Batz
SL33PYG00MBA
Hun Batz
1
4
5
0.88
L
King Arthur
SUPER-SAIYAN555
King Arthur
2
5
2
0.6
W
Chiron
Sleve Dave
Chiron
9
1
13
15.5
W
Hercules
XxBL4CKxX
Hercules
5
3
8
3
W
Ares
6
2
13
6.25
W
Discordia
zurkll4
Discordia
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,968
Damage
63,986
80,230
Taken
61,771
49,118
Mitigated
45,974
8,034
Healing
15,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,072
3,044
329
1,361
15,718
5,941
965
2,990
12,728
0
21,070
W
Ravana
LDI-MYA
Ravana
5,900
1,180
251
1,591
10,275
12,083
2,078
2,902
7,373
0
31,726
L
Yu Huang
Rasister
Yu Huang
8,633
330
363
988
9,911
3,479
634
3,216
6,695
44,578
0
L
Atlas
11,523
3,908
0
1,428
23,684
22,694
0
3,346
20,338
28,882
0
L
Hun Batz
SL33PYG00MBA
Hun Batz
6,206
1,616
0
1,194
13,577
5,159
0
3,149
10,428
0
35,176
L
King Arthur
SUPER-SAIYAN555
King Arthur
9,534
833
0
2,371
17,340
11,845
0
6,840
10,500
0
28,091
W
Chiron
Sleve Dave
Chiron
28,020
15,494
988
6,462
14,946
6,847
1,955
4,661
10,285
0
61,261
W
Hercules
XxBL4CKxX
Hercules
10,525
2,942
0
2,235
12,838
6,856
0
5,749
7,089
0
36,470
W
Ares
9,420
194
0
3,704
17,330
17,941
106
4,358
12,972
20,091
0
W
Discordia
zurkll4
Discordia
10,121
281
56
694
6,382
2,247
1,980
2,486
3,896
45,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,976
Gold Earned
55,194
241
Minions Killed
276
0
Camps Cleared
0
1,376,515
Distance Traveled
1,431,213
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,418
673
26
2
0
285,915
1
W
Ravana
10,195
728
57
4
0
286,003
4
L
Yu Huang
10,125
723
94
7
0
264,663
2
L
Atlas
10,185
728
34
2
0
256,569
2
L
Hun Batz
9,805
700
50
4
0
287,787
1
L
King Arthur
9,443
675
37
3
0
281,581
0
W
Chiron
12,060
861
63
5
0
272,146
0
W
Hercules
10,766
769
65
5
0
301,867
0
W
Ares
11,268
805
16
1
0
297,452
0
W
Discordia
10,905
779
75
5
0
273,745
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role