Player Matchup

Chiron
Chiron
 
Chiron
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ImDisturbed
Odin
Level 120
God Stats
9W - 9L
1,499 SR
Queue Stats
236W - 235L
1,544 Elo+
Solo
Thanatos
Thanatos
Val0n
Thanatos
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,400 Elo+
Solo
Bellona
Bellona
须尔能乎
Bellona
Level 132
God Stats
3W - 5L
1,732 SR
Queue Stats
234W - 245L
1,430 Elo+
Solo
Team Averages
Level 131
1,546 SR
1,475 Elo+

VS

Team Averages
Level 111
1,454 SR
1,529 Elo+
Skadi
Skadi
 
Skadi
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
AlanIsABeast7
Osiris
Level 160
God Stats
0W - 1L
1,345 SR
Queue Stats
28W - 24L
1,570 Elo+
Party 1
Merlin
Merlin
Silly0Senpai245
Merlin
Level 34
God Stats
0W - 1L
1,410 SR
Queue Stats
9W - 6L
1,563 Elo+
Party 1
Neith
Neith
bnm989
Neith
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 18L
1,537 Elo+
Solo
Ra
Ra
starfox72588
Ra
Level 147
God Stats
0W - 2L
1,515 SR
Queue Stats
7W - 13L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
5 / 6 / 12
10,781
829
12,450
16,123
7,991
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
 
Terra
17
3 / 3 / 17
10,084
776
8,527
18,001
20,849
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 2 / 17
10,120
778
7,158
13,837
15,112
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Val0n
Thanatos
17
5 / 5 / 6
10,306
793
9,720
11,928
5,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
须尔能乎
Bellona
18
8 / 3 / 14
11,117
855
13,091
20,771
26,227
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
3 / 6 / 12
9,665
743
13,972
11,895
3,614
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 4 / 12
11,429
879
10,722
16,226
23,757
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 4 / 8
10,525
810
17,877
10,030
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
bnm989
Neith
17
3 / 4 / 10
9,839
757
13,486
8,323
3,334
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 6 / 10
9,650
742
9,102
12,271
8,879
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
71
24
Kills
19
19
Deaths
24
66
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
6
12
1.83
W
Terra
 
Terra
3
3
17
3.83
L
Skadi
 
Skadi
3
6
12
1.5
L
6
4
12
3
W
3
2
17
5.75
L
4
4
8
2
W
Thanatos
Val0n
Thanatos
5
5
6
1.6
L
Neith
bnm989
Neith
3
4
10
2
L
3
6
10
1.33
W
Bellona
须尔能乎
Bellona
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,946
Damage
65,159
80,660
Taken
58,745
75,967
Mitigated
43,502
29,762
Healing
18,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
12,450
3,603
1,222
1,725
16,123
7,991
0
5,321
10,802
0
30,205
W
Terra
 
Terra
8,527
917
6,702
4,158
18,001
20,849
338
4,570
13,431
14,878
0
L
Skadi
 
Skadi
13,972
4,087
236
739
11,895
3,614
1,025
2,186
9,534
0
20,143
L
10,722
3,220
1,887
4,931
16,226
23,757
593
2,326
13,718
0
18,867
W
7,158
771
3,303
1,959
13,837
15,112
1,009
5,607
8,230
0
22,077
L
17,877
606
846
1,562
10,030
3,918
120
760
9,100
36,419
0
W
Thanatos
Val0n
Thanatos
9,720
878
856
5,507
11,928
5,788
1,558
4,764
7,164
0
15,483
L
Neith
bnm989
Neith
13,486
5,032
354
1,180
8,323
3,334
1,054
904
7,324
0
26,457
L
9,102
1,304
4,342
2,392
12,271
8,879
626
2,351
9,874
20,406
0
W
Bellona
须尔能乎
Bellona
13,091
1,259
2,111
2,219
20,771
26,227
706
6,717
14,054
0
27,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,408
Gold Earned
51,108
130
Minions Killed
138
0
Camps Cleared
0
1,248,964
Distance Traveled
1,157,097
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,781
829
38
3
0
204,223
0
W
Terra
10,084
776
9
1
0
264,748
0
L
Skadi
9,665
743
13
1
0
240,259
0
L
Osiris
11,429
879
19
1
0
258,883
0
W
Odin
10,120
778
30
2
0
257,099
0
L
Merlin
10,525
810
48
4
0
223,709
1
W
Thanatos
10,306
793
24
2
0
272,600
1
L
Neith
9,839
757
31
2
0
207,894
0
L
Ra
9,650
742
27
2
0
226,352
4
W
Bellona
11,117
855
29
2
0
250,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role