Player Matchup

Chang'e
Chang'e
AmidalaHerself
Chang'e
Level 118
God Stats
11W - 15L
1,064 SR
Queue Stats
151W - 158L
1,477 Elo+
Solo
Bastet
Bastet
Brandonismad12
Bastet
Level 156
God Stats
2W - 0L
1,396 SR
Queue Stats
36W - 41L
1,510 Elo+
Party 1
Yu Huang
Yu Huang
DroopyManchot
Yu Huang
Level 155
God Stats
9W - 5L
1,363 SR
Queue Stats
51W - 58L
1,596 Elo+
Party 1
Artemis
Artemis
Hyokage Mizu
Artemis
Level 153
God Stats
2W - 0L
1,751 SR
Queue Stats
30W - 35L
1,531 Elo+
Party 1
Cliodhna
Cliodhna
TEC Lockedin
Cliodhna
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,609 Elo+
Party 1
Team Averages
Level 125
1,415 SR
1,545 Elo+

VS

Team Averages
Level 81
1,474 SR
1,522 Elo+
Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
CreepyBook6694
Yu Huang
Level 108
God Stats
0W - 1L
1,368 SR
Queue Stats
171W - 170L
1,539 Elo+
Party 2
Cupid
Cupid
Kourse Max73
Cupid
Level 154
God Stats
0W - 1L
1,266 SR
Queue Stats
117W - 123L
1,555 Elo+
Party 2
Nike
Nike
RaulACN4248
Nike
Level 17
God Stats
4W - 5L
1,754 SR
Queue Stats
4W - 7L
1,596 Elo+
Party 2
Anubis
Anubis
upbeat200octopus
Anubis
Level 17
God Stats
5W - 8L
1,479 SR
Queue Stats
11W - 20L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
7,793
779
2,820
5,691
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 1 / 2
8,181
818
8,254
6,972
2,441
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yu Huang
DroopyManchot
Yu Huang
15
3 / 0 / 5
8,028
803
6,782
2,358
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Hyokage Mizu
Artemis
13
1 / 2 / 5
7,049
705
7,927
5,132
1,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
TEC Lockedin
Cliodhna
13
0 / 0 / 4
7,091
709
1,732
2,450
730
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 0 / 0
6,181
618
569
1,909
1,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Yu Huang
13
0 / 3 / 2
6,838
684
2,786
7,191
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 0 / 1
7,634
763
3,510
7,271
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 3 / 1
6,727
673
4,018
8,557
6,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 6 / 0
6,197
620
193
7,003
1,916
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
12
Kills
4
4
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
0
0
W
2
1
2
3
W
6
1
2
7
L
Yu Huang
0
3
2
0.33
W
Yu Huang
DroopyManchot
Yu Huang
3
0
5
5.5
W
Artemis
Hyokage Mizu
Artemis
1
2
5
1.75
L
3
0
1
3.5
L
1
3
1
0.5
W
Cliodhna
TEC Lockedin
Cliodhna
0
0
4
2
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,515
Damage
11,076
22,603
Taken
31,931
8,060
Mitigated
13,252
7,711
Healing
5,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
569
111
0
404
1,909
1,216
0
265
1,608
4,174
0
W
2,820
63
752
2,447
5,691
2,376
1,371
225
5,375
24,393
0
W
8,254
1,640
0
2,211
6,972
2,441
0
1,104
5,840
0
23,769
L
Yu Huang
2,786
236
0
0
7,191
2,128
0
2,009
5,182
22,564
0
W
Yu Huang
DroopyManchot
Yu Huang
6,782
725
0
809
2,358
900
470
156
2,099
37,458
0
W
Artemis
Hyokage Mizu
Artemis
7,927
4,605
0
1,068
5,132
1,613
187
1,818
3,173
0
15,077
L
3,510
1,870
105
4,086
7,271
1,926
0
2,775
4,434
0
18,635
L
4,018
13
0
285
8,557
6,066
0
2,318
6,107
2,061
9,193
W
Cliodhna
TEC Lockedin
Cliodhna
1,732
52
0
424
2,450
730
0
812
1,519
0
14,712
L
193
0
0
196
7,003
1,916
0
1,901
4,998
8,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,142
Gold Earned
33,577
200
Minions Killed
148
0
Camps Cleared
0
982,871
Distance Traveled
760,059
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,181
618
12
1
0
78,894
1
W
Chang'e
7,793
779
51
5
0
184,815
3
W
Bastet
8,181
818
30
3
0
256,502
1
L
Yu Huang
6,838
684
49
5
0
175,565
0
W
Yu Huang
8,028
803
71
7
0
216,736
1
W
Artemis
7,049
705
20
2
0
144,173
3
L
Cupid
7,634
763
50
5
0
194,952
0
L
Nike
6,727
673
15
2
0
178,348
0
W
Cliodhna
7,091
709
28
3
0
180,645
1
L
Anubis
6,197
620
22
2
0
132,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role