Player Matchup
Mercury
Grandmaster
Level 148
God Stats
28W - 0L
2,162 SR
Queue Stats
76W - 4L
3,500
MMR
Team Averages
Grandmaster
Average Tier
Level 148
2,162 SR
3,500
MMR
VS
Team Averages
Diamond III
Average Tier
Level 138
1,619 SR
2,362
MMR
Camazotz
Diamond III
Level 138
God Stats
0W - 1L
1,619 SR
Queue Stats
144W - 131L
2,362
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Inf1nityRecon
Mercury
11
2 / 0 / 0
5,601
1,120
3,669
4,687
2,061
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Tower Shield
+25
Physical Protection
+10
Hp 5
PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hard and Steady
Camazotz
9
0 / 2 / 0
4,712
942
1,911
6,338
1,956
Y10 Transcendence
+25
Physical Power
+300
Mana
+10
Mp 5
PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
4,712
942
43
9
2
101,774
2
W
5,601
1,120
62
12
4
124,723
2