Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Fercho22
Sobek
Level 146
God Stats
0W - 2L
1,523 SR
Queue Stats
112W - 101L
1,599 Elo+
Solo
Artemis
Artemis
Netixx
Artemis
Level 139
God Stats
12W - 12L
1,642 SR
Queue Stats
86W - 79L
1,619 Elo+
Solo
Achilles
Achilles
PCRMasterMix
Achilles
Level 142
God Stats
2W - 3L
1,882 SR
Queue Stats
154W - 151L
1,589 Elo+
Party 2
Tiamat
Tiamat
Yoman2k9
Tiamat
Level 149
God Stats
6W - 10L
1,630 SR
Queue Stats
87W - 86L
1,639 Elo+
Solo
Team Averages
Level 144
1,635 SR
1,589 Elo+

VS

Team Averages
Level 124
1,573 SR
1,598 Elo+
Fenrir
Fenrir
Akadyn
Fenrir
Level 140
God Stats
12W - 8L
1,814 SR
Queue Stats
588W - 583L
1,589 Elo+
Party 1
Yu Huang
Yu Huang
AnAverageSharp
Yu Huang
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
346W - 332L
1,647 Elo+
Solo
Osiris
Osiris
Lazydave
Osiris
Level 129
God Stats
3W - 4L
1,669 SR
Queue Stats
235W - 229L
1,633 Elo+
Party 3
Khepri
Khepri
ReySurake
Khepri
Level 142
God Stats
1W - 2L
1,382 SR
Queue Stats
69W - 72L
1,594 Elo+
Party 3
Anhur
Anhur
dookmutt
Anhur
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 136L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
6
0 / 1 / 0
3,254
651
985
3,125
1,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Sobek
Fercho22
Sobek
4
0 / 0 / 1
3,052
610
635
2,114
717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Netixx
Artemis
6
1 / 0 / 0
3,490
698
2,103
2,288
434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
PCRMasterMix
Achilles
5
0 / 1 / 0
3,069
614
1,234
2,637
923
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Yoman2k9
Tiamat
6
0 / 0 / 0
3,442
688
986
1,808
559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Akadyn
Fenrir
6
0 / 0 / 1
3,593
719
577
2,826
772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
6
1 / 0 / 0
3,627
725
1,213
1,307
352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
Lazydave
Osiris
6
1 / 0 / 0
3,764
753
1,313
2,646
1,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
ReySurake
Khepri
5
0 / 1 / 0
3,203
641
674
1,800
540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
dookmutt
Anhur
5
0 / 0 / 0
3,393
679
1,372
2,078
419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
1
0
0
W
Fenrir
Akadyn
Fenrir
0
0
1
0.5
W
Yu Huang
1
0
0
1
L
Sobek
Fercho22
Sobek
0
0
1
0.5
W
Osiris
Lazydave
Osiris
1
0
0
1
L
Artemis
Netixx
Artemis
1
0
0
1
L
Achilles
PCRMasterMix
Achilles
0
1
0
0
W
Khepri
ReySurake
Khepri
0
1
0
0
L
Tiamat
Yoman2k9
Tiamat
0
0
0
0
W
Anhur
dookmutt
Anhur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,943
Damage
5,149
11,972
Taken
10,657
3,684
Mitigated
3,273
5,338
Healing
5,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
985
388
0
510
3,125
1,051
0
608
2,517
0
12,405
W
Fenrir
Akadyn
Fenrir
577
98
0
1,059
2,826
772
0
311
2,515
0
13,677
W
Yu Huang
1,213
118
0
500
1,307
352
0
675
632
13,580
0
L
Sobek
Fercho22
Sobek
635
195
0
1,537
2,114
717
0
422
1,692
2,895
0
W
Osiris
Lazydave
Osiris
1,313
578
0
2,112
2,646
1,190
0
0
2,646
0
15,702
L
Artemis
Netixx
Artemis
2,103
945
0
1,553
2,288
434
0
252
2,036
0
15,303
L
Achilles
PCRMasterMix
Achilles
1,234
212
0
868
2,637
923
0
0
2,637
0
9,090
W
Khepri
ReySurake
Khepri
674
56
116
550
1,800
540
0
378
1,422
4,656
0
L
Tiamat
Yoman2k9
Tiamat
986
226
0
870
1,808
559
0
605
1,203
17,566
0
W
Anhur
dookmutt
Anhur
1,372
981
0
1,157
2,078
419
0
257
1,821
0
15,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,307
Gold Earned
17,580
137
Minions Killed
150
0
Camps Cleared
0
415,444
Distance Traveled
479,743
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,254
651
33
7
0
107,307
0
W
Fenrir
3,593
719
38
8
0
109,506
0
W
Yu Huang
3,627
725
27
5
0
95,831
2
L
Sobek
3,052
610
3
1
0
61,595
1
W
Osiris
3,764
753
34
7
0
89,190
0
L
Artemis
3,490
698
34
7
0
78,881
2
L
Achilles
3,069
614
24
5
0
78,974
0
W
Khepri
3,203
641
8
2
0
100,253
1
L
Tiamat
3,442
688
43
9
0
88,687
2
W
Anhur
3,393
679
43
9
0
84,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role